Re: [mkgmap-dev] question on new style

2014-01-30 Thread Geoff Sherlock
Hi Steve, The type id's I use for hospitals are: 0x6408 - accident emergency 0x3002 - other Both these show in Mapsource in searching for hospitals. Regards, Geoff. On 30 January 2014 07:46:12 GMT, Steve Sgalowski steve.sgalow...@gmail.com wrote: that line , crashed the compiler i am

Re: [mkgmap-dev] Basecamp 4.2.2 Inter-tile routing problem

2013-08-07 Thread Geoff Sherlock
No, my trunk roads are routable as many have pavements beside them and make a useful link between footpaths.. It is only motorways and roads with motorway like access restrictions I do not route down. It may well be down to the class 4 change though. Next time I am on the laptop I will check

Re: [mkgmap-dev] Search addresses for latin countries (help on reg exp)

2013-08-07 Thread Geoff Sherlock
better to have a country exclusion list not to discard the likes of Victoria and High in the UK if the counting algorithm is used. Geoff. Steve Ratcliffe st...@parabola.me.uk wrote: On 06/08/13 18:57, Geoff Sherlock wrote: Hi Steve, When you collect the data for the index you could also

Re: [mkgmap-dev] Search addresses for latin countries (help on reg exp)

2013-08-06 Thread Geoff Sherlock
Hi Steve, When you collect the data for the index you could also increment a count for each word. Then only add the word to the index if the count is less than a optional value (default say 1). This should work for most languages and reduce the size of the index, although it will require

Re: [mkgmap-dev] Basecamp 4.2.2 Inter-tile routing problem

2013-08-03 Thread Geoff Sherlock
I have just tried Andrzej's test and I can confirm in many instances this seems true. But I have found the odd case where routing does as expected as well. Curious. My settings where Pedestrian, so shortest distance. Geoff -Original Message- From: Andrzej Popowski Sent: Saturday,

Re: [mkgmap-dev] mkgmap multiple input files

2013-07-14 Thread Geoff Sherlock
This is possible, I used to combine maps of different countries at mkgmap stage. First split one map with --mapid=12310001, copy the resulting pbf files to mkgmap directory. Then the second map with --mapid=12320001; again copying the pbf files to mkgmap directory. Then call mkgmap with *.pbf,

Re: [mkgmap-dev] Stronger Intertile Routing Problems withBasecamp4.2.1?

2013-07-07 Thread Geoff Sherlock
Hi Henning, I recompiled my maps this morning changing --max-nodes back to 150, but could not find a inter-tile routing problem; so I think it must have been something else that broke my routing before. It was probably using routable overlays for trunk roads and primary roads at higher

Re: [mkgmap-dev] Stronger Intertile Routing Problems with Basecamp4.2.1?

2013-07-03 Thread Geoff Sherlock
I sent the attached mail a couple of weeks ago. Reducing --max-nodes seems to make a difference; I tested another route this morning in Basecamp after creating it in Mapsource and it worked fine (both latest versions); and I have tested on my Dakota 20. My guess is Garmin software uses fixed

Re: [mkgmap-dev] Map visibility in Basecamp only with large scale

2013-07-03 Thread Geoff Sherlock
Hi, I suspect you have set your highest level at too high a resolution. My lowest resolution (5:16 in the options style file) seems to show information when zoomed far out. Obviously you need to show symbols at that level/resolution as well (though far fewer the the higher resolution such as

[mkgmap-dev] Polygon draw order, and routing across tiles

2013-06-23 Thread Geoff Sherlock
Hi, This is not a bug report, but something I found interesting. I recently noticed a problem with polygon draw order in Mapsource; and on my Dakota 20. Sometimes a polygon was drawn correctly above another (according with the draw order specified in the TYP file), and at other times not. I

Re: [mkgmap-dev] Problem for routing with different zoom levels

2013-05-20 Thread Geoff Sherlock
continue] highway=trunk [0x02 road_class=3 road_speed=1 level 2] highway=primary [0x10e0c level 3 continue] highway=primary [0x03 road_class=2 road_speed=1 level 2] Why does the routing on the roundabout (transparent line), followed by the routing later on - work? G From: Geoff Sherlock Sent

