Re: [Nuke-users] Viewer process stopping farm or BG render

2017-05-02 Thread Michael Habenicht
I used to reset all viewers to None when a script was prepared for sending to the farm to work around this bug. When switching to Ocio that was no problem anymore as the show specific config is always set through the environment variable. So what do you define in your menu.py, Howard? Nathan Rus

Re: [Nuke-users] GPU FFT?

2017-03-19 Thread Michael Habenicht
The latest version of the convolve node has gpu support. Am 20.03.2017 um 01:20 schrieb jon parker: Greetings Nuke users, I'm just wondering if there are any faster, more robust FFT tools available for Nuke besides the (hidden) built-in nodes? The built-ins do the job, but they are pretty slow

Re: [Nuke-users] Nuke "Python Button" callback issue

2017-03-19 Thread Michael Habenicht
The button is executed in the context of the gizmo so allNodes returns the nodes found inside it. You have to switch to the root context first with nuke.root().begin(): ... Kind regards, Michael Michael Hodges wrote: >I’ve got a callback that affects a certain gizmo class recursively >thr

Re: [Nuke-users] .cc file failing to load saturation

2017-02-27 Thread Michael Habenicht
Hi, What do you mean by you didn't find any node? What about the ociocdltransform and the ociofiletransform? They both work perfectly for me! Kind regards, Michael Howard Jones wrote: >Hi > >We have a CDL which we would like to get into Nuke. >So far we can’t find a node that can read CDLs (J-O

Re: [Nuke-users] bokeh usage

2017-02-09 Thread Michael Habenicht
Yes, and even if you have the additional bg samples behind your defocused foreground bokeh is not using them. Am 09.02.2017 um 19:04 schrieb Nathan Rusch: This isn't too surprising. Your original deep data has discrete color samples for each deep sample in places where objects overlap, but your

Re: [Nuke-users] bokeh usage

2017-02-09 Thread Michael Habenicht
ys >the >same with the halo. >Any other tips? > >Thanks >Gabor > > >On Thu, Feb 9, 2017 at 2:34 PM, Michael Habenicht >wrote: > >> Hi, >> do you have the 'target input alpha' checkbox on the DeepRecolor node >> checked? Turning this option

Re: [Nuke-users] bokeh usage

2017-02-09 Thread Michael Habenicht
Hi, do you have the 'target input alpha' checkbox on the DeepRecolor node checked? Turning this option on might solve your problem. Kind regards, Michael "Gabor L. Toth" wrote: >Hi, > >we are testing peregrine's bokeh in our pipeline. I would like to use >deep >input for perfect defocus. With

Re: [Nuke-users] Filmic Dissolve

2016-11-10 Thread Michael Habenicht
For a filmic dissolve you should convert it to log not video/gamma corrected space. Cheers! Adrian Baltowski wrote: >Hej >  >Just gamma-correct things you want to dissolve: pump up gamma (with >"Gamma" node for instance) before Dissolve - on both inputs- and invert >gamma -correction after dis

Re: [Nuke-users] Properly adding a Python Script Knob

2016-11-01 Thread Michael Habenicht
Hallo Daniel, you are missing the quotes: it has to be setValue("nuke.message('...')") Otherwise the message is shown right away and the return value (None) of this call is set. There you get the error because it has to be a string. Viele Grüße, Michael On November 1, 2016 11:02:22 AM CET, Danie

Re: [Nuke-users] extend edge pixels

2016-09-20 Thread Michael Habenicht
Sure, just blur it before unpremultiplying and over the original afterwards. That is the simplest and easiest way! Best regards, Michael On September 20, 2016 9:48:58 PM CEST, Gary Jaeger wrote: >Anybody have a good way of extending the edge pixels of a premulted >image? for instance, if I had

Re: [Nuke-users] Mixing two cameras animation using local matrix

2016-09-20 Thread Michael Habenicht
If you have a knob called mix which contains the amount of one of the cameras the expression should be this: Camera4.world_matrix*mix+Camera5.world_matrix*(1-mix) With this you should be able to mix between the two cmaera paths. Best regards, Michael On September 20, 2016 10:21:04 PM CEST, Brun

