Easiest way to install this on a windows box is to install is on vagrant.
Basically Vagrant helps you Create and configure lightweight,
reproducible, and portable development environments.. Which mean quickly
setting up a ubuntu box quickly and easily with node js.
I have good success with
Not a bad idea to use Vagrant on other systems as well, if your app becomes
popular enough. You can setup a Chef configuration to deploy your servers
consistently for development and production, changing
the area/connector/auth/gate IPs in configuration to the Vagrant network IP
(or EC2 for AWS).
got it, the demo looks very nice that has a lot of nice Chinese history
element.
The framework seems a challenge for scaling and network app.
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Nice demo, and great framework. I agree with your opinion that Node.js is
suitable for game server development. I think your framework will be agreed
by more persons in the near future.
A little advise, the communication between the server and the browser does
not look very stable. Maybe your
Wether It supports NOSQL databaseIS there any scope in Hadoop and Hive
I an very new to this Field But i am Highly Intereste In Bigdata
massive Multiplayer online game.
On Wednesday, November 21, 2012 8:03:21 AM UTC+5:30, Charlie Circle wrote:
Hi everyone:
We are glad to
The framework is not bind to any database. We do have a module to
sync data from memory to db. Anyway, database load is not high in
game, the burden is broadcast and game logic.
On 11月21日, 下午2时54分, Salan Raj salanbi...@gmail.com wrote:
Wether It supports NOSQL databaseIS there any scope in
Thanks sir Where can i explore Big data Technology in Massive
multiplayer online game ...
On Wed, Nov 21, 2012 at 8:13 AM, Charlie Circle xie...@gmail.com wrote:
The framework is not bind to any database. We do have a module to
sync data from memory to db. Anyway, database load is not
There's no Big Data (in its current hot marketing meaning) in gaming,
especially such technologies as Hadoop or Hive. They employed sometimes in
areas related to gaming (player clustering, analytics, ad targeting), but
not in games directly.
Demo looks nice :)
On Wednesday, November 21, 2012
Thanks Alex. Hope more persons take a look at our demo first:
http://pomelo.netease.com/lordofpomelo
We announced yesterday, github star is rising to 400 within 1 day.
Node.js is astonishingly suitable for game server development. In the
definition of node.js, fast, scalable, realtime,