Re: CX5M

2001-02-28 Thread Richard Atkinson
Actually I think the scans are from the SFG-01 datasheets; they're exactly the same as the ones in the Service Manual I have. Note that the register description is in fact that of the YM2148, and that the first two registers are the YM2151 OPM sound chip _as_well_ - the YM2148 provides a signal to

Re: CX5M

2001-02-28 Thread Richard Atkinson
On Wed, 28 Feb 2001, JP Grobler wrote: > Webpage on the SFG-05 music module > > http://www.rgp.nl/cx5m/index.htm Great. So now we have both the SFG-01 ROM (from the chip I desoldered) and the SFG-05 ROM on that website. One thing - my SFG-05 contains a YM2164 whereas the site says it uses a YM2

New edition of Ikeda MSX Print

2001-02-28 Thread Alex Wulms
Dear MSX friends, I have placed a new edition of Ikeda's MSX Print on "The MSX Plaza". Contents of this edition: Answers to questions asked by various peoples. Amongst others about ASCII MSX Emulator on Intent platform, about www.msxmagazin.com, about the OPLL emulator and about MSX DENYU LAND

RE: Sony 900P and videotizer

2001-02-28 Thread Hans Otten
Manuel promised me documentation, and gave me a hint in the meantime to check the machine for usability. My first experiments with SET VIDEO showed no superimpose capabilities. It does work with the SET VDEO command. I just had to change my way of thinking. This Sony machine is quite different

Re: Konami MSX Antiques - compression

2001-02-28 Thread Pablo Vasques Bravo-Villalba
Maarten ter Huurne wrote: > > It doesn't matter which pair, I just want to > > test Maarten's theory... > I have been working a bit on a decompression routine since and the theory is > wrong. Well, not totally wrong, but incomplete. There are many more encodings > in the compression format than I

Re: Konami MSX Antiques - compression

2001-02-28 Thread Maarten ter Huurne
On Wednesday 28 February 2001 18:55, you wrote: > I'd like to have a try, just for fun. However, > I don't have that MSX Antiques Collection here. > Could someone send me a pair of Antiques/Original > ROM to my e-mail address ( [EMAIL PROTECTED] )? You can get the compressed ROM from the URL Tri

Re: Konami MSX Antiques - compression

2001-02-28 Thread Pablo Vasques Bravo-Villalba
Maarten ter Huurne wrote: > I found the table above by manually examining the first #60 bytes > (approximately). To verify this theory, a program must be written that > attempts to unpack the file using the codes in the table, then the unpacked > file must be compared to the Antarctic Adventure RO

Re: SCART to composite

2001-02-28 Thread Maarten ter Huurne
On Wednesday 28 February 2001 18:21, you wrote: > Check if there is a D(rive)S(elect) jumper on the diskdrive... many > diskdrives do not have jumpers but are soldered (SMD-resistor!). Be sure > that DS=0 for drive A en DS=1 for drive B. Good one! I forgot about that. Try [files "B:"] in BASIC a

Re: SCART to composite

2001-02-28 Thread Mari van den Broek
Hello, >Well, I bought the thing a new floppy drive, connected pins 33 and 34 of the >main board (where it connects to the cable) with a jumper, connected it... >nothing. It still complains about "disk offline". Any ideas, anyone? This should work... does the led of the disk-drive go on and off

Re: SCART to composite

2001-02-28 Thread Jon De Schrijder
I just want to add: be VERY CAREFUL with the NUMBERING of a floppy drive flatcable. The numbering is NOT like most flatcables. (Check Manuel's FAQ) I believe the numbers are printed on the PCB of the NMS82xx, but perhaps these are not correct! Jon Maarten ter Huurne wrote: > > On Wednesday

CX5M

2001-02-28 Thread JP Grobler
HI Webpage on the SFG-05 music module http://www.rgp.nl/cx5m/index.htm JP Grobler -- For info, see http://www.stack.nl/~wynke/MSX/listinfo.html

Re: programming question

2001-02-28 Thread Eric . Boon
On Tuesday 27 February 2001 16:28, you wrote: > That's possible as well, to use a recursive flooding algorithm. But I think > it's messier to implement, especially in assembly. Hm, that's why you should define the *algorithm* as a recursive one and then use some recusrion removal tactics for t