Re: [Nuke-users] OT: buying RV

2016-06-28 Thread Michael Habenicht
As far as I know it is unfortunately not possible at all to get it without shotgun ... Michael Garrett wrote: >Sorry for the OT, but has anyone else had problems with actually buying >RV? >It seems maybe the issue is something up with tickets in their support >system not getting re-routed to th

Re: [Nuke-users] aces 1.01 loglin

2016-05-06 Thread Michael Habenicht
ut them in Nuke. > > >On Fri, May 6, 2016 at 12:46 PM, Randy Little >wrote: > >> That's just crazy. I guess a lot of people are not currently happy >with >> this based on the academy color google group. >> >> Randy S. Little >> http://www.rsli

Re: [Nuke-users] aces 1.01 loglin

2016-05-06 Thread Michael Habenicht
The reference space in the aces 1.01 OCIO config is ACEScg so you first have to convert to that. The compositing logspace is ACEScc which means the the longconvert is converting from ACEScg to ACEScc. I don't know whether it is going to change the result. Also be aware that you might get negativ

Re: [Nuke-users] Generate LUT for overbrright >1 values

2016-04-21 Thread Michael Habenicht
Hi, you should put a lin2log conversion node before creating your lut and before applying it. Usually luts convert from log space to their destination because in this case there are no values above one. If it is not possible to convert your source to log before applying the lut you have to live

Re: [Nuke-users] Re: burn in from specific track clip names?

2016-01-27 Thread Michael Habenicht
Hi, I don't think this is possible because you can only reference metadata which is bound to your current shot. How would you know which shot object has the same timing on another track? One solution could be to add a tag to the shot that holds the information your after as metadata. But I am no

Re: [Nuke-users] Nuke studio - get selected track item ?

2015-12-10 Thread Michael Habenicht
hiero.ui.getTimelineEditor(hiero.ui.activeSequence()).selection() theodor groeneboom wrote: >Hiya list! > >Is there a nice and easy way to collect the currently selected track >items in a sequence in NukeStudio ? > >like the good ol n = nuke.selectedNodes() ? > >I searched and looked for some

Re: [Nuke-users] OCIO Colorspace (nuke-default) clamping colors

2015-11-01 Thread Michael Habenicht
Well, it is how OCIO works and how the nuke-default is implemented. It is all defined through 1D lookup tables. And that means it is defined only in a limited range. In this case it is -0.125 - 1.125. So when you convert back from linear it gets clamped to this range. The colorspace node on the

Re: [Nuke-users] Recreating Keylight's composite mode

2015-04-08 Thread Michael Habenicht
Hi, In composite mode check unpremultiplied output, put a premult node after it and over it over your background. Not much more magic behind it! Best regards, Michael On April 9, 2015 3:20:07 AM CST (China), Peter Sid wrote: >Hey guys > >Does anyone have a setup or a description o

Re: [Nuke-users] Extracting transforms from Alembic

2014-11-11 Thread Michael Habenicht
Hi, I might overlook something here but I would just load in the alembic, select the vertex at the position you are after and snap a nuke axis there. If you need it to follow an animation use this script from nukepedia: http://www.nukepedia.com/python/3d/animatedsnap3d If you have only the ca

Re: [Nuke-users] recursive paste

2014-04-08 Thread Michael Habenicht
Hi John, Do you have J-Ops on nuke 7 but not on nuke 8? Read nodes from recursing folders is no feature out of the box. J-Ops is the first tool that implements this which comes to my mind and is not available for nuke 8. Although the python tools should still work as it's only the plugins which

Re: [Nuke-users] Setting Defaults in Viewer

2014-03-05 Thread Michael Habenicht
Hi, You have to also specify the nodeclass: Viewer.viewerProcess That way you overwrite the default that the ocio setup uses which is the default display and default view. Best regards, Michael "Neil Rögnvaldr Scholes" wrote: >Hi > >I know how to tell Nuke to default to using OCIO spi-vfx on

