Re: [Ohrrpgce] [ohrrpgce/ohrrpgce] gfx_sdl2/Linux: fullscreening randomly broken (Issue #1242)

2023-09-04 Thread James Paige via Ohrrpgce
I am not able to reproduce this bug on Debian Linux xfce4 using the current nightlies (or any other version, I have never personally seen this bug) I tested with all the methods of switching into fullscreen, alt+enter, command line argument, and last-stat-defaulting My version of SDL2 is 2.0.14

Re: [Ohrrpgce] [ohrrpgce/ohrrpgce] gfx_sdl2/Linux: fullscreening randomly broken (Issue #1242)

2023-09-04 Thread Ralph Versteegen via Ohrrpgce
Interesting, it seems to be specific to certain SDL2 versions, or maybe builds. Can you reproduce it when running game.sh? When I run game.sh (which uses SDL 2.0.22) it happens about 80-90% of the time. When I use my distro's SDL 2.0.26 build it never happens. Probably an SDL2 bug that was fixed

Re: [Ohrrpgce] [ohrrpgce/ohrrpgce] gfx_sdl2/Linux: fullscreening randomly broken (Issue #1242)

2023-09-04 Thread James Paige via Ohrrpgce
Aha! Yes, I can reproduce it with ./game.sh It does indeed happen roughly 50% of the time -- Reply to this email directly or view it on GitHub: https://github.com/ohrrpgce/ohrrpgce/issues/1242#issuecomment-1705779371 You are receiving this because you are subscribed to this thread. Message ID:

Re: [Ohrrpgce] [ohrrpgce/ohrrpgce] gfx_sdl2/Linux: fullscreening randomly broken (Issue #1242)

2023-09-06 Thread James Paige via Ohrrpgce
After messing around with this for a while, I found a hacky fix that prevents the fullscreen bug from happening when I run ./game.sh However, this hack makes it so that when I run ./ohrrpgce-custom a different, slightly worse bug happens each time I return from fullscreen to windowed mode (the

Re: [Ohrrpgce] [ohrrpgce/ohrrpgce] gfx_sdl2/Linux: fullscreening randomly broken (Issue #1242)

2023-09-06 Thread Ralph Versteegen via Ohrrpgce
Hmm. Well no need for workarounds, we can just update the SDL builds (from steam-runtime) by running `linux/update_steam_runtime_libs.sh`, which I've just done. steam-runtime is still using SDL 2.26.5. -- Reply to this email directly or view it on GitHub: https://github.com/ohrrpgce/ohrrpgce/is

Re: [Ohrrpgce] [ohrrpgce/ohrrpgce] gfx_sdl2/Linux: fullscreening randomly broken (Issue #1242)

2023-09-06 Thread Ralph Versteegen via Ohrrpgce
Closed #1242 as completed. -- Reply to this email directly or view it on GitHub: https://github.com/ohrrpgce/ohrrpgce/issues/1242#event-10301276323 You are receiving this because you are subscribed to this thread. Message ID: ___ Ohrrpgce mailing list