Hi,I'm having problems reading UTF-8 encoded XML files, only in mono on
Linux and MacOSX (2.10.2 and 2.10.1 respectively). 2.10.2 on Windows 7 64 bit
runs just fine, as does .NET The issue is that the XmlTextReader can't open an
XML file with UTF-8 encoding, it comes up with an old
using wrappers in mono..#1
0x0098e4d6 in nanosleep () from /lib/libpthread.so.0...blablabla
Date: Thu, 2 Sep 2010 22:36:49 -0400
CC: mono-devel-list@lists.ximian.com
El 02-09-2010, a las 21:40, Euan MacInnes euan_macin...@hotmail.com escribió:
The first suspicious thing in the output
@lists.ximian.com
El 03-09-2010, a las 7:22, Euan MacInnes euan_macin...@hotmail.com escribió:
interesting then that it's failing both on the av_registerdevice line and/or
device.open. Sounds like they're both trying to open the same device and it's
failing as it can't be opened twice.
Yeap
The first suspicious thing in the output is the pixel format of -1 and the
width/height of 0. This should not be the case for the sws to get it's correct
pixel conversion context.
Alos, the merged C# program seems threaded as you're getting a stack trace
halfway through the FFMpeg, with
Hi All,
First up, sorry to anybody if this is the wrong place to put this, but
there doesn't seem to be a dedicated place for mono-related application
announcements, so here goes:
Now announcing the Alpha 2 release of Icarus Scene Engine, an open
cross-platform visual-based scene
Hi,
This may be answered elsewhere, but google isn't revealing any easy answers to
this. I'm trying to use the WebBrowser component in Windows.Forms, but I'm
seeing an error on the console that libgluezilla needs to be installed, yet
has no easy yum package available (Fedora 11 64 bit).
What is the background noise on the CPU load in the VMWare environments? Are
all the CPUs running at the same spare capcity, and the same/similar CPU
utilisation during the tests, or are tasks running in the background, system
updates etc.. on the Linuxes that's eating resources?
Cheers,
Hi all,
I have a number of problems working with external APIs on linux,
specifically a datatype that I don't know how to marshal, and a function that
refuses to marshal
first is a parameter of a function that is a **byte[] array. A *byte[] array is
more straightforward as that is a
Hi All,
Found an issue with the installation of MonoDevelop using the .bin
(all linux distributions) installer, for 1.2.6_6. (this may be in earlier
versions as well).
The monodevelop startup script in /bin/monodevelop is hardcoded to launch mono
from /usr/bin, and to expect
Hi All,
I was wondering, since the RSX on the PS3 just got exposed, whether anybody
has had any luck getting Mono to run on the PS3's Gentoo Linux variant?
The end goal for me here would be to look at porting my 3D simulation engine
across to Gentoo Linux, once the RSX exposure is sufficient
Hi,
After installing the .bin release of 1.2.6, it is now causing a SIGSEGV
(after a recompile of the code using the new compiler):
Stacktrace:
at (wrapper managed-to-native)
System.Drawing.GDIPlus.GdipCreateBitmapFromFile (string,intptr)
at (wrapper managed-to-native)
It's up, it's just not linked from the release notes.
http://mono-project.com/Downloads
It's in the last entry, Linux Installer for x86 (All Distributions) 1.2.6_4
Installer
Date: Wed, 12 Dec 2007 22:11:13 -0800
From: [EMAIL PROTECTED]
To:
, and yes I use opengl on the client display :-) ...I going
to try with your sugestion, do you mention sometime something about
ffmpeg with mono?
Greetings, Mauricio
Euan MacInnes wrote:
Assuming you're doing something similar to the following (pixel depth may
vary, this assumes 32 bit
and in the other side re-build the object with his bytes?, or I crazy :-S
.
Euan MacInnes wrote:
Hi Mauricio,
One option to do this is to extract the bitmap as a series of bytes,
and then stream the byte array across.
given a bitmap called mybitmap
MemoryStream ms = New MemoryStream
Hi Mauricio,
One option to do this is to extract the bitmap as a series of bytes, and
then stream the byte array across.
given a bitmap called mybitmap
MemoryStream ms = New MemoryStream();
mybitmap.Save(ms, ImageFormat.Jpeg); // Save it as Jpeg if you don't mind it
being compressed
I would suggest that, rather than one version, Mono should split up it's
packages differently.
The main reason for this is simple marketing. Mono needs more .NET activity,
the way to do that is to make it easier for outsiders to more quickly grasp
where it's at. To this end, my suggestion
Hi All,
I found a SIGSEGV error when trying to call a native .so extension on Fedora
Core (an .so that is known to work, libode.so.0). The exact output of the error
is here:
Stacktrace:
at IcarusSceneEngine.BodySphere.InitialiseSimulation
(IcarusSceneEngine.SceneObject) 0x
at
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