[Ohrrpgce] Plan for bigger walkabouts

2009-10-28 Thread James Paige
After Lucier posted this mockup: http://i658.photobucket.com/albums/uu304/rlb1626/genesis0055.png I wrote this plan: http://gilgamesh.hamsterrepublic.com/wiki/ohrrpgce/index.php/Plan_for_bigger_walkabouts And when I thought about it, it sounds super-easy. Like I am talking less than a weekends'

Re: [Ohrrpgce] Plan for bigger walkabouts

2009-10-30 Thread Kizul Emeraldfire
On Wed, Oct 28, 2009 at 11:59, James Paige wrote: > After Lucier posted this mockup: > http://i658.photobucket.com/albums/uu304/rlb1626/genesis0055.png > > I wrote this plan: > > http://gilgamesh.hamsterrepublic.com/wiki/ohrrpgce/index.php/Plan_for_bigger_walkabouts > > And when I thought about i

Re: [Ohrrpgce] Plan for bigger walkabouts

2009-10-30 Thread James Paige
On Fri, Oct 30, 2009 at 08:20:11AM -0500, Kizul Emeraldfire wrote: >On Wed, Oct 28, 2009 at 11:59, James Paige >wrote: > > After Lucier posted this mockup: > http://i658.photobucket.com/albums/uu304/rlb1626/genesis0055.png > > I wrote this plan: > > http://gilgamesh.

Re: [Ohrrpgce] Plan for bigger walkabouts

2009-10-30 Thread Kizul Emeraldfire
On Fri, Oct 30, 2009 at 10:31, James Paige wrote: > On Fri, Oct 30, 2009 at 08:20:11AM -0500, Kizul Emeraldfire wrote: > >On Wed, Oct 28, 2009 at 11:59, James Paige > >wrote: > > > > After Lucier posted this mockup: > > http://i658.photobucket.com/albums/uu304/rlb1626/genesis00

Re: [Ohrrpgce] Plan for bigger walkabouts

2009-10-30 Thread James Paige
On Fri, Oct 30, 2009 at 03:59:59PM -0500, Kizul Emeraldfire wrote: >On Fri, Oct 30, 2009 at 10:31, James Paige > > That is something we want to allow in the future, but this plan seemed > quick and easy, whereas user-defined sizes is harder, and will take more > time to get rig

Re: [Ohrrpgce] Plan for bigger walkabouts

2009-10-30 Thread Mike Caron
e you already have a Plan for all this... --Original Message-- From: James Paige Sender: ohrrpgce-boun...@lists.motherhamster.org To: ohrrpgce@lists.motherhamster.org ReplyTo: ohrrpgce@lists.motherhamster.org Subject: Re: [Ohrrpgce] Plan for bigger walkabouts Sent: Oct 30, 2009 5:12 PM On Fri, O

Re: [Ohrrpgce] Plan for bigger walkabouts

2009-10-30 Thread dan155424
> Well, with 32x40 you could just draw your sprites at 20x30. Nothing > would force you to use the extra pixels around the edge. And walls would > not matter. For this plan, all NPCs would still act like they were 20x20 > for purposes of walls and movement regardless of what their actual size

Re: [Ohrrpgce] Plan for bigger walkabouts

2009-10-30 Thread James Paige
On Fri, Oct 30, 2009 at 09:57:38PM +, dan155...@msn.com wrote: >> Well, with 32x40 you could just draw your sprites at 20x30. Nothing >> would force you to use the extra pixels around the edge. And walls would >> not matter. For this plan, all NPCs would still act like they were 20x

Re: [Ohrrpgce] Plan for bigger walkabouts

2009-10-30 Thread David Gowers
I just posted a scheme over at http://gilgamesh.hamsterrepublic.com/wiki/ohrrpgce/index.php/Talk:Plan_for_raising_sprite_frame_limits Which might be pertinent ___ Ohrrpgce mailing list ohrrpgce@lists.motherhamster.org http://lists.motherhamster.org/list

Re: [Ohrrpgce] Plan for bigger walkabouts

2009-11-03 Thread Mike Caron
David Gowers wrote: I just posted a scheme over at http://gilgamesh.hamsterrepublic.com/wiki/ohrrpgce/index.php/Talk:Plan_for_raising_sprite_frame_limits Which might be pertinent I just made an addition to that page which I think could be really cool. I'd appreciate it if you guys could tak