01
收件人:mingw-w64-public
抄送:
主题:Re: [Mingw-w64-public] sinl/cosl/tanl accuracy problem
On 07.09.2016 17:21, lhmouse wrote:
> (I don't write AT assembly so I am unable to make a patch.
> Nevertheless I hope someone who writes AT assembly could fix it.)
I don't have time to write a patch but
On 07.09.2016 17:21, lhmouse wrote:
(I don't write AT assembly so I am unable to make a patch.
Nevertheless I hope someone who writes AT assembly could fix it.)
I don't have time to write a patch but I can donate some code that AFAIK does what you need for the
sin functions.
>gcc -m32
-
发件人:NightStrike <nightstr...@gmail.com>
发送日期:2016-09-08 15:06
收件人:mingw-w64-public@lists.sourceforge.net
抄送:
主题:Re: [Mingw-w64-public] sinl/cosl/tanl accuracy problem
What does gcc's __builtin_sin
yes, I am all ears
>
> --
> Best regards,
> lh_mouse
> 2016-09-08
>
> -
> 发件人:Riot <rain.back...@gmail.com>
> 发送日期:2016-09-08 04:00
> 收件人:mingw-w64-public
> 抄送:
> 主题:Re: [Mingw-w64-
-
发件人:Riot <rain.back...@gmail.com>
发送日期:2016-09-08 04:00
收件人:mingw-w64-public
抄送:
主题:Re: [Mingw-w64-public] sinl/cosl/tanl accuracy problem
Some of us (game developers especially) greatly prefer a minor inaccuracy
to a potentially major slowdown; I would pers
Some of us (game developers especially) greatly prefer a minor inaccuracy
to a potentially major slowdown; I would personally opposed this change, as
you're noticeably increasing the cost of something that's used heavily in
tightly looped code. Perhaps an appropriately named #ifdef switch would
(I don't write AT assembly so I am unable to make a patch.
Nevertheless I hope someone who writes AT assembly could fix it.)
The x87 `sinl` instruction has been suffering from an accuracy problem
since decades ago, which is described in this article: