Just kidding ;-)
But there is some truth:
1. MooseX::Declare has gained us a lot of insight on what we can do
substantially better
2. We learned how to structure extensibility with traits
3. we got a bunch of stuff wrong (ranging from slightly annoying to oops,
sorry)
4. we have probably gotten
...@woobling.org
To: moose@perl.org
Sent: Tue, November 10, 2009 2:49:44 PM
Subject: Time for a rewrite
Just kidding ;-)
But there is some truth:
1. MooseX::Declare has gained us a lot of insight on what we can do
substantially better
2. We learned how to structure extensibility
this tension.
5. THE CODE GEN I HATES IT OMG OMG I HATES IT SO MUCH. Unfortunately I've
tried time and time again to rewrite it and failed. It's just too painful.
Figuring out which features make it unreasonably hard to redo the codegen
(i've since forgotten most of the annoying details) might
Let's please focus on things that are wrong and need fixing first, not
things that we might like to have in some fancy future moose.
To clarify, this is not an RFC on how to improve Moose. We are already doing
that, it's called MooseX and it's doing the job just fine.
As always, after a feature is fleshed out a feature as a MooseX module we
decide on whether or not to include it. If you want to propose a feature, do
it that
2009/11/10 Yuval Kogman nothingm...@woobling.org
1. few people understand when 'trigger' is fired, it could use a rethink
(either make it *every* time something is set, or make 3 separate triggers,
for accessors, constructors, and default values). If we find a way
i guess i saw a balloon or
I've always liked the interaction between lazy and clear, clear resets
the slot. That makes sense. The rest of it is all great.
Trigger and Initializer were so confusing for me personally that I had
to write specific notes about them.