[mkgmap-dev] Problem for routing with different zoom levels

2013-05-19 Thread Geoff Sherlock
Not sure if anyone has spotted this before, as I have not been keeping a close eye on the mailing list lately. I had the following defined in my style file; to show thinner lines for primary highways at different zoom levels: highway=primary [0x1b road_class=2 road_speed=1 level 3-4 continue]

Re: [mkgmap-dev] one problem with splitter

2013-04-28 Thread Geoff Sherlock
I think you are viewing in notepad. If viewed in wordpad or in any unix utility it should look fine. Geoff. Bernd Weigelt weigelt.be...@web.de wrote: -BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Am 28.04.2013 15:00, schrieb GerdP: What problem do you have with the diff? If you use e.g. java

Re: [mkgmap-dev] Default style for Bridleway

2013-04-07 Thread Geoff Sherlock
Just a thought. If I wanted to remove the possibility of using a none-routable line type in my style file for routable lines; would routing still work if you just used a single line type for routing purposes? This could point to a transparent line in the type file and would need a continue

Re: [mkgmap-dev] wrong elevationprofiles

2013-04-01 Thread Geoff Sherlock
I was intrigued enough to test this map. It certainly contains DEM data as a test route of two points across a deep valley showed a lovely profile on my device. But looking at the cgpsmapper manual DEM data cannot be created from it, only DEM-like maps (see link below) which should be able to

Re: [mkgmap-dev] Multiple relation names

2013-03-29 Thread Geoff Sherlock
: Monday, March 25, 2013 7:41 PM To: Development list for mkgmap Subject: Re: [mkgmap-dev] Multiple relation names On Mon, Mar 25, Geoff Sherlock wrote: I’m sure I’ve read on this list that this is possible. For walking maps I would the way name to consist of all possible related names for that way

Re: [mkgmap-dev] Multiple relation names

2013-03-29 Thread Geoff Sherlock
OK, I managed to sort it out. Marko was right and the name combination should have been in the relations file. Now I have the following set in relations: type=route name=* (route=bicycle | route=hiking | route=mtb | route=walking | route=piste | route=horse | route=foot) { apply {

Re: [mkgmap-dev] Multiple relation names

2013-03-26 Thread Geoff Sherlock
names On Mon, Mar 25, Geoff Sherlock wrote: Hi Thorsten, Apologies, this is the first time I have worked with relations and I need some clarity. Firstly: set route_display_name='${route_display_name}' This will overwrite the old route_display_name, you need to add it. I was under

Re: [mkgmap-dev] Multiple relation names

2013-03-26 Thread Geoff Sherlock
: [mkgmap-dev] Multiple relation names On Tue, Mar 26, 2013 at 05:44:05PM -, Geoff Sherlock wrote: OK, I think I see how the concatenation is done now. I changed my lines file to thus (relation tag route_display_name is set in relations): type=route route_display_name=* { apply

Re: [mkgmap-dev] Multiple relation names

2013-03-26 Thread Geoff Sherlock
Hi Marko, I tried moving the first part to the relations file and saw no route names come up. Reverted it to how it was, but I have tried to make it like the bus route example in the style documentation as well (so more filtering for walking routes, setting route=hiking etc in relations).

[mkgmap-dev] Multiple relation names

2013-03-25 Thread Geoff Sherlock
I’m sure I’ve read on this list that this is possible. For walking maps I would the way name to consist of all possible related names for that way. For instance for the relations named ‘Icknield Way’ and ‘Chiltern Way’, I would like a way that is contained in both relations to be named

Re: [mkgmap-dev] Multiple relation names

2013-03-25 Thread Geoff Sherlock
names On Mon, Mar 25, Geoff Sherlock wrote: I’m sure I’ve read on this list that this is possible. For walking maps I would the way name to consist of all possible related names for that way. For instance for the relations named ‘Icknield Way’ and ‘Chiltern Way’, I would like a way

Re: [mkgmap-dev] mkgmap --index --tdbfile with combined contours ???

