Re: 3D Graphics Engine

1999-12-08 Thread Karl Becker
>I remember earlier this year when I used Hypercard and not metacard. >I ran into a hypercard games site, 2 people were creating this skiing >game. The most amazing thing was that it was complete 3d graphics and >they had it running around 30 frames a second! Haha, amazing. Funny how things come

Re: 3D Graphics Engine

1999-12-08 Thread JEREMY RUSSELL
I remember earlier this year when I used Hypercard and not metacard. I ran into a hypercard games site, 2 people were creating this skiing game. The most amazing thing was that it was complete 3d graphics and they had it running around 30 frames a second! So doing a 3d game in Metacard may be pos

RE: 3D Graphics Engine

1999-12-08 Thread Roland Hjerppe
Hi, I know next to nothing about 3D engines but some time ago I stumbled on a company called Hypercosm Inc. http://www.hypercosm.com/index.html that might be of interest. /Roland

Re: 3D Graphics Engine

1999-12-08 Thread Karl Becker
>>Some time ago I remember many list members kicking around the >>idea of having a 3D engine work with MetaCard. > >I guess it's very hard to find a 3D engine which would be usable in >MetaCard. Anyone know one which would work even in one OS? Boy, this sure interests me a lot. However, to actua

Re: 3D Graphics Engine

1999-12-08 Thread Jarno Järvenpää
Mark Talluto wrote: >Some time ago I remember many list members kicking around the >idea of having a 3D engine work with MetaCard. I guess it's very hard to find a 3D engine which would be usable in MetaCard. Anyone know one which would work even in one OS? > I ran into an interesting article

3D Graphics Engine

1999-12-08 Thread Mark Talluto
Hi Everyone. Some time ago I remember many list members kicking around the idea of having a 3D engine work with MetaCard. I ran into an interesting article that pointed me towards the Unreal 3D game company. There are looking into rewriting the script language for their engine. I figured some