Re: Moonsound owners

1999-08-30 Thread Tristan
> Alex has. Then if he wants the song, he should contact me. > In fact, he has 640kB... Why don't you??? > Quite easy to adapt your MoonSound and it gives you an extra 128kB of > RAM!!! If you don't want to do it yourself I you can let somebody else do > it at the Marathon... I have 640kb, what

Re: MSX Fair Bussum programme

1999-08-30 Thread Rieks W. Torringa
Hi, >But we could give some bonuspoints to people using an old soundchip... >Though SCC Blaffer can produce nice musics I bet. I don't know. It has to be the composition that counts, so I don't know if giving bonus points or something would be fair... > > > And also here: who > > > will be th

Re: MSX Fair Bussum programme

1999-08-30 Thread Rieks W. Torringa
Hey Laurens, >- Presentation. Several groups and users can show off new products >(software >AND hardware), products in development or special things like a system >configuration or so. Ofcourse it is useful to prepare a (short) speech. You're talking about the marathon right now ? Speeching am

Re: MSX LUSERS !!

1999-08-30 Thread powerrep
!Hola, Laurens! > > Sorry ... My inglish is bad ... > What a stupid excuse to write Spanish! Then just TRY to write > English, even > if it is bad. It is not a stupid excuse, I know many MSX guys of Spain who do not speak english, I mean nothing, absolutely nothing...try to speak some span

Re: Who wants to help me write an C64 emul for MSX?..

1999-08-30 Thread Patriek Lesparre
>What about a Sega Mastersystem emulator? Hardware is not quite different from MSX. Actually, that's what makes it harder! Emulating a Z80 on a Z80 means you can not keep any of the emulated Z80's registers in the MSX Z80! For my 6502 emulator I was able to keep the 3 registers, stack pointer, pr

Re: Identifying Moonsound

1999-08-30 Thread Adriano Camargo Rodrigues da Cunha
> The official way is to read the OPL4 wavetable register 2. Bits 5-7 > contains the OPL4 identification. See OPL4 manual page 14 for more > information. Thanks for your reply, Koen. I don't have a Moonsound, I don't know how to access it (what ports it uses?) and I don't know ho

Re: FAM CONTACT ADRESS !!

1999-08-30 Thread Pepijn
At 14:18 30-8-99 -, you wrote: > >YEAH , FAM HAS SET UP A CONTACT ADRESS FOR YOU ALL !! > >SEND PRAISE , QUESTIONS , COMPLAINTS , OFFERS , JOINING INFO, >DEATHTHREATS , MAILBOMBS , BRIBES , AND EVERYTHING ELSE TO : > >F-A-M PUBLIC RELATIONS >ESDOORNLAAN 20 >4661 TB HALSTEREN >THE NETHERLANDS

Re: FAM CONTACT ADRESS !!

1999-08-30 Thread Pepijn
At 17:45 30-8-99 +0200, you wrote: >> [EMAIL PROTECTED] wrote: >> > 0164-686806 STULEMEIJER, WILBERT EN JEANNY. >> > ESDOORNLN 20 4661TB HALSTEREN >> > THE NETHERLANDS >> >> Could these in any way be related to Pepijn >> or Wynke? > >They are. Actually they are our parents. I don't live there an

MEP has moved....

1999-08-30 Thread TFH
Just a small note to a lot of people... The MSX Emulator Page has moved to a new server, so in the future we will have less non-working linx (We hope...) The games are missing at the moment, but these will be back very soon (with more games then EVER!) I just want to ask EVERYONE to update any li

Re: links of MSX event report

1999-08-30 Thread Laurens Holst
> I can't read everything, but it says something > about an action RPG in the game-related exhi- > bition (maybe a final product, but this part > isn't that clear), supporting all-directional > scroll, translucency effects and some BASIC > extension allowing 4 simultaneous players. My > guess is t

Re:

1999-08-30 Thread Laurens Holst
> Hi Laurens > > > > 1. I heard rumour Henrik isn't actve anymore. Can you confirm? > > But for o long time, since 1997 is Henrik anymore active. Ow ow I don't get it get your dictionary and reformulate your sentence. Is he more active since 1997 or not anymore since 1997? > > 2. Can you put He

Re: Z-Machine

1999-08-30 Thread Laurens Holst
> > Of course. But we could make a screen split. Screen 8 (or better screen 7) for > > the graphics and screen 2 or screen 0 for the text. It would be very fast. > > It seems a good idea. Why should you do that? You can as well display the text as graphics. Advantages of that: 1. no hassle with s

Re:

1999-08-30 Thread Peter Burkhard
Hi Laurens > > 1. I heard rumour Henrik isn't actve anymore. Can you confirm? But for o long time, since 1997 is Henrik anymore active. > 2. Can you put Henrik's email-adress at your homepage??? No, it's not necessary > 3. Can you put your and Rob's email-adresses at your homepage too (now the

Re: links of MSX event report

1999-08-30 Thread Pablo Vasques Bravo-Villalba
Laurens Holst wrote: > On the ZDNET GAMESPOT(SOFTBANK)-page the text next to it contained the > letters "RPG": > "‚à‚¿‚ë‚ñƒQ[ƒ€ŠÖŒW‚Ì“WŽ¦‚à‘½‚©‚Á‚½B‘S•ûŒüƒXƒNƒ[ƒ‹‚ɑΉž‚µC”¼“§–¾ˆ—‚ª > ‚³‚ꂽƒAƒNƒVƒ‡ƒ“RPG‚́CŽs”Ì‚³‚ê‚Ä‚¢‚½ƒQ[ƒ€‚ð’´‚¦‚½o—ˆ‚¾‚Á‚½B‚Ü‚½Šg’£BASIC > ‚É‚æ‚èC4l“¯ŽžƒvƒŒƒC‚ð‰Â”\‚

Re: Really kicking some ass...

1999-08-30 Thread Laurens Holst
> Hello, > > Do not longer complain in this mailinglist about this person... Send your > complaints to [EMAIL PROTECTED] and ask the people there to kick him from > that server... I already did. No reply (as expected). Wouldn't know how they had to do that either (since they don't log any IPs etc

Re: links of MSX event report

1999-08-30 Thread Laurens Holst
> 8/22,23 > This is some links of event report of MSX DENYU LAND (all Japanese) MSX DENYU LAND... It was sponsored by ASCII eh??? I already think that's very cool of them... They haven't forgotten MSX entirely. I don't need them to make a new MSX, this is better. What is the turboR on the quit

Re:

1999-08-30 Thread Laurens Holst
> Nevertheless, Moonblaster for Moonsound doesn't use this option, and > just writes a value to some readable + writable register, recalls this > value and compares it with the original written value. However, this can > be cheated by a device that as a readable + writable register located at > th

Really kicking some ass...

1999-08-30 Thread Mari van den Broek
Hello, Do not longer complain in this mailinglist about this person... Send your complaints to [EMAIL PROTECTED] and ask the people there to kick him from that server... I know this isn't a solution for the problem but he/she has to look for other ways to send messages anonymous... --[ MARI ]--

Re: FAM CONTACT ADRESS !!

1999-08-30 Thread Mari van den Broek
My answer will be short... -- We need a new moderator on this mailinglist to kick some ass Stop mailing/replying on messages of "aapje" or what name he uses... There is a certain way to stop him with doing this and that's COMPLETE IGNORATION... --[ MARI ]-- p.s. surely there must be a way

Re: Z-Machine

1999-08-30 Thread Laurens Holst
> >> it in Kun Basic or Pascal perhaps. The story is. well it's a > >> "sectary" story about two MSX users on holidays y tal . > AB> > AB> "Sectary?"... which type of "sect"? Do you know mesxes? 8-) > >Of course! >CALL LANGUAGE("SPANISH") > >Joer, tio, te pensabas que era un holandesco o

Re: links of MSX event report

1999-08-30 Thread Laurens Holst
> 8/22,23 > This is some links of event report of MSX DENYU LAND (all Japanese) MSX DENYU LAND... It was sponsored by ASCII eh??? I already think that's very cool of them... They haven't forgotten MSX entirely. I don't need them to make a new MSX, this is better. ~Grauw -- >

Re: SCC Emulation on Moonsound

1999-08-30 Thread Laurens Holst
> > > Explain why you think that is usefull. > > > > You can play .WAV-files. > > I understand. It's a nice feature but still not usefull to me. > Besides, playing those wav files would require lots of RAM or a NOP > traxplayer kind of system. ??? No no not at all. Loading from HD isn't slow, you

Re: FAM CONTACT ADRESS !!

1999-08-30 Thread Laurens Holst
I'm still awaiting the FAM webpage. And indeed, the majordomo should filter out emails of non-subscribed people... ~Grauw "rotstreek" -- >< email me: [EMAIL PROTECTED] or ICQ: 10196372 visit the Datax homepage at http://da

Re: Moonsound owners

1999-08-30 Thread Laurens Holst
> Hi lucky man, > > I just wanted to remind you that my Moonsound disk 'Pure' was > released as freeware not too long ago. You can still download it at > my website. > > P.S. I want someone with a 512kb Moonsound to test my latest song! Alex has. In fact, he has 640kB... Why don't you??? Quite ea

Re: 'the MSX page' update / atualizacao de 'the MSX page'

1999-08-30 Thread Manuel Bilderbeek
> But It still usefull. Tere is LOTS of games that doesn't run under BDOS2. Indeed. I also have a 1GB harddisk now, and I'd like to run EVERYTHING under DOS2. But some things really don't work, even with MAP or MAP2 they won't run. Examples are the cracks I have of Hole in One, Ninja Kage, Ni

Re: Who wants to help me write an C64 emul for MSX?..

