On Sat, Apr 10, 2010 at 1:23 AM, Tony Miller mcfiredr...@gmail.com wrote:
On Tue, Apr 06, 2010 at 06:48:38AM -0700, Avuton Olrich wrote:
- [gme deocder plugin], [libgme not found])
+ [gme decoder plugin], [libgme not found])
Thanks Avuton.
I tested the error handling, I renamed
On Tue, Apr 06, 2010 at 06:48:38AM -0700, Avuton Olrich wrote:
- [gme deocder plugin], [libgme not found])
+ [gme decoder plugin], [libgme not found])
Thanks Avuton.
I tested the error handling, I renamed a blank file to have a .spc
extension, and the decoder safely ignored it,
I've written a patch for a decoder that uses the Game Music Emulation
library. This library suports many video game music formats. The patch
is available in the latest commit in my repository:
g...@github.com:mcfiredrill/mpd.git
More information on this library is available here:
On Sun, Apr 4, 2010 at 1:03 AM, Tony Miller mcfiredr...@gmail.com wrote:
I've written a patch for a decoder that uses the Game Music Emulation
library. This library suports many video game music formats. The patch
is available in the latest commit in my repository: