[NetBehaviour] REVIEW!

2010-08-23 Thread Corrado Morgana
Gamescenes reviews Artists Re:thinking Games. http://www.gamescenes.org/ Best Corrado Morgana ___ NetBehaviour mailing list NetBehaviour@netbehaviour.org http://www.netbehaviour.org/mailman/listinfo/netbehaviour

[NetBehaviour] 4by4:Every collaboration is the result of a sin

2010-08-17 Thread Corrado Morgana
enging and experimental and questions current thinking and assumptions. http://payneshurvell.com/press-2/ Come along. I'm in week 4 Week Four (Silencer 29/09 - 02/10) - Nye Parry, Alex Baker, Corrado Morgana and Audio Research Editions. Curated by Mark Jackson

Re: [NetBehaviour] [Fwd: bblackboxx.ch]

2010-07-28 Thread Corrado Morgana
for networked distributed creativity Subject: Re: [NetBehaviour] [Fwd: bblackboxx.ch] Something like this is it? http://smiley.vox.com/library/post/how-do-you-say-emotional-idiot-in-binary. html On 28 July 2010 11:27, Corrado Morgana wrote: > Can we have it in hexadecimal, binary is so pa

Re: [NetBehaviour] [Fwd: bblackboxx.ch]

2010-07-28 Thread Corrado Morgana
Can we have it in hexadecimal, binary is so passé, or even perl? C -Original Message- From: netbehaviour-boun...@netbehaviour.org [mailto:netbehaviour-boun...@netbehaviour.org] On Behalf Of Ruth Catlow Sent: 28 July 2010 11:21 AM To: NetBehaviour for networked distributed creativity

[NetBehaviour] A heartwarming tale...

2010-04-30 Thread Corrado Morgana
Not sure if I've posted this before. A heart warming tale of early Game Art. http://gamecritical.net/modules/wiwimod/index.php?page=IntArt &back=ProJects Corrado _

Re: [NetBehaviour] UK passes Digital Economy Bill.

2010-04-08 Thread Corrado Morgana
Not quite about the Digital Economy Bill... Online epetitions http://petitions.number10.gov.uk/dontdisconnectus/ This petition has been set up in response to the Government's proposalto cut off internet access to those who are caught illegally downloading copyrighted file

Re: [NetBehaviour] A statement

2010-03-15 Thread Corrado Morgana
All convenient metaphors. Software appropriates useful terms, from Photoshop to Flash to Maya we have Canvas, Stage, sculpt , extrude etc.. etc... We draw and paint because that is the suitable metaphor based on an interface that communicates it's technicity in the most lean and efficient manner I

Re: [NetBehaviour] Call for Submissions: Multichannel VariableEconomies Screening Programme Deadline 28th January

2010-01-08 Thread Corrado Morgana
I think maybe we should apologise to the original poster, Helen, who happens to be new to this list and we don't want to give the wrong impression. We all, hopefully, value everyone's constructive and critical input and wouldn't want to put anybody off posting or contributing as long as it is an ap

Re: [NetBehaviour] Call for Submissions: MultichannelVariableEconomies Screening Programme Deadline 28th January

2010-01-08 Thread Corrado Morgana
#x27;d also like to suggest to Martin that he posts some of his work here - it's in the actual work that differences, if they don't actually dissolve , at least take on a less threatening aspect... cheers michael --- On Fri, 1/8/10, Corrado Morgana wrote: > From: Corrado

Re: [NetBehaviour] Call for Submissions: Multichannel VariableEconomies Screening Programme Deadline 28th January

2010-01-08 Thread Corrado Morgana
Hi, I am of the impression that the silver spacesuit and jetpacked future has arrived and that Mr Mitchell is a very sophisticated trollbot! Mr. Mitchell's impossibility of being both artist and academic is UTTER NONSENSE, I agree Tom Troll (Internet) >From Wikipedia, the free encyclopedia "

Re: [NetBehaviour] query (fwd)

2009-10-06 Thread Corrado Morgana
; The weird thing is - if I were on OpenSim or some such exclusively - I'd > be doing the same sort of work, unfortunately mostly for myself. > > I love the wanderers - there aren't many of them, but there's always a bit > of strange surprise... > > - Alan > >

Re: [NetBehaviour] 29 Music-making Apps for Linux

2009-10-06 Thread Corrado Morgana
Apart from itunes drm (does it still exist?) try re-recording them in realtime. This suxx but it's better than owt C -Original Message- From: netbehaviour-boun...@netbehaviour.org [mailto:netbehaviour-boun...@netbehaviour.org] On Behalf Of james morris Sent: 06 October 2009 7:33 PM To: n

Re: [NetBehaviour] query (fwd)

2009-10-06 Thread Corrado Morgana
I'm with you Marc, But.everything is up for grabs. If an artist is to make 'artefact' within non multiplayer spaces (potentially small multiplayer; quake) then using an engine to produce is no difference from using , dunno Blender to produce. SL is challenged by Alan's activity. Open MMO's are

Re: [NetBehaviour] query (fwd)

