Re: [Mixxx-devel] Latenight widgetgroup borders

2015-06-25 Thread Owen Williams
I think if you make your own fork of LateNight you'll find it can be a little fiddly, but rewarding. I think we have consensus that LateNight has enough options as it is. The borders are defined in style.qss, using ObjectName to choose which css rule to apply. Use --developer mode and

Re: [Mixxx-devel] Latenight widgetgroup borders

2015-06-25 Thread Owen Williams
There's a point at which it makes more sense to create a new skin than to try to have one skin that does everything. I think we are at that point :). On Thu, 2015-06-25 at 11:48 +0200, Thorsten Munsch wrote: Have a look into style.qss for the border. Btw. the idea isn't bad. Many people

Re: [Mixxx-devel] Latenight widgetgroup borders

2015-06-25 Thread Mel Grubb
I'm chiming in as a user, here. As long as there are buttons for turning off things like vinyl control and effects, adding one or two more buttons in the same area doesn't bother me. If space becomes an issue, then those buttons that are least likely to change mid-performance should be the

Re: [Mixxx-devel] Latenight widgetgroup borders

2015-06-25 Thread Be
On 06/25/2015 10:59 AM, Mel Grubb wrote: Perhaps another choice might be a single visibility button on the UI (Maybe an eyeball icon?) that drops down a checklist (or multiple, one for each deck) allowing the user to enable and disable items, and then collapse back out of the way. I like this