).
On Sun, Jul 11, 2010 at 4:42 AM, Roman Procopie
procopie.ro...@gmail.com wrote:
Hi
I had same problem, in similar circumstances. It seems that you need to pass
the actual StreamReader to the further use of the stream.
Regards
Roman
On 8 July 2010 22:22, Thiago Padilha tpadilh...@gmail.com
Hi,
I'm using StreamReader to read some text from a network stream that
will contain a two part message : the first part(the one I'm reading)
contains some headers in plain text, the second part may contain any
kind of data.
It doesnt matter the data in the second part of the message, I
Neverming, it seems to be the correct behavior according to
http://msdn.microsoft.com/en-us/library/system.io.streamreader.readline.aspx
On Thu, Jul 8, 2010 at 4:22 PM, Thiago Padilha tpadilh...@gmail.com wrote:
Hi,
I'm using StreamReader to read some text from a network stream
);
ctx.BuildInnerChannelFactoryIRequestChannel ();
}
Atsushi Eno
On 2010/07/06 21:34, Thiago Padilha wrote:
Hi Atsushi,
While examining the file Binding.cs I found the following comment
on the two overloads of CreateContext method :
// FIXME: it seems that binding elements are
// validated so
code now.)
Atsushi Eno
On 2010/07/05 21:27, Thiago Padilha wrote:
Hi Atsushi,
I have started messing with WCF last week but I'm very interested in
learning, If you need help with anything just send me a message.
Also, today I'm starting to develop an http binding/channel to allow
REST
(imagine if you have implemented WS-AtomicTransaction aside
TransactionFlowBindingElement, and we don't have working code now.)
Atsushi Eno
On 2010/07/05 21:27, Thiago Padilha wrote:
Hi Atsushi,
I have started messing with WCF last week but I'm very interested in
learning, If you need
Hi Atsushi,
While examining the file Binding.cs I found the following comment
on the two overloads of CreateContext method :
// FIXME: it seems that binding elements are
// validated so that the last item is a transport.
If you were unsure about where the binding elements should be
mentioned,
I'd rather finish the rewrite first and then fix the actual issue.
The idea above is to use Uri comparison using UriComponents based on
HostNameComparisonMode value (which is ignored so far).
Atsushi Eno
On 2010/06/29 21:46, Thiago Padilha wrote:
Hi,
I'm hosting a WCF service
Hi,
I'm not sure about this, but maybe there's a small bug in the
'CreateChannel(EndpointAddress)' method :
public TChannel CreateChannel (
EndpointAddress remoteAddress)
{
return CreateChannel (remoteAddress, null);
Hi,
I'm hosting a WCF service using asp.net/mono from trunk (r159644)
but encountered a problem when accessing the service from a virtual
machine :
The argument HTTP context did not match any of the registered
listener manager (could be mismatch in URL, method etc.)
Is it possible? Im a newbie to WCF so I followed the steps in
http://www.netfxharmonics.com/2008/11/Understanding-WCF-Services-in-Silverlight
to setup a simple service and it worked fine under asp.net development
server(visual web developer 2010), but when I try with xsp2/mono 2.6
it fails.
love life enough that you want to enhance its beauty, you want to bring
a little more music to it, a little more poetry to it, a little more dance
to it.
Osho
On Tue, Jun 22, 2010 at 6:34 PM, Thiago Padilha tpadilh...@gmail.com
wrote:
Hi,
Ive downloaded xsp 2.6.4 from
http
Hi,
Ive downloaded xsp 2.6.4 from
http://ftp.novell.com/pub/mono/sources-stable/ and tried to build on
my parallel mono environment under /home but got this error :
/home/thiago/monodev/bin/mono dbpage_test_setup.exe
Unhandled Exception: System.DllNotFoundException: sqlite3
at (wrapper
I'm trying to create a MonoImage/MonoAssembly from a byte array like this :
//body omited, this is a simple function that return contents of a
binary file and returns the file size in bytes as an out parameter
static char *read_file_contents(char *fullpath, int *outfilesize);
static MonoImage
I'm trying to create a MonoImage/MonoAssembly from a byte array like this :
//body omited, this is a simple function that return contents of a
binary file and returns the file size in bytes as an out parameter
static char *read_file_contents(char *fullpath, int *outfilesize);
static char
I use a callback function to control assembly loading with this code :
MonoAssembly *pre_hook(MonoAssemblyName *aname, gchar
**assemblies_path, gpointer user_data)
{
char *name = aname-name;
printf(\nTRYING TO LOAD ASSEMBLY : %s\n, name);
return
I have a very simple C program that links against mono, heres part of the code :
MonoDomain *domain;
char *file = ManagedAssembly.exe;
char* exePath = getexedir(); //method that returns the exe directory
mono_set_dirs (exePath, exePath);
I have a very simple C program that links against mono, heres part of the code :
//
MonoDomain *domain;
char *file = ManagedAssembly.exe;
char* exePath = getexedir(); //method that returns the exe directory
mono_set_dirs (exePath, exePath);
mono_config_parse
Hi Jonathan,
I'm also working with an embedded mono application, do you know if I
can have full control on the assembly loader for mono? So far I only
found a way to specify the probing directory, but what I really need
is to instrument assemblies on demand, and that can only be done if I
Hi,
How can I control the process of assembly loading when embedding
mono? I know the calling 'mono_set_dirs (myapp_lib, myapp_etc);' will
tell where the loader should find assemblies, but what If I want to
customize the loading process to load code from memory?
The reason for doing that is
-- Forwarded message --
From: Thiago Padilha tpadilh...@gmail.com
Date: Fri, Jun 4, 2010 at 6:42 AM
Subject: Re: [Mono-dev] Problem creating a parallel mono environment
To: Bojan Rajkovic severedcr...@gmail.com
I did not run any autogen scripts since I used the tarball(as I
Hi
I want to distribute a portable ASP.NET application with its own
managed web server - aspNETserve, however this server only seems to
work when its assemblies are installed in the GAC, otherwise the '
ApplicationManager.CreateObject' throws a FileNotFoundException for
failing to find the
Hi,
I'm trying to setup mono 2.6.4 on Ubuntu 10.04, but I have little
experience with linux, I'm following the instructions here -
http://www.mono-project.com/Parallel_Mono_Environments .
The reason for that is to try monodevelop 2.4 which won't compile
against mono 2.4.4 that comes with
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