Re: [Nuke-users] Color controls in Nuke8

2014-02-26 Thread Michael Habenicht
I was also wondering why this would be better?! Just press Ctrl when clicking on it to get the old one! On February 26, 2014 8:13:11 PM CET, Feli wrote: >I just got a look at the new color controls in Nuke8 and have a few >questions: > >- I would like to make them bigger and place them in a floa

Re: [Nuke-users] Turning particles into geo

2013-12-07 Thread Michael Habenicht
Did you try to write out an alembic? I guess that should work! Best regards, Michael Ron Ganbar wrote: >Hi there, >is it possible to create a particle system in NukeX and then transfer >it, >as it is, to Nuke? For example, but writing the scene as an FBX or >something? > > >Ron Ganbar >email: ro

Re: [Nuke-users] Roto question.

2013-05-14 Thread Michael Habenicht
Not that I know of. I would just use the Radial node. Am 14.05.2013 20:48, schrieb Nick Guth: I'm a bit embarrassed to ask, but is there a way to create perfectly centered roto shapes in Nuke? In AE you can double click the shape and have it fill the compositions format with the shape, but in

Re: [Nuke-users] Invert a tracker

2013-02-05 Thread Michael Habenicht
Set it to stabilize instead of matchmove or the other way round depending on what you want to achieve. Best regards, Michael -- DI (FH) Michael Habenicht Digital Film Compositor & TD http://www.tinitron.de m...@tinitro

Re: [Nuke-users] Creating flickering/undulating opacity for particles

2012-12-11 Thread Michael Habenicht
Hi Sean, use the depth map of your particle render to displace your various 2d noise maps in one eye horizontly to make it work in stereo. Best regards, Michael Am 11.12.2012 18:13, schrieb Sean Falcon: Hi All, I have a simple particle system of dust floating in the air that I've created i

Re: [Nuke-users] extracting exr passes with shuffle node for stereo.

2012-12-05 Thread Michael Habenicht
The good thing about stereo in nuke is that you have both eyes in one stream and therefor every node works on both eyes at the same time. To use this you have to join your views with the JoinView node. But I saw on your screenshots that you have the name of your view in the layername which you ha

Re: [Nuke-users] Merge different exposures into one hdr

2012-11-25 Thread Michael Habenicht
J-ops includes a plugin for this! Vincent Langer wrote: >hi there nuke-list, > >i was wondering if it is possible to merge different exposures of an >image or an image-sequenz into one hdr file like in photoshop or ptgui > >or other hdr tools? > >cheers, >vincent > >--

Re: [Nuke-users] Adding custom EXR metadata to renders

2012-11-08 Thread Michael Habenicht
Hi, did you set the metadata knob in the write node to "all metadata"? Best regards, Michael -- DI (FH) Michael Habenicht Digital Film Compositor & TD http://www.tinitron.de m...@tinitron.de --

Re: [Nuke-users] Nuke Render only license

2012-09-19 Thread Michael Habenicht
As long as you are not using the "-i" option when starting the commandline nuke it is using a render license. Best regards, Michael Am 19.09.2012 23:30, schrieb Jellyman: I'd like to send a script to render using a floating render only license but can't find any documentation on how to do this

Re: [Nuke-users] Closing Nuke script opens new script?

2012-09-08 Thread Michael Habenicht
Hi, just use exit instead of close. I don't know it any other way in any software. When you close a file or project the software resets itself to default. Best regards, Michael Happyrender wrote: >Hello! > >I believe this is my first post here, so hello everybody! > >We've just adopted NukeX 6

Re: [Nuke-users] Re: Copying frame values one node to another, But based on OFlow

2012-07-25 Thread Michael Habenicht
-- DI (FH) Michael Habenicht Digital Film Compositor & TD http://www.tinitron.de m...@tinitron.de -- - Original Message - From: nuke-users-re...@thefoundry.co.uk To: nuke-users@support.thefoundry.co.uk Date: 25.07.2012 12:0

Re: [Nuke-users] Merging multiple channels that remain down the pipe

2012-07-12 Thread Michael Habenicht
s, Michael -- DI (FH) Michael Habenicht Digital Film Compositor & TD http://www.tinitron.de m...@tinitron.de -- - Original Message - From: nuke-users-re...@thefoundry.co.uk To: nuke-users@support.thefoun

