On Sun, 2004-06-06 at 07:22, Ian Hewitt wrote:
> Could anyone direct me to an OGL/d20 lawyer specifically?
I recommend Brian Lewis ([EMAIL PROTECTED]).
Ryan
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Meerschaert
To: [EMAIL PROTECTED]
Sent: Sunday, May 30, 2004 8:21 PM
Subject: Re: [Ogf-l] Creating A World For
Release
Ian Hewitt wrote:> My first question would be this:
Would it be incredibly complicated to > work with different individuals
- most of whom do not ha
d that folks at the Forge
are much friendlier about helping startup publishers with general
issues.
Cheers,
Tav
- Original Message -
From: Ian Hewitt
To: [EMAIL PROTECTED]
Sent: Sunday, May 30, 2004 9:28 PM
Subject: [Ogf-l] Creating A World For Release
On Sun, 30 May 2004, Ian Hewitt wrote:
> Would it be incredibly complicated to work with different
> individuals to develop the world? My thoughts are that if it were
> to be published at some time in the future contracts and payment may
> lead to confusing legal issues that I would be ill equippe
> From: [EMAIL PROTECTED] [mailto:ogf-l-
> [EMAIL PROTECTED] On Behalf Of Clark Peterson
> Sent: Monday, May 31, 2004 12:00 AM
> To: [EMAIL PROTECTED]
> Subject: Re: [Ogf-l] Creating A World For Release
>
> > It
> > seems to me that Sword&Sorcery did that with
> It
> seems to me that Sword&Sorcery did that with Scarred
> Lands,
> didn't they?
Uh, no. Scarred Lands was the setting by SSS, which is
a subsidiary of White Wolf. They were never a
pdf-first publisher (though Monte Cook does do that
with his SSS releases, but it is more of a strategy
than a n
At 10:31 PM 5/30/2004 -0500, Shane Kelly wrote:
- Original Message -
From: "Clark Peterson" <[EMAIL PROTECTED]>
> I'm with Joe on this. Though I would say 1000 copies
> of a PDF is either luck or your name is Monte. And
> nobody is that lucky right now. So if your names isnt
> Monte, dont e
- Original Message -
From: "Clark Peterson" <[EMAIL PROTECTED]>
> I'm with Joe on this. Though I would say 1000 copies
> of a PDF is either luck or your name is Monte. And
> nobody is that lucky right now. So if your names isnt
> Monte, dont even think about 1000 copies of a PDF. If
> y
> I would call 200 amazing and 1000 luck. And I don't
> think there is a
> "setting" PDF with 200 sales. RPGNow only has like a
> dozen items with sales
> over 500 or so. Unless I'm out of touch with sales
> numbers. Can't say I've
> been following it closely.
I'm with Joe on this. Though I wou
etc.
You'll find that folks at the Forge
are much friendlier about helping startup publishers with general
issues.
Cheers,
Tav
- Original Message -
From: Ian Hewitt
To: [EMAIL PROTECTED]
Sent: Sunday, May 30, 2004 9:28 PM
Subject: [Ogf-l] Creating A World
At 10:21 PM 5/30/2004 -0400, Doug Meerschaert wrote:
My second question: It is obviously much easier to publish in pdf and
move to print if sales and interest warrants. What kind of sales do even
the best pdf products (developed by independent or new writers) generate?
Not that many. 200 is good
Ian Hewitt wrote:
My first question would be this: Would it be incredibly complicated to
work with different individuals - most of whom do not have any
published credits - to develop the world? My thoughts are that if it
were to be published at some time in the future contracts and payment
may
orge
are much friendlier about helping startup publishers with general
issues.
Cheers,
Tav
- Original Message -
From: Ian Hewitt
To: [EMAIL PROTECTED]
Sent: Sunday, May 30, 2004 9:28 PM
Subject: [Ogf-l] Creating A World For Release
I have been a lurker on this list for a
I have been a lurker on this list for a few weeks. I am currently working
on the creation of a game world/campaign setting and I have a few questions for
the list. Firstly, I would like to apologize for my ignorance. I realize that
many professionals and legally knowledgeable folk frequent t
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