Re: [Mono-devel-list] Can I use Microsoft's DLL's on the Win32 platform?

2005-04-26 Thread Pete Gonzalez
Alex Chudnovsky wrote: Is this referring to .NET's code (dlls and exe's) or .exe and .dll generated by Visual Studio from your own source code? Either way I can't see this standing in court and therefore not enforcible: EULAs state many things, but it does not mean they all legit. Intuitively, I

Re: [Mono-devel-list] Can I use Microsoft's DLL's on the Win32 platform?

2005-04-26 Thread Pete Gonzalez
Miguel de Icaza wrote: Apps that use COM or ActiveX controls will never run on Mono. Even if COM was there, the existing code that depends on the control would require the control to be ported to some form of COM on Unix (which to begin with is not available in a reusable form) and binaries for

[Mono-devel-list] Can I use Microsoft's DLL's on the Win32 platform?

2005-04-25 Thread Pete Gonzalez
Hello, I am just getting started with Mono on Windows XP. I built a very simple HelloWorld.exe using Visual Studio, then I clicked on the Mono-1.1.6 Command Prompt and typed mono HelloWorld. When my form appeared, the GUI did not look quite right, which is a little surprising since it's just

Re: [Mono-devel-list] Can I use Microsoft's DLL's on the Win32 platform?

2005-04-25 Thread Pete Gonzalez
Miguel de Icaza wrote: You wont be able to assemblies that come from the .NET framework with Mono. Many of these assemblies use internal calls to the virtual machine, and are hence non-portable or use COM which is not supported by Mono. Third party libraries will work, but you need to look at its