hello,
i've been playing with mkgmap and etrex legend a little bit and these
are my findings:
examples/styles/default/point:
tourism=information {name '${name} - ${description} (${operator})'..
[0x2f0c resolution 20]
- this is most likely not right as 2f0c is
Hello all,
At the moment, I’m merging my own custom style with the default, and I’m
wondering about the use of code 0x10 for landuse=residential in the polygons
file. Is 0x10 a standard Garmin code for residential areas? If not, isn’t
0x01/0x02/0x03 a better choice (0x03 is already in use for
On Mon, Feb 07, 2011 at 07:22:11PM +0100, Jozef Riha wrote:
examples/styles/default/point:
tourism=information {name '${name} - ${description} (${operator})'..
[0x2f0c resolution 20]
- this is most likely not right as 2f0c is
auto-services|rest-area-tourist-info|Restroom (and also renders as
On Mon, Feb 07, 2011 at 09:45:03PM +0100, Jeroen Muris wrote:
At the moment, I'm merging my own custom style with the default, and
I'm wondering about the use of code 0x10 for landuse=residential in the
polygons file. Is 0x10 a standard Garmin code for residential areas?
It is not. I just made
Thank you for the quick response.
For now I'll keep using my own 0x01 for landuse=residential.
If the polygons styling needs work I'm willing to help. Just let me know
what I can do.
Switching from landuse=residential to building=* may be a nice solution (I
did not know it is possible), but
On Mon, Feb 07, 2011 at 10:29:12PM +0100, Jeroen Muris wrote:
If the polygons styling needs work I'm willing to help. Just let me
know what I can do.
Basically, suggest some changes, preferrably by sending patches.
Switching from landuse=residential to building=* may be a nice solution
(I did
Hi everyone
I've a problem with ways with long segments (e.g. boarders or
ferry-lines) and splitter. These ways gets broken, because the nodes are
to far away from splitoffset. I've made a screenshot [1] for explanation.
Increasing the splitter-offset wont be a good idea, because tiles will
Henning,
Did you try a higher overlap setting?
Maybe --overlap=6000 ?
--overlap
Nodes/ways/rels that fall outside an area will still be included if they are
within this many map units. Default is 2000
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mkgmap-dev mailing list
Marko,
I'll have a look at the polygons style file. For know I'll send the results
of merging the default style with my own (polygons-1829-JM.patch, attached).
I hope the comments make clear what I did. It's not much yet.
J-.
-Oorspronkelijk bericht-
From: MarkoMäkelä
Sent: