All of the answers so far are right on. And it's funny that you should
ask about those specific things because right now that's about ALL my
application does. It polls data from COM ports (soon to be USB ports
too) and stores it in a home-grown XML data store, which makes heavy use
of stream
You can sometimes use environment paths, such as
System.Environment.GetFolderPath(DesktopDirectory)... This is not always
possible, though (see:
http://www.go-mono.com/docs/index.aspx?link=T%3ASystem.Environment.SpecialFolder).
When defining your paths yourself (and that they are the same for all
Hey,
> In my application I often use serial ports or read/write access to files:
> how the code could successfully run either on Windows or Linux? They are
> quite different: for example Windows calls the serial ports "COM" but in
> Linux I have to look under /dev... So I can't understand how the
On Thu, 2009-04-02 at 05:20 -0700, Marco Trapanese wrote:
> Danny-113 wrote:
> > You English seems pretty OK to me. To your question (which others may
> > be able to answer with greater detail): I've been successfully writing
> > code on Windows and running it on Linux (Ubuntu+Mono) for over a y
Danny-113 wrote:
>
> You English seems pretty OK to me. To your question (which others may
> be able to answer with greater detail): I've been successfully writing
> code on Windows and running it on Linux (Ubuntu+Mono) for over a year
> now. It seems that the Mono guys have done a pretty
You English seems pretty OK to me. To your question (which others may
be able to answer with greater detail): I've been successfully writing
code on Windows and running it on Linux (Ubuntu+Mono) for over a year
now. It seems that the Mono guys have done a pretty good job at making
a runtime t
Hello,
I'm from Italy and I'm sorry if my English is not so good. I hope it's good
enough to explain whatever I'm going to say :-)
I'm new to Mono and I read through the forum and the website.
Anyway I'm not sure I understood all its qualities and limitations.
To simplify the question, let me t
You don't need to use the Mono IDE (MonoDevelop) in order to make
cross-platform applications. You can simply use Visual Studio. Besides,
using MonoDevelop on Windows isn't (easily) possible yet. Solutions are
compatible between Visual Studio and MonoDevelop, too (at least C# ones are,
I guess the