Hi miguel,I already talked with Antonello, he told me what i wanted to know. It seems that he was out of the mailing list so i will post the revelevant parts of his mail for others that might look for the same thing in the future.
Deveel.Pim is a good, fast and stable library based on a
Hi,
I am one of the programmers of the Wine Direct3D implementation, and I
wondered if there are any plans to implement Managed DirectX in Mono, and if
it is possible to share efforts between wine and mono?
I googled around a bit, but couldn't find anything substancial, except that
this was
Hello,
Is there interest on having that sources on the mono svn ?? they work
only with .net 2.0 and the equivalent mono version and there are heavy
changes on namespaces and directory structure organization compared
with the 1.7 sources ( that are the ones currently in mono svn )
I think
Hello,
There are still some minor issues, but I would like to really congratulate
you all for the great work you are doing.
Could you file bug reports for those issues?
it might help if you give a copy of your tool to the Winforms team
([EMAIL PROTECTED])
We have just made an small video
Stefan Dösinger wrote:
I am one of the programmers of the Wine Direct3D implementation, and I
wondered if there are any plans to implement Managed DirectX in Mono, and if
it is possible to share efforts between wine and mono?
Hello.
I started on an open implementation of the XNA libraries.
I am working on COM Interop support in mono. Alot of functionality is currently available for calling unmanaged COM objects from managed code (Runtime Callable Wrappers) in mono. I am working on COM Callable Wrappers right now and should have something in svn in the near future. Some details may
It's worth mentioning that Microsoft's Managed DirectX doesn't use COM
interop. They have a library with a simpler C interface that talks to
the kernel portion of DirectX that the drivers plug into and the MDX
library uses that - it's almost completely seperate from the DirectX
that C++ developers
Richard Matthias wrote:
It's worth mentioning that Microsoft's Managed DirectX doesn't use COM
interop. They have a library with a simpler C interface that talks to
the kernel portion of DirectX that the drivers plug into and the MDX
library uses that - it's almost completely seperate from the
Brian Crowell wrote:
Richard Matthias wrote:
It's worth mentioning that Microsoft's Managed DirectX doesn't use COM
interop. They have a library with a simpler C interface that talks to
the kernel portion of DirectX that the drivers plug into and the MDX
library uses that - it's almost
Michael Schurter wrote:
Careful what you do with ILDASM Brian, at least if you plan on
contributing code to the mono project:
Yes, I know. I mostly just wanted to figure out how they made calls; everything
else in my own managed implementation is written from scratch using
documentation.
Am Mittwoch 25 Oktober 2006 19:02 schrieben Sie:
A practical example of building a wrapper by hand would be most helpful.
Late binding is not an option, and I haven't ever found interface
definition files for DirectX9.
As far as I know idl files for dx9 do not exist, only the d3d9.h,
Stefan Dösinger wrote:
So from the other replies it sounds like you can use wine for dx, but mono
needs some preparation work first. If you need any help just contact me or
the wine-devel list :-)
Well, one option is to use a library written in C++/CLI, compile it with
Microsoft's C++
Hey guys,
On the 2.0 profile, Encoding uses the char*/byte* version of encoding
methods to avoid allocating memory. One code path missed this
optimization, I've attached a fix.
This code path ends up being used in Banshee quite a bit on their tree
view (basically, every time the model is
Thanks Ben!
--Aaron
On Wed, 2006-10-25 at 16:51 -0400, Ben Maurer wrote:
Hey guys,
On the 2.0 profile, Encoding uses the char*/byte* version of encoding
methods to avoid allocating memory. One code path missed this
optimization, I've attached a fix.
This code path ends up being used in
To my understanding, fixed pointers do not participate GC target. And- locally-allocated array anyways lives until its conversion finishes
(and probably immediately disposed depending on the JIT optimization)- Usually this conversion do not take long timeSo I guess fixed pointer would work better
Hi,
Well, the point of the Ben's question is, compacting GC is likely to
store array in nursery area (likely, since it could be regarded too
big to store in nursery area), so nursery allocation and releasing
might become faster than fixing string pointer which might slowdown GC.
(That's why BenM
This patch fixes problems with building mono for i386 using the new
10.4u SDK that ships with Xcode 2.4. Current SVN builds for i386 under
the new SDK, but does not run properly due to changes in
MACHINE_THREAD_STATE. It looks like the breakage in source compatibility
is intentional on Apple's
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Message:
Hello,
I'm trying xsp test web server. I've installed mono 1.1.18 and run XSP
2.0 Test Web Server
When trying to access
http://localhost:8088/1.1/webservice/TestService.asmx I have the
following exception:
System.DllNotFoundException: libc.so.6
When I'm trying to run XSP Test Web Server
Hi,
Can anyone tell me if there is a way of determining if a string is a valid C#
name? e.g. valid for use as a namespace/class name/variable name. Is there a
method that does this in the mcs source?
Thanks
Colin
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Here you go:
http://www.jaggersoft.com/csharp_standard/9.4.2.htm
Enjoy!
