Hi, Felix,
Felix Hartmann wrotes on Thu Mar 4 20:51:53 GMT 2010
Will test this out later. You could use my batchfiles
(create_mapsource_installationfiles_with_mkgmap) which create joined
maps with address index) instead. That definitely works. Very strange
nonetheless, but there are simply
Someoneelse (li...@mail.atownsend.org.uk) wrote:
Daniela Duerbeck wrote:
Or better: Which POI should I give to a pub that it can be found in food
and drink?
Personally, in a style file I use:
amenity=pub [0x2a11 resolution 20]
which translates as British Restaurant. This works for me in
Hi Felix,
On Thu, Mar 04, 2010 at 04:50:34PM +0100, Felix Hartmann wrote:
It would be better to have more aggressive dp-filter instead. As I
wrote a while back, the increase of the dp filter in low resolutions
has to be much higher. Currently a level of 10 is very good, but too
strong for
Well for me any lake marked with natural=coastline is plain wrong. Just
people mapping for the renderers.
A better solution would be, to simply have higher limits of how big a
polygon needs to be at a certain resolution. As well as the DP filter
aggressiveness, at resolutions lower than 20, we
On Fri, Mar 05, 2010 at 12:16:46PM +0100, Felix Hartmann wrote:
Well for me any lake marked with natural=coastline is plain wrong. Just
people mapping for the renderers.
Yes, but some controversy arised when I converted Saimaa
(the biggest lake of Finland) to a number of multipolygons.
It was
Hi,
I have noticed for the last 2 weeks the mkgmap was hanging but nothing
in a the change log jumped out as someting that may have caused it.
After some debugging I have tracked it down to ways like:
http://www.openstreetmap.org/browse/way/29416921
The debug log shows it stops when it hits
On 05.03.2010 13:12, Mark Burton wrote:
Hi,
I have noticed for the last 2 weeks the mkgmap was hanging but nothing
in a the change log jumped out as someting that may have caused it.
After some debugging I have tracked it down to ways like:
Version 1595 was commited by markb on 2010-03-05 12:29:18 + (Fri, 05 Mar
2010)
Avoid infinite loops when following roundabout arcs.
The code worked OK for well formed roundabouts but could hang when the
roundabout had a tail. Now, it should not hang no matter how weird the
roundabout is.
When I try to compile Kosovo from Geofabrik, with my style:
https://svn.origo.ethz.ch/openmtbmap/
it gets stuck infinitely. Default style passes without problem.
I know it's not the style that broken (compiles clean on every geofabrik
country but South-America where it gets stuck too, however
Can you give more Infos or perhaps your script ? Thx
2010/3/4, Simon Siemonsma si...@siemonsma.name:
Nakor wrote:
Hello,
I know that mkgmap does not include the index in the gmapsupp file.
If
you want this you have to use MapSource to build the gmapsupp.
Is there any plan for
Version 1596 was commited by markb on 2010-03-05 19:40:42 + (Fri, 05 Mar
2010)
Stop loops in ways being trashed by the short arc removal process.
Previously, when two (directly connected) nodes were merged because they
were so close as to be indistinguishable all the points between them
Hi WanMil
As Felix said, the lesscuts patch and the closewaysoutbox patches
conflict. I've attached the patch from applying 'lesscuts' to r1594,
resolving in favour of lesscuts where there was a conflict.
I'll commit that if there are no problems, but could you let me know
what can be done
I have found that some multipolygons use nested inner polygons.
Example:
* A forest (outer) with a lake (inner) that has an island (inner) which
is not a forest. (example:
http://www.openstreetmap.org/browse/relation/331402)
By definition of the multipolygon relation
Version 1597 was commited by marko on 2010-03-05 21:47:08 + (Fri, 05 Mar
2010)
Add landuse=wood (documented on wiki).
It is similar to natural=wood and landuse=forest.
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