2009-10-06 Thread Corrado Morgana
Indeedy... But, to lose, as Alan has mentioned the 'walk in crowd', which is a significant part of the engagement with the environment would be troublesome. There is a massive difference between an engine re-purposed to produce art-artefact (quake etc..) and using a virtual environment with all of

Re: [NetBehaviour] query (fwd)

2009-10-06 Thread Corrado Morgana
The alternative would be to treat it as an engine. Quake which is open source would approximate the same outcomes that alan produces. But it would of course be an approximation...and not alans ventures, derives and detournes in sl. World of warcraft anyone? ;-) c -Original Message- Fro

Re: [NetBehaviour] query (fwd)

2009-10-06 Thread Corrado Morgana
Second life, as much as i have issues with it has many productive affordances. It's a bit like doing a project on north london, but suggesting one does it in swansea. I think alan's issues are not with sl as such, as he has established a practice based around its unique qualities. Moving the act

Re: [NetBehaviour] naughty boy

2009-08-19 Thread Corrado Morgana
A recent radio4 article..some minister discussing the cost of education.The gist: If a student can't afford an education then they should look for courses which will guarantee an income after the course. AAARRGGGHH!!! Educational institutes as we know are businesses, they will taylor their courses

Re: [NetBehaviour] We need more women in games.

2009-08-02 Thread Corrado Morgana
Whilst I agree, I can't help but think that the study is a little dated (2005-06). Things move very fast in Digital Media and 3 years is an aeon in Digital Games. Sure it's a quantitative study and plus ca change and all that..the situation is probably the same (I'm too busy researching hacking and

[NetBehaviour] Australian censorship

2009-06-28 Thread Corrado Morgana
dify their content to meet the MA15+ guidelines in order for distribution. Corrado Morgana ___ NetBehaviour mailing list NetBehaviour@netbehaviour.org http://www.netbehaviour.org/mailman/listinfo/netbehaviour

Re: [NetBehaviour] Why Net Art Software Should Be AGPL-Licenced

2009-06-19 Thread Corrado Morgana
-Original Message- From: Rob Myers Sent: 18 June 2009 8:40 PM To: netbehaviour for networked distributed creativity Subject: [NetBehaviour] Why Net Art Software Should Be AGPL-Licenced Restricting the study, production, display, preservation or other uses of artworks removes the free

Re: [NetBehaviour] yooouuutuuube

2009-05-08 Thread Corrado Morgana
Agreed! C -Original Message- From: netbehaviour-boun...@netbehaviour.org [mailto:netbehaviour-boun...@netbehaviour.org] On Behalf Of Neil Jenkins Sent: 08 May 2009 3:32 PM To: NetBehaviour for networked distributed creativity Subject: Re: [NetBehaviour] yooouuutuuube wonderful :

Re: [NetBehaviour] _Author J.G. Ballard dies after lengthy illness_

2009-04-19 Thread Corrado Morgana
:( too! -Original Message- From: netbehaviour-boun...@netbehaviour.org [mailto:netbehaviour-boun...@netbehaviour.org] On Behalf Of mez breeze Sent: 19 April 2009 11:45 PM To: NetBehaviour for networked distributed creativity; Theory and Writing; webart...@egroups.com; New Media Poetics

Re: [NetBehaviour] When politicians tax violent video games.

2009-04-14 Thread Corrado Morgana
Rockstar are far from being a small indie developer and GTAIV made a tidy sum... Agreed with all other points C -Original Message- From: netbehaviour-boun...@netbehaviour.org [mailto:netbehaviour-boun...@netbehaviour.org] On Behalf Of clemos Sent: 14 April 2009 12:15 PM To: NetBehaviour

Re: [NetBehaviour] When politicians tax violent video games.

2009-04-14 Thread Corrado Morgana
Don't forget that most videogames are age rated! Although all of the 'video nasties' I watched as a 14 year old didn't do anything untoward to me (?) C -Original Message- From: netbehaviour-boun...@netbehaviour.org [mailto:netbehaviour-boun...@netbehaviour.org] On Behalf Of marc garrett S

Re: [NetBehaviour] Evolving an Understanding of Fun

2009-04-12 Thread Corrado Morgana
Have a look at Raph Kosters 'Theory of fun' A nice simple read-basically says that 'fun' is all about learning. Noughts and crosses stops being fun when all mechanics are understood/learnt whilst chess etc have huge leaning possibilities that extend the 'funness'.. conversely something tooo hard is

Re: [NetBehaviour] Nine Words You Might Think Came from Science but Which Are Really from Science Fiction.