Re: [Nuke-users] consolidate transforms

2012-06-12 Thread Michael Habenicht
com/ On 10 June 2012 16:11, Michael Habenicht mailto:m...@tinitron.de>> wrote: Hi Ron, as it is only one transform you can calculate it with the matrix of the transform node. I wrapped it in a NoOp here: set cut_paste_input [stack 0] versi

Re: [Nuke-users] consolidate transforms

2012-06-10 Thread Michael Habenicht
(0).knob('matrix').value().transform(nuke.math.Vector3(nuke.thisNode().knob('pos').value()\\\[0\\],\\ nuke.thisNode().knob('pos').value()\\\[1\\],\\ 0))\\\[1\\]]"}} } Connect the transform node to the input and set the pos knob to the position you want to transform through

Re: [Nuke-users] Re: Ocula Disparity from Depth Channels

2012-04-01 Thread Michael Habenicht
Hi Thomas, you are right the pworld pass is already the first part. We have the screen space and the coresponding world position. But to be able to calculate the disparity you need the screen space position for this particular point viewed through the second camera. It is possible to calculat

Re: [Nuke-users] Re: Ocula Disparity from Depth Channels

2012-03-30 Thread Michael Habenicht
d the sample position. Don't forget to do it both ways from left to right and vice versa. Best regards, Michael -- DI (FH) Michael Habenicht Digital Film Compositor & TD http://www.tinitron.de m...@tinitron.de -

Re: Re: [Nuke-users] Re: Ocula Disparity from Depth Channels

2012-03-30 Thread Michael Habenicht
. This should work for any two cameras. A disparity shader is built on the same concept. Best regards, Michael -- DI (FH) Michael Habenicht Digital Film Compositor & TD http://www.tinitron.de m...@tinitro

Re: Re: [Nuke-users] Ocula Disparity from Depth Channels

2012-03-28 Thread Michael Habenicht
cameras to create the disparity. Best regards, Michael -- DI (FH) Michael Habenicht Digital Film Compositor & TD http://www.tinitron.de m...@tinitron.de -- - Original Message - From: russia...@gmail.co

Re: [Nuke-users] knobChanged and animated parameters

2012-02-15 Thread Michael Habenicht
Hi, that is what expressions are for. You can add one to the tile_color knob which sets the color according to the mix value. The callbacks are mostly to catch things the user did. Best regards, Michael -- DI (FH) Michael Habenicht Digital Film Compositor

Re: [Nuke-users] Nuke + UV tiles

2011-10-16 Thread Michael Habenicht
Yes, it does, tried it some weeks ago. You just have to place it outside of the viewport. So the format defines your 0-1 range. If you want to put your image in the 1-2 range transform it to the right by your whole width. Best regards, Michael - Original Message - From: masondo...@gmai

Re: [Nuke-users] merge all: mask/stencil VS in/out

2011-10-12 Thread Michael Habenicht
I had also problems to mask or stencil all layers of a stream, so I created this handy gizmo: http://www.nukepedia.com/gizmos/tnt_maskall/ Best regards, Michael -- DI (FH) Michael Habenicht Digital Film Compositor & TD http://www.tinitron.

Re: Re: [Nuke-users] Re: I got a weird one here guys....

2011-09-27 Thread Michael Habenicht
write node for each eye. the oneview is not necessary as long as you do not have any write node in the script that is set to more than one eye, at least in my experience Best regards, Michael -- DI (FH) Michael Habenicht compositing - vfx :: motiongraphics

Re: Re: [Nuke-users] Remove chromatic aberration

2011-09-27 Thread Michael Habenicht
in the shuffle set all the other channels to black except for the one you want to solo do your transforms and other stuff on the channels add them all back together Best regards, Michael -- DI (FH) Michael Habenicht compositing - vfx :: motiongraphics

Re: Re: [Nuke-users] Replace Python with constant string

2011-09-21 Thread Michael Habenicht
In general it's easy, just evaluate the file knob and set it as new value: filex = node['file'].evaluate() node['file'].setValue(filex) The problem is that the frame number also gets evaluated so you have to find a way to bring back "%04d" or whatever framepadding you are using. - Original

Re: [Nuke-users] renderable point clouds?

2011-09-21 Thread Michael Habenicht
Use the hidden node PositionToPoints press x, make sure tcl is selected and type "PositionToPoints" Best regards, Michael - Original Message - From: jorxs...@gmail.com To: Nuke-users@support.thefoundry.co.uk Date: 21.09.2011 04:39:09 Subject: [Nuke-users] renderable point clouds? > hey

[Nuke-users] Re: Re: [ Nuke-users ] Re: Passing an object track through multiple transforms

2011-09-07 Thread Michael Habenicht
it as plugin for shake: Transform Coordinates http://www.pixelmania.se/index.asp?page=shake/index.asp Best regards, Michael -- DI (FH) Michael Habenicht compositing - vfx :: motiongraphics :: dvd http://www.tinitron.de m...@tinitron.de ** Digital Compositor

[Nuke-users] Re: [ Nuke-users ] stereo expression

2011-08-30 Thread Michael Habenicht
.value.left.g Best regards, Michael -- DI (FH) Michael Habenicht compositing - vfx :: motiongraphics :: dvd http://www.tinitron.de m...@tinitron.de ** Digital Compositor & TD TRIXTER Film Munich http://www.trixte

[Nuke-users] Re: Re: [ Nuke-users ] gizmo copy to group

2011-08-10 Thread Michael Habenicht
... and a gizmo is also only a nuke script, so you can always open it in a text editor replace Gizmo with Group and copy and paste it ... Best regards, Michael -- DI (FH) Michael Habenicht compositing - vfx :: motiongraphics :: dvd http://www.tinitron.de

[Nuke-users] Re: Re: [ Nuke-users ] python function in Expression node

2011-07-26 Thread Michael Habenicht
ant to use the Expression node maybe? > To get a colour through python you'd have to use the node.sample() > > > On Jul 26, 2011, at 11:04 PM, Michael Habenicht wrote: > > > Hello everybody, > > > > how can I pass red, green and blue values to a python func

[Nuke-users] python function in Expression node

2011-07-26 Thread Michael Habenicht
the expression node? Or is there a better way? Best regards, Michael -- DI (FH) Michael Habenicht compositing - vfx :: motiongraphics :: dvd http://www.tinitron.de m...@tinitron.de ** Digital Compositor & TD TRIXTER Film Munich http://www.trixte

[Nuke-users] Re: [ Nuke-users ] Line between two points like ramp

2011-05-14 Thread Michael Habenicht
I think this gizmo is doing what you are looking for: http://www.nukepedia.com/gizmos/tnt_line/ Best regards, Michael -- DI (FH) Michael Habenicht compositing - vfx :: motiongraphics :: dvd http://www.tinitron.de m...@tinitron.de

[Nuke-users] Re: [ Nuke-users ] Clone a node, except 1 parameter

2011-04-11 Thread Michael Habenicht
Hi, this is the fast way to clone with expressions: http://www.nukepedia.com/gizmos/python-scripts/nodegraph/nshakeclone/ Best regards, Michael -- DI (FH) Michael Habenicht compositing - vfx :: motiongraphics :: dvd http://www.tinitron.de m...@tinitron.de

[Nuke-users] Re: [ Nuke-users ] ERROR: cannot set mapsize to 0 columns, 1 rows

2011-03-25 Thread Michael Habenicht
rrect value or delete the whole line. Best regards, Michael -- DI (FH) Michael Habenicht compositing - vfx :: motiongraphics :: dvd http://www.tinitron.de m...@tinitron.de ** Digital Compositor & TD TRIXTER Film Munich http://www.t

Re: [Nuke-users] CMS, gen lut and vectorfield

2011-02-24 Thread Michael Habenicht
Yes thats true, I did some tests a while ago and compared all formats the GenerateLut node can export and only .cube and I think another one where able to reproduce the exact grading. Unfortunately I had no time yet to send all this testfiles to support to file a bug. So the solution is just e