Scott Rossi wrote:
> Recently, Kevin Miller wrote:
>
> > perhaps there is room for a new
> > function here? How about mouseDownLoc()?
>
> At first I thought this was a good idea, but then it occurred
> to me that it would probably be useful to make a distinction
> between a "one-time" functi
On Mon, 1 May 2000, Scott Rossi wrote:
> > We did a little research on the subject and it appears that the
> > "standard" in this area (HyperCard) takes the mouse down point as the
> > clickLoc. If we change MetaCard's behavior to be compatible with
> > that, seems to be this should solve your p
>>> perhaps there is room for a new
>>> function here? How about mouseDownLoc()?
>>
>> At first I thought this was a good idea, but then it occurred to me that it
>> would probably be useful to make a distinction between a "one-time" function
>> (ie clickLoc, which doesn't change if the mouse is
On Mon, 1 May 2000, Scott Rossi wrote:
> Recently, Kevin Miller wrote:
>
> > perhaps there is room for a new
> > function here? How about mouseDownLoc()?
>
> At first I thought this was a good idea, but then it occurred to me that it
> would probably be useful to make a distinction between a "
Recently, Kevin Miller wrote:
> perhaps there is room for a new
> function here? How about mouseDownLoc()?
At first I thought this was a good idea, but then it occurred to me that it
would probably be useful to make a distinction between a "one-time" function
(ie clickLoc, which doesn't change
On 28/4/00 6:35 pm, Scott Rossi <[EMAIL PROTECTED]> wrote:
> A small question about clicking...
>
> The clickLoc function returns the coordinates of the mouse when last
> clicked, but the coordinates are captured after the mouse was actually
> released. So you cannot use clickLoc for current mo
A small question about clicking...
The clickLoc function returns the coordinates of the mouse when last
clicked, but the coordinates are captured after the mouse was actually
released. So you cannot use clickLoc for current mouse coordinates in a
mouseDown handle because the mouse hasn't yet bee