Hi Joris,
>From which perspective are you talking?
Well, from my perspective. I would consider your typ for maps, that I
publish, but I wont, unless you provide a clear license.
> For me personal drawing simple single collored 16 x16 bitmap pixel
> icons is free for the community.
I
if apropriate...
Gerd
Von: mkgmap-dev im Auftrag von Joris
Bo
Gesendet: Mittwoch, 3. Oktober 2018 16:35
An: Development list for mkgmap
Betreff: Re: [mkgmap-dev] Beaches as a polygon
Hello Andrzej,
>From which perspective are you talking?
For me perso
Re: [mkgmap-dev] Beaches as a polygon
Hi Joris,
> I volunteer in maintaining a default typ for mkgmap
This is very interesting, thanks!
I think you should clearly state the license for your work. Especially because
it include graphics art, which is quite heavy topic, when dealing with
copy
Hi Joris,
> I volunteer in maintaining a default typ for mkgmap
This is very interesting, thanks!
I think you should clearly state the license for your work. Especially
because it include graphics art, which is quite heavy topic, when
dealing with copyrights.
--
Best regards,
Andrzej
e
default mkgmap style?
Van: mkgmap-dev namens Gerd Petermann
Verzonden: vrijdag 28 september 2018 00:37
Aan: Development list for mkgmap
Onderwerp: Re: [mkgmap-dev] Beaches as a polygon
Hmm, of course the map looks better with a nice typ file, but up to now mkg
not render forests etc as well.
Van: mkgmap-dev namens Gerd Petermann
Verzonden: donderdag 27 september 2018 23:24
Aan: osm@pinns; Development list for mkgmap
Onderwerp: Re: [mkgmap-dev] Beaches as a polygon
Hi,
I tried the rule
natural=beach | natural=sand [0x53
forests etc as well.
Van: mkgmap-dev namens Gerd Petermann
Verzonden: donderdag 27 september 2018 23:24
Aan: osm@pinns; Development list for mkgmap
Onderwerp: Re: [mkgmap-dev] Beaches as a polygon
Hi,
I tried the rule
natural=beach | natural=sand [0x53
: mkgmap-dev im Auftrag von Gerd
Petermann
Gesendet: Donnerstag, 27. September 2018 18:22
An: osm@pinns; Development list for mkgmap
Betreff: Re: [mkgmap-dev] Beaches as a polygon
Hi all,
thanks for the input. I'll try this change tomorrow and if I find no problems
I'll commit it.
Gerd
-dev] Beaches as a polygon
Sorry , had the wrong style ; yes 53 does show up
On 27/09/2018 10:14, osm@pinns wrote:
Just noticed that both Basecamp and Mapsource don't seem to show 0x53 :(
On 27/09/2018 09:48, osm@pinns wrote:
Hi Minko
Yes, 0x53 sounds good ; I have 53 down as 'flat , mud
on 20]
*Van:* mkgmap-dev namens
nwillink
*Verzonden:* woensdag 26 september 2018 23:04
*Aan:* mkgmap-dev@lists.mkgmap.org.uk
*Onderwerp:* [mkgmap-dev] Beaches as a polygon
Hi
I noticed that the default style only renders Be
p-dev namens
nwillink
*Verzonden:* woensdag 26 september 2018 23:04
*Aan:* mkgmap-dev@lists.mkgmap.org.uk
*Onderwerp:* [mkgmap-dev] Beaches as a polygon
Hi
I noticed that the default style only renders Beaches as a point not a
polygon.
Beaches as a polygon may be unimportant to many but I
rwerp:* [mkgmap-dev] Beaches as a polygon
Hi
I noticed that the default style only renders Beaches as a point not a
polygon.
Beaches as a polygon may be unimportant to many but I feel that without
them maps are very misleading and incomplete -
see picture
http://files.mkgmap.org.uk/downloa
]
Van: mkgmap-dev namens nwillink
Verzonden: woensdag 26 september 2018 23:04
Aan: mkgmap-dev@lists.mkgmap.org.uk
Onderwerp: [mkgmap-dev] Beaches as a polygon
Hi
I noticed that the default style only renders Beaches as a point not a
polygon.
Beaches as a polygon may be unimportant to many
Hi
I noticed that the default style only renders Beaches as a point not a
polygon.
Beaches as a polygon may be unimportant to many but I feel that without
them maps are very misleading and incomplete -
see picture
http://files.mkgmap.org.uk/download/437/beach.jpg
(left default style ,
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