Re: [mkgmap-dev] splitter and long way-segments

2011-02-12 Thread Scott Crosby
On Wed, Feb 9, 2011 at 5:15 AM, Henning Scholland o...@aighes.de wrote: Am 07.02.2011 23:45, schrieb Minko: Henning, Did you try a higher overlap setting? Maybe --overlap=6000 ? --overlap Nodes/ways/rels that fall outside an area will still be included if they are within this many map

Re: [mkgmap-dev] splitter and long way-segments

2011-02-09 Thread Henning Scholland
Am 07.02.2011 23:45, schrieb Minko: Henning, Did you try a higher overlap setting? Maybe --overlap=6000 ? --overlap Nodes/ways/rels that fall outside an area will still be included if they are within this many map units. Default is 2000 Sorry for late answer, but I tried this already. In

[mkgmap-dev] splitter and long way-segments

2011-02-07 Thread Henning Scholland
Hi everyone I've a problem with ways with long segments (e.g. boarders or ferry-lines) and splitter. These ways gets broken, because the nodes are to far away from splitoffset. I've made a screenshot [1] for explanation. Increasing the splitter-offset wont be a good idea, because tiles will

Re: [mkgmap-dev] splitter and long way-segments

2011-02-07 Thread Minko
Henning, Did you try a higher overlap setting? Maybe --overlap=6000 ? --overlap Nodes/ways/rels that fall outside an area will still be included if they are within this many map units. Default is 2000 ___ mkgmap-dev mailing list