Hello All,
I'm having a little problem with my NMS 8250 computer.
It will not read any floppy disks, the computer puts "disk offline"on the
screen eventhough te drive-light flashed once (strange hm?). So I started to
do some investigating (removing cover to see if any connectors came lose
etc.
At 12:41 PM 4/24/00 -0300, you wrote:
>> >> I care, because I want to run my MSX programs faster!
>> >I asked in the other mail also, what programs are those?
>> PMEXT, pe. UZIX. Breeze. VIP 2+... (-:
>
> Turbo Pascal, Hitech-C, SD Snatcher, Nemesis, R-Type, calculation
>programs...
Hi pple.
in the web page of yamaha, sound section of LSI components appears:
YM2413 --- OPLL -- Sound generator blah blah blah MSX2 Compatible ;)
Regards
Airam
PS: this link is http://www.yamaha.com/lsi/index.htm
MSX Mailinglist. To unsubscribe, send an email to
Manuel Bilderbeek wrote:
> I only have the replayer, and it is quite impressive. BTW, I do have the
> manual of some part... But not the original disk... stupid, isn't it? ;-)
I don't think it's stupid, only weird. :] And
I guess this manual is Dutch... :) Which is
actually very close to Greek to
Alex Wulms wrote:
> ] I must have missed the boat here. What's
> ] SME3? What's its target platform?
> MSX2 with at least 128kB main memory. Music editing is based on the MML
> language as you can find in MSX BASIC, but with a few extensions. Most people
> do not really like composing large musics
New in NLMSX v0.25:
- More stable window system. Still not as good as I want
it to be.
- Accurate PSG emulation. A very old game called Oh Shit!
which uses the PSG to playback recorded samples works
as it should.
- Slowed down the VDP emulation. But exact timing is still
an issue that I
] Alex Wulms wrote:
] > ] And don't say that's not feasible. RicBit
] > ] told me it's feasible, and if he say so... :)
] > It is feasible indeed. SME 3 currently supports: PSG, 4 SCCs, MSX-Music and 2
]
] I must have missed the boat here. What's
] SME3? What's its target platform?
MSX2 with at
] Anyway, this program could have been great. Unfortunately there is a drawback:
] if you support all musical devices, what do you want to do as composer?
] - make 4 different versions with the same program, adapted to the capabilities
] of the chips? (too much work)
] - make one version that us
Hai,
is there anyone who also is plaing RoA
Pretty cool stuff man!!
I finished part one, and did about 7 subquests, only haven't finished
the one about the lost sword of a farmer dude? Anyone??
By this game from Umax , if you don't have it!!
Greetinx Jochen.
Visit my Homepage at:
> No, thanks, I already have a Turbo-R GT and a MSX2+ 7MHz
> (and plus 3 msx1, a commodore 64, an appleII and a spectrum :)
>
> I actually developed this new version in the turbo-r !
> I just delayed the release so people couldn't say my emulator
>is bad because it doesn't run my own programs ;-
> Alex Wulms wrote:
> > ] And don't say that's not feasible. RicBit
> > ] told me it's feasible, and if he say so... :)
> > It is feasible indeed. SME 3 currently supports: PSG, 4 SCCs, MSX-Music and
2
>
> I must have missed the boat here. What's
> SME3? What's its target platform? Where
> can I
Alex Wulms wrote:
> ] And don't say that's not feasible. RicBit
> ] told me it's feasible, and if he say so... :)
> It is feasible indeed. SME 3 currently supports: PSG, 4 SCCs, MSX-Music and 2
I must have missed the boat here. What's
SME3? What's its target platform? Where
can I find it?
> MSX-
Someone posted a question about the Novatec doublescan module (an RGB to VGA
converter which could display flicker free interlaced screens) some time
ago. I've asked Egor Voznessenski of Novatec about this and his reply was:
> Doublescanner was built in one prototype piece by Max Vlassov.
> Origi
On Wed, 26 Apr 2000, Laurens Holst wrote:
> The IM mode 2 is used very often on MSX (though not
> supported by any hardware). A lot of programs running
> in the Basic memory-layout (with BIOS on page 0), but
> still wanting to have their own interrupt routines use
> IM 2 to achieve that.
I don't
> < about nemesis dawn >
> > By the way, I don't think more than 8 colors are
> being used... couldn't this
> > be made for screen 5 (or screen 7)??? I guess it
> then won't fit in 2 lines
> > anymore though...
>
> Nope. All 32 shades of gray are used, plus
> dithering.
> Anyway, MSX
Let's just stop the discussion about the 'fantastic
features' of this chip, because it may be fast but it
is totally incompatible with MSX and therefor can not
be used. For the same reason, the Z382 (although
running at a 2 MHz faster than the Z380) can not be
used either. Because it uses some of
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