Hii,
I am running OpenSim 0.7.3 server and using Phoenix Firestorm client. I
have some 3D models (.max format) with animation. I have loaded the mesh
(.dae format) via client and want to load animation file on to the server.
I exported the .max file as .dae format. OpenSim has a support for .bvh
a
Vaibhav Vaidya
Sent: Thursday, March 15, 2012 1:23 PM
To: opensim-dev@lists.berlios.de
Subject: [Opensim-dev] Animation in OpenSim
Hii,
I am running OpenSim 0.7.3 server and using Phoenix Firestorm client. I have
some 3D models (.max format) with animation. I have loaded the mesh (.dae
format) via
@lists.berlios.de
Subject: [Opensim-dev] Animation in OpenSim
Hii,
I am running OpenSim 0.7.3 server and using Phoenix Firestorm client. I have
some 3D models (.max format) with animation. I have loaded the mesh (.dae
format) via client and want to load animation file on to the server. I exported
the
Not that i know of. Animationen can be converted to the BVG format within max
or with 3rd party Software but those Animations are supposed to Play on your
avatar Not in a prim like the final meshes are handled as inworld
To animate prims there are Tools in SL like primanimator and in opensim i