Peter
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Colin JN Breame
Sent: 25 October 2006 12:15
To: mono-list@lists.ximian.com
Subject: [Mono-list] Determining if a name is a
Ok, I've found the source of my problems. Those problems were caused by
mod_mono-1.1.18. Both of my linux boxes (Slackware/Gentoo) behaved that
way after this upgrade. Downgrading mod_mono to 1.1.17 helped.
Now, does anyone have any idea why does mod_mono-1.1.18 break stuff here?
Best regards,
possibly related - i've got an application that dynamically compiles C#.
After upgrading to 1.1.18 I get some crashes when compiling - I haven't had
time to investigate fully but downgrading to 1.1.17 fixes. This only seems
to happen on one of my debian boxes...
On Wednesday 25 October 2006
Thanks Peter - I wasn't aware of the verbatim @.
On Wednesday 25 October 2006 12:26, Bradley, Peter wrote:
Here you go:
http://www.jaggersoft.com/csharp_standard/9.4.2.htm
Enjoy!
Peter
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Colin JN
I'm sure you know MS Singularity
(http://research.microsoft.com/os/singularity/).
Singularity is something like a kernel (similar to Mach) + a virtual machine
(similar to Mono/.NET VM) + a language (similar to C# but with special
contract-programming and multithreading features). (Yes, it is
You might find some inspiration here:
http://jos.sf.net
On Wednesday 25 October 2006 12:57, Alessandro Bottoni wrote:
I'm sure you know MS Singularity
(http://research.microsoft.com/os/singularity/).
Singularity is something like a kernel (similar to Mach) + a virtual
machine (similar to
Jurek Bartuszek wrote:
Ok, I've found the source of my problems. Those problems were caused by
mod_mono-1.1.18. Both of my linux boxes (Slackware/Gentoo) behaved that
way after this upgrade. Downgrading mod_mono to 1.1.17 helped.
Now, does anyone have any idea why does mod_mono-1.1.18 break
Madars Vitolins napisał(a):
The same problem for me are from version 1.1.13 on gentoo box.
Nor 1.1.16, 17, 18 helps :(
Are you running ASP.NET 1.1 projects or ASP.NET 2.0
I'm running mod-mono-server.exe (not 2.0) with MonoRunXSP set to True.
Now I know that mod_mono 1.1.17 works good for
Alessandro Bottoni wrote:
I'm sure you know MS Singularity
(http://research.microsoft.com/os/singularity/).
Singularity is something like a kernel (similar to Mach) + a virtual machine
(similar to Mono/.NET VM) + a language (similar to C# but with special
contract-programming and
Invaluable for Windows paths. Saves all those pesky backslashes.
:)
Peter
-Original Message-
From: Colin JN Breame [mailto:[EMAIL PROTECTED]
Sent: 25 October 2006 12:57
To: Bradley, Peter
Cc: mono-list@lists.ximian.com
Subject: Re: [Mono-list] Determining if a name is a valid C#
I have a need to keep one particular older version of mono on computer,
because it's included in a system that I have deployed and need to
support, and it not convenient to upgrade those environments at this
time, but yet still update applications written against that older
version of mono.
But,
Different versions of Mono or even multiple instances of the same version
can be installed on different prefixes.
The easiest thing to do is to install multiple Mono versions to different
locations and execute the mono binary you want to use. It will find it's own
class library and GAC.
Colin JN Breame ha scritto:
You might find some inspiration here:
http://jos.sf.net
Thanks. I knew of Java OS (now considered a legacy system by Sun) but not of
JOS. It looks like JOS is defunct now or, at least, the development is very,
very slow (last events on the wiki date back to 2004).
On 10/25/06, ted leslie [EMAIL PROTECTED] wrote:
I have a need to keep one particular older version of mono on computer,
because it's included in a system that I have deployed and need to
support, and it not convenient to upgrade those environments at this
time, but yet still update
Hello,
I'd like to run the newest stable version too on my machine.
Write now i do this by having a script, a pre-script/post-script
that moves the mono binary, libs and /etc/mono to the version
I want, runs the program, and then changes it back.
You compile Mono to be installed in a
http://www.mono-project.com/Parallel_Mono_Environments
Ah, that is a much better answer ;-)
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Hi Joshua,
Alessandro Bottoni wrote:
I'm sure you know MS Singularity (http://research.microsoft.com/os/
singularity/).
Singularity is something like a kernel (similar to Mach) + a
virtual machine
(similar to Mono/.NET VM) + a language (similar to C# but with
special
Hi,
Am 25.10.2006 um 14:31 schrieb Joshua Tauberer:
Alessandro Bottoni wrote:
I'm sure you know MS Singularity (http://research.microsoft.com/os/
singularity/).
Singularity is something like a kernel (similar to Mach) + a
virtual machine
(similar to Mono/.NET VM) + a language (similar
Hi guys,
Sorry this question,
Who can advice me a good tabcontrol, datagrid and chart assembly's for
asp.net ?
Sorry this offtopic question :P
Jorge
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Andreas Färber wrote:
Alessandro Bottoni wrote:
I'm sure you know MS Singularity
(http://research.microsoft.com/os/singularity/).
Singularity is something like a kernel (similar to Mach) + a
virtual machine (similar to Mono/.NET VM) + a language (similar
to C# but with special
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