Re: [music-dsp] WSOLA on RealTime

2018-09-26 Thread Alex Dashevski
Hi Robert, I don't understand your last sentence: "then, in real-time, you can use the time scaler make the more or fewer samples per block to be the same as normal." In the beginning of your answer, you said that I need to use WSOLA with resampling. I have problem with implementation. Can you

Re: [music-dsp] WSOLA on RealTime

2018-09-26 Thread Jacob Penn
Ahh yeah I gotcha, Yes, in the case of slow down, there Is a finite amount you’re able to slow down based on the size of the circular buffer of input data in use. In my personal applications I offer users the ability to restart the stretch from the writehead at a musical value. Conveniently the s

Re: [music-dsp] WSOLA on RealTime

2018-09-26 Thread robert bristow-johnson
Original Message Subject: Re: [music-dsp] WSOLA on RealTime From: "Jacob Penn" Date: Wed, September 26, 2018 5:00 pm To: r...@audioimagination.com music-dsp@music.columbia.edu ---

Re: [music-dsp] WSOLA on RealTime

2018-09-26 Thread Jacob Penn
You can indeed do it on real time audio but the tricks is like the previous email, you’ll need to devise strategies for pitching things up, as you’ll be lacking the necessary information to move faster across the buffer from the write head position. You’ll also obviously only be able to slow down

Re: [music-dsp] WSOLA on RealTime

2018-09-26 Thread robert bristow-johnson
� WSOLA fundamentally does time-scaling.� time compression or time stretching without changing pitch.� time-scaling is not normally thought of as real-time because your input and output buffer pointers will collide. combining time-scaling with resampling can make a pitch shifter (changes pitch

[music-dsp] WSOLA on RealTime

2018-09-26 Thread Alex Dashevski
Can I implement WSOLA on realtime(audio buffer) ? I need to do resampling ? Right ? Thanks, Alex ___ dupswapdrop: music-dsp mailing list music-dsp@music.columbia.edu https://lists.columbia.edu/mailman/listinfo/music-dsp