[nodejs] The windows linux incompatible problem, about V8-profiler

2012-12-25 Thread Charlie Circle
Here is our problem: V8-profiler can not be installed in windows, so all the packages depends on v8-profiler can not be installed. So our project can not be run on windows either. Can npm provide some options to config dependency platforms? If V8-profiler is not ok on windows, I just don't

Re: [nodejs] How do node.js handle database transactions?

2012-12-20 Thread Charlie Circle
performance wise, if you want that use atomic operations or batch operations. On Wed, Dec 19, 2012 at 9:50 PM, Charlie Circle xie...@gmail.comjavascript: wrote: Yeah, I'm talking about mysql. Here is my point: a) Current library only provide connection per process choice, not suitable

[nodejs] How do node.js handle database transactions?

2012-12-19 Thread Charlie Circle
For serious web applications, transaction is crucial. But node's asynchronous nature do not obey transaction rule, I wonder why there is no one care about it. In synchronous applications, you start your transaction, and do database operation step by step, when done, just commit it. While in

Re: [nodejs] How do node.js handle database transactions?

2012-12-19 Thread Charlie Circle
) console.log('Great success dear leader!') }) If your database driver doesn't give you a sensible clean api then just write one. If your database doesn't support transactions then your screwed. [1]: https://github.com/rvagg/node-levelup#batch On Wed, Dec 19, 2012 at 7:01 PM, Charlie Circle xie

[nodejs] Re: Nodejs Chat Popup for private messaging

2012-12-17 Thread Charlie Circle
I don't get it, why is javascript alone so hard? Why do you need php for it? Php is not suitable for chat since it's not good at IO. You can check our example, https://github.com/NetEase/chatofpomelo Private chat is as easy as group chat. On Tuesday, December 18, 2012 3:11:57 PM UTC+8,

[nodejs] The new game server demo written in node.js

2012-12-12 Thread Charlie Circle
Guys, we've written a full node.js game server demo in node.js. Here is the github code: https://github.com/NetEase/lordofpomelo Here is the online demo: https://pomelo.netease.com/lordofpomelo Lordofpomelo is a browser-based MMORPG(massively multiplayer online role-playing game). The backend

[nodejs] Re: The new game server demo written in node.js

2012-12-12 Thread Charlie Circle
On Wednesday, December 12, 2012 4:01:29 PM UTC+8, Charlie Circle wrote: Guys, we've written a full node.js game server demo in node.js. Here is the github code: https://github.com/NetEase/lordofpomelo Here is the online demo: http://pomelo.netease.com/lordofpomelohttps

[nodejs] Re: The new game server demo written in node.js

2012-12-12 Thread Charlie Circle
Oh, sorry, there is no s there, the link is: http://pomelo.netease.com/lordofpomelo On Wednesday, December 12, 2012 4:07:54 PM UTC+8, Dileep Singh wrote: demo link is broken... On Wednesday, December 12, 2012 1:31:29 PM UTC+5:30, Charlie Circle wrote: Guys, we've written a full node.js

[nodejs] The new game server demo written in node.js

2012-12-12 Thread Charlie Circle
Guys, we've written a full node.js game server demo in node.js. Here is the github source code: https://github.com/NetEase/lordofpomelo Here is the online demo: http://pomelo.netease.com/lordofpomelo Lordofpomelo is a browser-based MMORPG(massively multiplayer online role-playing game).

[nodejs] Re: The new game server demo written in node.js

2012-12-12 Thread Charlie Circle
Thank you, I've start a new post. The administrator can delete this post, thank you On Wednesday, December 12, 2012 4:21:59 PM UTC+8, Charlie Circle wrote: Oh, sorry, there is no s there, the link is: http://pomelo.netease.com/lordofpomelo On Wednesday, December 12, 2012 4:07:54 PM UTC+8

Re: [nodejs] Current Windows Deployment Story

2012-12-12 Thread Charlie Circle
make for windows is needed in some modules, http://gnuwin32.sourceforge.net/packages/make.htm On Wednesday, December 12, 2012 5:27:35 PM UTC+8, Glenn Block wrote: Hi Mike Full disclosure, I work on a team at Microsoft whose sole mission is to make Node work well on Windows and Windows

Re: [nodejs] Announcing our game server framework--pomelo. Feedback please!

2012-11-22 Thread Charlie Circle
Sorry, we are changing some art material, the online demo is closed temporary. But the source code is still available, we will open our demo soon. On Thursday, November 22, 2012 1:53:35 PM UTC+8, Charlie Circle wrote: Yeah, of course we can deploy in cloud. Actually we deployed our demo

[nodejs] Re: Announcing our game server framework--pomelo. Feedback please!

2012-11-21 Thread Charlie Circle
in Hadoop and Hive I an very new to this Field But i am Highly Intereste In Bigdata massive Multiplayer online game. On Wednesday, November 21, 2012 8:03:21 AM UTC+5:30, Charlie Circle wrote: Hi everyone: We are glad to announce our open source game server framework

Re: [nodejs] Re: Announcing our game server framework--pomelo. Feedback please!

2012-11-21 Thread Charlie Circle
directly. Demo looks nice :) On Wednesday, November 21, 2012 8:49:39 PM UTC+4, Salan Raj wrote: Thanks sir Where can i explore Big data Technology in Massive multiplayer online game ... On Wed, Nov 21, 2012 at 8:13 AM, Charlie Circle xie...@gmail.com wrote: The framework is not bind to any

[nodejs] Announcing our game server framework--pomelo. Feedback please!

2012-11-20 Thread Charlie Circle
Hi everyone: We are glad to announce our open source game server framework in node.js:pomelo. It's a fast, scalable, distributed game server framework for node.js. We'v been working on it for almost one year, and now is the time for exposure. Here is some features of pomelo: High scalable