Following up on this, I finally got it figured it. The length of my
checkout directory is too long at 49 chars, which is not really that long.
I did some digging and found that Mono uses GetFileAttributes to check for
the existence of a file in Windows. So I made a test program in C that
takes a pa
Hi,
I made this change in mono-3.0.12 (the files haven't change since
3.0.10 when I tried and the callstack is the same) but it is evaluated
as false.
Even if I force the condition to be true, the cast is failing.
TChannel is of type IRequestSessionChannel.
How could it cast a IRequestChannel inst
Lukas,
Please verify if the client works on a recent mono, to determine if this
has already been addressed by changes not in Unity. In any case, also feel
free to submit a bug via the Unity3d bug reporter.
Thanks,
Jonathan
On Mon, Jul 8, 2013 at 8:58 PM, LukasTaves wrote:
> Sorry taking so lo