2013-03-19 Thread Geoff Sherlock
That is what I do. Alternatively if you have both in Mapsource, then select all tiles from land maps, then switch to contours and select them as well. Then transfer to device. G Carlos Dávila cdavi...@orangecorreo.es wrote: El 19/03/13 15:44, prenard escribió: Hi, I would like to create a

Re: [mkgmap-dev] Routing Problems in Mapsource

2013-03-16 Thread Geoff Sherlock
it now. Steve On 16 March 2013 11:47, Geoff Sherlock geoffrey_sherl...@btinternet.comwrote: Hi, I generate routable maps for walking in the UK, but have come across a couple of problems trying to route down certain ways in Mapsource. These ways do not cross any tile boundaries in Mapsource

Re: [mkgmap-dev] Routing Problems in Mapsource

2013-03-16 Thread Geoff Sherlock
page than in JOSM). Cheers, Geoff. From: Geoff Sherlock Sent: Saturday, March 16, 2013 3:08 PM To: Development list for mkgmap Subject: Re: [mkgmap-dev] Routing Problems in Mapsource Steve, thanks for that, I do need glasses! First routing problem now fixed (could see the change you made

Re: [mkgmap-dev] only old version of mkgmap on download page

2013-01-13 Thread Geoff Sherlock
Good work on fixing it. Geoff Steve Ratcliffe st...@parabola.me.uk wrote: Hi Felix I have now narrowed down the problem to 2335, which is confusingly the first change *after* the last one that directly touched the MDR index code. There is a very obvious problem in that the sections MDR 20,

Re: [mkgmap-dev] reduce_peak_mem_v1.patch

2013-01-12 Thread Geoff Sherlock
Regarding polygon draw order. Draw level can be defined in TYP file if one is used. Draw level of sea should be that of land. Geoff. WanMil wmgc...@web.de wrote: Hi WanMil, Are you still working on the mp_cut branch or do you wait for something from me? I assume that the

Re: [mkgmap-dev] FakeIdGenerator

2013-01-08 Thread Geoff Sherlock
As Thorsten said phyghtmap. Pain to set up on 64 bit system but good results. Geoff GerdP gpetermann_muenc...@hotmail.com wrote: WanMil wrote do you know any other tool than SRTM2OSM? If it's only SRTM2OSM I guess there is no problem. The history of SRTM2OSM tells that version 1.10 starts

Re: [mkgmap-dev] Short Arc Problem? Error 3 Mapsource, Problem on Calculating this route Basecamp.

2013-01-03 Thread Geoff Sherlock
When I was doing some tests on which type codes were and were not routable, I had inconsistent results with 0x05; sometimes you could route, other times not. Due to this I started using another code for tertiary roads. I think this is a Garmin problem, not mkgmap. Happy New Year all. Cheers,

Re: [mkgmap-dev] Useful routable line types

2012-12-16 Thread Geoff Sherlock
Yes just corrected lines file and done another test. I did not make any changes to 0x05 but it is now routable north to south???! I don't believe there are any more mistakes, I am very puzzled. Geoff. Minko ligfiet...@online.nl wrote: Geoff, 0x05 should route as good as other routable

Re: [mkgmap-dev] Useful routable line types

2012-12-16 Thread Geoff Sherlock
Attached are the latest results test – 0x05 bothers me, sometimes it routes, sometimes not. I will be avoiding it in mkgmap; although I think it is a Basecamp/Mapsource problem. It is your choice. Geoff. From: Geoff Sherlock Sent: Sunday, December 16, 2012 5:53 PM To: Development list

Re: [mkgmap-dev] Useful routable line types

2012-12-15 Thread Geoff Sherlock
Sorry typo, for 0x00-0x31 please read 0x00-0x1f From: Geoff Sherlock Sent: Saturday, December 15, 2012 11:22 PM To: Development list for mkgmap Subject: [mkgmap-dev] Useful routable line types I’ve been experimenting with the first 32 type codes (0x00-0x31) in Basecamp to see which types

Re: [mkgmap-dev] Routing and tunnels

2012-12-11 Thread Geoff Sherlock
Thanks Minko, I guess that is why the bridge worked - it was always an overlay. Is there anywhere to say which codes are routeable, or is it try it and see (I guess it needs to be a low number). Cheers, Geoff. Minko ligfiet...@online.nl wrote: 0x11501 is not a routable line type so thats