1999-08-30 Thread Manuel Bilderbeek
> Then I thought I'd try a NES emulator, but it's pretty hacky as well... I > mean, all those 6502 based systems don't have 'clean' hardware like MSX > does! However, maybe it's possible to get some small games working, but I'm > having troubles even loading stuff from disk! (I get weird character

Re: Z380 is working!!!

1999-08-30 Thread Frengo
On Fri, 27 Aug 1999 23:35:13 +0200, jam wrote: Hi all, >Well this Z380 project is really part of MMSX project. Not only the Z380 >cortridge will be released . A new VDP was presented in Madrid a few months >ago. This new VDP is very-very-fast and it will be compatabilized (does this >wo

Re: FAM CONTACT ADRESS !!

1999-08-30 Thread Pablo Vasques Bravo-Villalba
Wynke Stulemeijer wrote: > > Could these in any way be related to Pepijn > > or Wynke? > They are. Actually they are our parents. I don't live there any more > but Pepijn does.I don't know where this Squirrel/Aapje person got > this adress, or even who he or she is, but I'm 100% certain that my >

Re: FAM CONTACT ADRESS !!

1999-08-30 Thread Wynke Stulemeijer
> [EMAIL PROTECTED] wrote: > > 0164-686806 STULEMEIJER, WILBERT EN JEANNY. > > ESDOORNLN 20 4661TB HALSTEREN > > THE NETHERLANDS > > Could these in any way be related to Pepijn > or Wynke? They are. Actually they are our parents. I don't live there any more but Pepijn does.I don't know where t

AW: FAM CONTACT ADRESS !!

1999-08-30 Thread Coen van der Geest
This is the limit... Something has to be done about this. Giving a fake address (at least he has the brains not to give the phone number) of someone of this list as being a FAM address. He himself is probably too scared and too lame to put his real name/address/phone number on this list. Grtz Coe

Re: FAM CONTACT ADRESS !!

1999-08-30 Thread Pablo Vasques Bravo-Villalba
[EMAIL PROTECTED] wrote: > 0164-686806 STULEMEIJER, WILBERT EN JEANNY. > ESDOORNLN 20 4661TB HALSTEREN > THE NETHERLANDS Could these in any way be related to Pepijn or Wynke? []s, `:) Parn ICQ#: 1693182 E-mail: [EMAIL PROTECTED] Parn's Music Station http://parn.cjb.net/ Game Musi

RE: FAM CONTACT ADRESS !!

1999-08-30 Thread sandy . pleyte
well these are the complete adresses of AAPJE acording to my telephone book. It is registerd to J. SILLEKENS and WILBERT EN JEANNY STULEMEIJER. have some fun with it !!! But becareful because maybe it is a fake adress, so first ask if they have a C64 !!! 0164-686806 SILLEKENS, J. ESDOORNLN 20 4

FAM CONTACT ADRESS !!

1999-08-30 Thread Secret Squirrel
YEAH , FAM HAS SET UP A CONTACT ADRESS FOR YOU ALL !! SEND PRAISE , QUESTIONS , COMPLAINTS , OFFERS , JOINING INFO, DEATHTHREATS , MAILBOMBS , BRIBES , AND EVERYTHING ELSE TO : F-A-M PUBLIC RELATIONS ESDOORNLAAN 20 4661 TB HALSTEREN THE NETHERLANDS 100% REPLY !! SEE YOU ALL !! A-A-P-J-E A

No Subject

1999-08-30 Thread Peter Burkhard
Ad a): The GFX9000 can only be checked by reading/writing some of the registers of the V9990 via IN/OUT ports. There's no specific ID register available (as opposed to the V9938/58 both of which have an ID), but you could use any readable + writable register. For example: write &HA5 to R#0 (po

Re: Z-Machine

1999-08-30 Thread Antoni Burguera Burguera
jam ha escrit: > > Hola !!! Uep! > CALL LANGUAGE("SPANISH") > > Joer, tio, te pensabas que era un holandesco o algo deso o que? X- Pues no conozco a muchos holandescos de Graná ;-) > CALL LANGUAGE("ENGLISH") > Of course. But we could make a screen split. Screen 8 (or better screen 7)