2009-04-07 Thread Corrado Morgana
Asimov may indeed have come up with the term 'robotics', however the word robot was introduced to the public by Czech writer Karel Čapek in his play R.U.R. (Rossum's Universal Robots)1921- it's a derivation of the Czech word for worker/slave This has come up in the forum posts So there C -O

Re: [NetBehaviour] Steam

2009-03-23 Thread Corrado Morgana
boun...@netbehaviour.org] On Behalf Of Corrado Morgana Sent: 23 March 2009 5:38 PM To: 'NetBehaviour for networked distributed creativity' Subject: Re: [NetBehaviour] Steam After checking Tot's forum, The Path hits Steam's best sellers for the release week. Steam, as a delivery

Re: [NetBehaviour] Steam

2009-03-23 Thread Corrado Morgana
rested in reviews and insight from the team of Tale of Tales: did they manage to sell their games ? how many downloads ? what's the commercial deal with Steam ? ... +++ Clément On Mon, Mar 23, 2009 at 1:14 PM, Corrado Morgana wrote: > You might want to check out Tale of Tales'

[NetBehaviour] Steam

2009-03-23 Thread Corrado Morgana
The Path and The Graveyard. Might also want to consider that these are commercial products albeit at a nominal price. They are not FLOSS. They are challenging in terms of ludicity, metaphor, theatrical narratives and they are certainly not typical commercial works. Their distribution model interes

[NetBehaviour] Steam

2009-03-23 Thread Corrado Morgana
You might want to check out Tale of Tales' later stuff, 'The Graveyard' and 'the Path' both available from their own website and also from Steam, online videogames distribution stream; artgaming/games art, alongside indie and commercial games, making the distributional leap to large (huge) potentia

Re: [NetBehaviour] Is free really the future of gaming?

2009-03-14 Thread Corrado Morgana
There are so many issues with micropayments and alternative revenue schemes within Videogames; lot's of different approaches also. I'll avoid the User generated content bit and concentrate on adverts and revenue streams for commercial 'free' games. Modding and editing have been around since Wolfen

Re: [NetBehaviour] Games Art

2009-02-18 Thread Corrado Morgana
Hi Marc > So, by changing the nature of what it was 'originally' meant to be, >changes its meaning. Guess so...or behaving and interacting in ways that are unexpected and contrary. Think Carnival and Masquerade altho' that's a bit more temporary and things return to their original state eventual

Re: [NetBehaviour] my constructed idyll...

2009-02-17 Thread Corrado Morgana
I take your flying red-eyed fishtail shoal and raise it one badly extracted Hanuman lurking.. C -Original Message- From: netbehaviour-boun...@netbehaviour.org [mailto:netbehaviour-boun...@netbehaviour.org] On Behalf Of karen blissett Sent: 17 February 2009 5:21 PM To: NetBehaviou

Re: [NetBehaviour] Games Art

2009-02-17 Thread Corrado Morgana
Hey Marc In Arcadia (S.T.A.L.K.E.R.) was produced in collaboration with sound artist Angus Carlyle and is somewhat atypical of what I normally produce. It doesn't directly involve any glitching or blatantly anti-game, or mechanism exposing activity, for want of better terms! So in that sense it i

[NetBehaviour] Games Art

2009-02-17 Thread Corrado Morgana
Well, seeing as NetBehaviour is all about 'making it' whatever it is. I've finally posted to the list, the url of my website.. I've been 'negotiating' Games Art for some time, here are some 'negotiations' Machinam(art) not self executing works http://gamecritical.net/modules/wiwimod/index

Re: [NetBehaviour] thanks

2009-02-04 Thread Corrado Morgana
Unfortunately that last post wasn't actually meant for the list... Ah well, I am an eedjit! c -Original Message- From: Corrado Morgana Sent: 04 February 2009 7:12 PM To: ruth.cat...@furtherfield.org; NetBehaviour for networked distributed creativity Subject: Re: [NetBehaviour] t

Re: [NetBehaviour] thanks

2009-02-04 Thread Corrado Morgana
Fuck the lounging...quaff gin by the pintloadoooh your aching head Off to newport Blagged myself a gig at csm giving a sesh on games art...wahhey us ... happy burfday Love c -Original Message- From: Ruth Catlow Sent: 04 February 2009 4:33 PM To: NetBehaviour for networked dist

Re: [NetBehaviour] PS3 Ubuntu install for emulation.

2009-02-01 Thread Corrado Morgana
Later in the article, a poster suggests this... And why were you not using the new Yellow Dog 6.1 distro for PS3? It's fully supported and fully utilizes the Cell processor. Here's where to get it and how to install/use it! Way better than Ubuntu IMHO. Get it![us.fixstars.com] Install it! [us.f

Re: [NetBehaviour] PS3 Ubuntu install for emulation.

2009-02-01 Thread Corrado Morgana
More hassle than it's worth, rattle out that old laptop and emulate retro games with no hassle-connect up to that huge tv in your living room via vga. PS3 ubuntu runs like a three legged dog -Original Message- From: netbehaviour-boun...@netbehaviour.org [mailto:netbehaviour-boun...@netbe

Re: [NetBehaviour] P22 Music Text Composition Generator.

2009-01-30 Thread Corrado Morgana
As a bit of a musical sod, it's interesting as a piece of reverse cryptography for want of a better term. Desciphering the algorithm for musicality rather than seeing what passages of text sound like, writing text specifically for it's musical qualities. Ending up with several intertwingled artefac