[Ohrrpgce] SVN: teeemcee/1997 We accidentally made elemental absorb work on % bacsed attacks, fixing f

2008-04-27 Thread subversion
teeemcee 2008-04-27 02:22:17 -0700 (Sun, 27 Apr 2008) 87 We accidentally made elemental absorb work on % bacsed attacks, fixing for consistency. --- U wip/bmodsubs.bas ___ Ohrrpgce mailing list ohrrpgce@lists.motherhamster.org http://lists.motherhamste

[Ohrrpgce] [Bug 134] Percentage attacks ignore elements, enemy types, etc.

2008-04-27 Thread Bob-bugzilla
http://gilgamesh.hamsterrepublic.com/cgi-bin/bugzilla/show_bug.cgi?id=134 --- Comment #13 from [EMAIL PROTECTED] 2008-04-27 02:15 --- (In reply to comment #11) > I'm sorry that I only partially understand what has been said. If I read this > right, turning on the bitset "% attacks da

[Ohrrpgce] SVN: teeemcee/1996 We didn't fix bug 66, it was already fixed. I confuxed elemental absorb

2008-04-27 Thread subversion
teeemcee 2008-04-27 01:41:28 -0700 (Sun, 27 Apr 2008) 83 We didn't fix bug 66, it was already fixed. I confuxed elemental absorb for absorb. --- U wip/whatsnew.txt ___ Ohrrpgce mailing list ohrrpgce@lists.motherhamster.org http://lists.motherhamster.or

[Ohrrpgce] SVN: teeemcee/1995 Fix the minimap bugs (minimap now also uses tilesets()). Also went back

2008-04-27 Thread subversion
teeemcee 2008-04-27 01:21:52 -0700 (Sun, 27 Apr 2008) 121 Fix the minimap bugs (minimap now also uses tilesets()). Also went back to the old non-fixed random pixel scaling method. --- U wip/common.bas U wip/common.bi U wip/game.bas U wip/mapsubs.bas U wip/moresubs.bas ___