Re: [mkgmap-dev] Routing and tunnels

2012-12-11 Thread Geoff Sherlock
Thanks again Minko, I may have to do some swapping. I think I tried 0x0b before but it did not show in basecamp, but as it's free I'll give it a go. Cheers, Geoff. Minko ligfiet...@online.nl wrote: Thanks Minko, I guess that is why the bridge worked - it was always an overlay. Is there

Re: [mkgmap-dev] Routing and tunnels

2012-12-11 Thread Geoff Sherlock
Thanks guys (especially Minko for the second useful e-mail in a week), I now have my maps not only routable, but as I wish to see them as well. Charlie, your web site was one of the ones that got me into making my own maps, thanks for the inspiration. Cheers, Geoff. -Original

Re: [mkgmap-dev] Options

2012-12-08 Thread Geoff Sherlock
Here are my thoughts: -n name, --mapname=name --description=text --country-name=name --country-abbr=abbreviation --region-name=name --region-abbr=abbreviation --latin1, --code-page=number --levels=levels code --family-id --family-name --product-id --product-version --series-name --area-name

Re: [mkgmap-dev] line types not showing in basecamp

2012-12-07 Thread Geoff Sherlock
Yes I've had similar issues in the past. I think I remember Steve saying in some distant discussion that it is unknown behaviour the order Basecamp and Mapsource display lines, so overlaying one line on top of another is particularly difficult; and I tend to use an overlay map now if I need

Re: [mkgmap-dev] line types not showing in basecamp

2012-12-07 Thread Geoff Sherlock
Thanks Minko, I'll move that to a useful folder :-) Geoff. -Original Message- From: Minko Sent: Friday, December 07, 2012 8:39 PM To: Development list for mkgmap Subject: Re: [mkgmap-dev] line types not showing in basecamp Geoff, Ctr-G (2x) clears the cache. others. It also

Re: [mkgmap-dev] mkgmap birthday

2012-11-29 Thread Geoff Sherlock
If you can place yourself on the world, suddenly it is a smaller place. Many happy returns thank you all. Lambertus o...@na1400.info wrote: Congratulations Steve and anyone on the list who contributed to this great project! Mkgmap has really become a remarkable application. On 26/11/2012

Re: [mkgmap-dev] geofabrik

2012-09-29 Thread Geoff Sherlock
Steve, My problem turned out to be a silly one. I had done some clean up of my directory in the past and deleted the icenik.typ file the script was trying to use. Both splitter and mkgmap are now happy and processing data fine. I'll play about with the with different splitter alignments to

Re: [mkgmap-dev] geofabrik

2012-09-28 Thread Geoff Sherlock
Francois, you mention .osm.bz2 files. If you are only putting them through splitter and mkgmap, it is much quicker to both download and process the binary .pbf extracts. Regards, Geoff. -Original Message- From: Francois Sent: Friday, September 28, 2012 11:23 AM Cc: 'Development list

Re: [mkgmap-dev] geofabrik

2012-09-28 Thread Geoff Sherlock
400 is ok for ausralia Stephen On Fri, Sep 28, 2012 at 9:19 PM, Geoff Sherlock geoffrey_sherl...@btinternet.com wrote: Francois, you mention .osm.bz2 files. If you are only putting them through splitter and mkgmap, it is much quicker to both download and process the binary .pbf extracts

Re: [mkgmap-dev] geofabrik

2012-09-28 Thread Geoff Sherlock
: [mkgmap-dev] geofabrik true , but now when you use the splitter , it will not work on t he new odbl license files as it spits the dummy , when you have a map size of 0 x 200 0 x 400 is ok for ausralia Stephen On Fri, Sep 28, 2012 at 9:19 PM, Geoff Sherlock geoffrey_sherl...@btinternet.com wrote

Re: [mkgmap-dev] geofabrik

2012-09-28 Thread Geoff Sherlock
OK - had extra pbf files in the same directory - but mkgmap is still failing. Getting late here, so I will get back the morrow. Regards, Geoff. -Original Message- From: Geoff Sherlock Sent: Friday, September 28, 2012 8:37 PM To: Development list for mkgmap Subject: Re: [mkgmap-dev

