Re: [Mesa3d-dev] nouveau changes for gallium-dynamicstencilref

2010-02-11 Thread Roland Scheidegger
On 11.02.2010 22:21, Christoph Bumiller wrote: > On 02/11/2010 10:10 PM, Roland Scheidegger wrote: >> On 11.02.2010 21:42, Christoph Bumiller wrote: >>> On 02/11/2010 09:02 PM, Roland Scheidegger wrote: Hi, could one of the nouveau developers please take a look at the nv30 chang

Re: [Mesa3d-dev] nouveau changes for gallium-dynamicstencilref

2010-02-11 Thread Christoph Bumiller
On 02/11/2010 10:10 PM, Roland Scheidegger wrote: > On 11.02.2010 21:42, Christoph Bumiller wrote: >> On 02/11/2010 09:02 PM, Roland Scheidegger wrote: >>> Hi, >>> >>> could one of the nouveau developers please take a look at the nv30 >>> changes I did for the stencil ref changes in gallium-dynamic

Re: [Mesa3d-dev] nouveau changes for gallium-dynamicstencilref

2010-02-11 Thread Roland Scheidegger
On 11.02.2010 21:42, Christoph Bumiller wrote: > On 02/11/2010 09:02 PM, Roland Scheidegger wrote: >> Hi, >> >> could one of the nouveau developers please take a look at the nv30 >> changes I did for the stencil ref changes in gallium-dynamicstencilref >> branch? >> I've just done that in a way I t

Re: [Mesa3d-dev] nouveau changes for gallium-dynamicstencilref

2010-02-11 Thread Christoph Bumiller
On 02/11/2010 09:02 PM, Roland Scheidegger wrote: > Hi, > > could one of the nouveau developers please take a look at the nv30 > changes I did for the stencil ref changes in gallium-dynamicstencilref > branch? > I've just done that in a way I think it might make sense, but I've > absolutely no ide

[Mesa3d-dev] nouveau changes for gallium-dynamicstencilref

2010-02-11 Thread Roland Scheidegger
Hi, could one of the nouveau developers please take a look at the nv30 changes I did for the stencil ref changes in gallium-dynamicstencilref branch? I've just done that in a way I think it might make sense, but I've absolutely no idea if it would work like that (and even if it would in theory the