Hello
I am updating my copy of git repository more or less frequently.
Recently when i tried to build my sources i have got an error
Making all in io-layer
make[3]: Entering directory `/home/telebovich/Projects/mono/mono/io-layer'
make[3]: *** No rule to make target `atomic.c', needed by `atomic.
Hi,
Run autogen.sh.
Zoltan
On Sun, Apr 21, 2013 at 3:11 PM, telebovich wrote:
> Hello
>
> I am updating my copy of git repository more or less frequently.
> Recently when i tried to build my sources i have got an error
>
> Making all in io-layer
> make[3]: Entering directory `/hom
Hi All,
Thanks for your valuable input. I had gone through MonoDevelop source code,
documentation and the requirements that were mentioned in the previous
emails. Based on the study, I have come across the following features of
ASP.NET to be incorporated into MonoDevelop.
*Run in Browser of choic
Hi all,
My name is Steffan and I'm a student at Ball State University in Indiana. I'm
really excited to work on MonoDevelop's color scheme editor over the summer as
part of GSoC. I've been using the Mono bundled with Unity3D for the last two
semesters and I've always wished there was a nicer wa
This project caught my attention. I'm interested in this kind of
functionality and would really appreciate if someone could give me a
pointer at where to start looking at the current implementation.
/Sincerely, Ludvig Gislason
___
Mono-devel-list mailing
Hi
You don't need to get familiar with monodevelop that much - you only
need to know how the color shemes work.
The Unity3D version is not helpful & outdated. Grab a new monodevelop
from github.
The current color sheme editor is in the source editor view and the
color shemes are defined in M
Hi
The current implemtation is in Mono.TextEditor.
Main drawbacks are:
+ Semantic highlighting is atm hard to do (some nicer API would be
nice for that - since we've working c# semantic highighting it's the
easy task)
+ A speedup would be really nice as well as lazy evaluation (some data
ab