Re: [mkgmap-dev] ODbL precompiled bounds and sea

2012-09-17 Thread Geoff Sherlock
Hi Maxim, Data worked for me last night. If you have not already done this try the following: Zip file needs to be expanded, and all data stored in a directory (let's say sea). Then point to the directory using --precomp-sea=sea Regards, Geoff On September 17, 2012 1:13 PM, Maxim wrote:

Re: [mkgmap-dev] Still problems with lakes

2012-09-17 Thread Geoff Sherlock
Would it be difficult to have precompiled water rather than sea? It would save messing about with area files. Regards, Geoff. From: aighes Sent: Monday, September 17, 2012 5:08 PM To: Development list for mkgmap Subject: Re: [mkgmap-dev] Still problems with lakes Am 17.09.2012 17:42, schrieb

Re: [mkgmap-dev] Problem transferring maps from Mapsource

2012-09-16 Thread Geoff Sherlock
Hi Greg, The simplest way to test if it is the same error is to try the --latin1 flag using the lastest (r2328) version of mkgmap. If this works then it will be the same problem I was getting; which Steve now has a fix for. Once it has been confirmed that the fix does not affect any other

[mkgmap-dev] New clip box functionality for splitter

2012-09-16 Thread Geoff Sherlock
I am interested in contributing to the development effort of mkgmap and have come up with what should be a simple project to begin with. I am thinking of adding a clip box to the splitter so that any nodes outside the box will be ignored, and any lines, polygons will be clipped to the clip box

Re: [mkgmap-dev] New clip box functionality for splitter

2012-09-16 Thread Geoff Sherlock
I must admit to not using osmosis or osmconvert before. The latter seems ideal for the clipping a pbf file (I feel foolish to have not asked earlier). I would still like to add this functionality as part of the splitter as it would make the whole process much faster (and give me a start in the

Re: [mkgmap-dev] New clip box functionality for splitter

2012-09-16 Thread Geoff Sherlock
polygon clipping entirely. Any thoughts? WanMil, I will look at the bounds utility you mentioned. Regards, Geoff. -Original Message- From: Geoff Sherlock Sent: Sunday, September 16, 2012 2:42 PM To: Development list for mkgmap Subject: Re: [mkgmap-dev] New clip box functionality for splitter

Re: [mkgmap-dev] Problem transferring maps from Mapsource

2012-09-11 Thread Geoff Sherlock
. -Original Message- From: Geoff Sherlock Sent: Monday, September 10, 2012 11:23 PM To: Development list for mkgmap Subject: Re: [mkgmap-dev] Problem transferring maps from Mapsource Thanks Steve, I got the revisions and I'm currently testing them - I'll post the results tomorrow. Cheers

Re: [mkgmap-dev] Problem transferring maps from Mapsource

2012-09-10 Thread Geoff Sherlock
for mkgmap Subject: Re: [mkgmap-dev] Problem transferring maps from Mapsource On 09/09/12 16:38, Geoff Sherlock wrote: --verbose; but as can be seen from the attached output no errors were seen, ... Just noticed, but there *is* an error in the attached output. Not sure how it is happening, perhaps

Re: [mkgmap-dev] Problem transferring maps from Mapsource

2012-09-09 Thread Geoff Sherlock
On 07/09/12 07:33, Geoff Sherlock wrote: Not quite Steve. It is happening as soon as I try and mark a map (error pops up as soon as I remove my finger from the mouse button - and hangs Ahh, OK. Well it maybe something else then. I think that the MPL_MAPDIRECTORY error usually means

Re: [mkgmap-dev] Problem transferring maps from Mapsource

2012-09-07 Thread Geoff Sherlock
On 05/09/12 20:38, Geoff Sherlock wrote: Hhhmmm! Curiouser and curiouser. r2274 of mkgmap works fine. I have tried downloading 6.16.3 of Mapsource again. Reinstalled it, but it still failed to transfer maps with mkgmap r2316 - with the same error. I guess it is with my system if Henning is fine

Re: [mkgmap-dev] Problem transferring maps from Mapsource

2012-09-05 Thread Geoff Sherlock
-dev] Problem transferring maps from Mapsource No...I tried it with 6.16.3 also with Win 7 64bit. I could send a map to my Oregon300 without any problem. Map was generated with r2328. Henning Am 05.09.2012 20:35, schrieb Geoff Sherlock: aighes, I guess you are using a different version of Mapsource