Re: [Opensim-dev] Removal of project on GForge

2009-06-01 Thread Colin B. Withers
Of Fly Man [fly.man.open...@gmail.com] Sent: 01 June 2009 13:35 To: opensim-dev@lists.berlios.de Subject: Re: [Opensim-dev] Removal of project on GForge Thomas, The dispute has everything to do with OpenSim in general and not only with those 2 people. As it's not only OpenSimWiredux but the Search, Pr

Re: [Opensim-dev] Removal of project on GForge

2009-06-01 Thread Fly Man
;>> other developers because they did something while you were gone, is not a >>> good reason. >>> >>> Adam >>> >>> >>>> -Original Message- >>>> From: opensim-dev-boun...@lists.berlios.de [mailto:opensim-dev- >>&

Re: [Opensim-dev] Removal of project on GForge

2009-06-01 Thread Thomas Grimshaw
remove any code or projects >> from the forge without an exceptionally good reason. A spat with other >> developers because they did something while you were gone, is not a good >> reason. >> >> Adam >> >> >>> -Original Message- &

Re: [Opensim-dev] Removal of project on GForge

2009-06-01 Thread Fly Man
. A spat with other > developers because they did something while you were gone, is not a good > reason. > > Adam > >> -Original Message- >> From: opensim-dev-boun...@lists.berlios.de [mailto:opensim-dev- >> boun...@lists.berlios.de] On Behalf Of Fly Man >

Re: [Opensim-dev] Removal of project on GForge

2009-05-31 Thread Frisby, Adam
Original Message- > From: opensim-dev-boun...@lists.berlios.de [mailto:opensim-dev- > boun...@lists.berlios.de] On Behalf Of Fly Man > Sent: Sunday, 31 May 2009 7:54 PM > To: opensim-dev@lists.berlios.de > Subject: Re: [Opensim-dev] Removal of project on GForge > > Well, I can ke

Re: [Opensim-dev] Removal of project on GForge

2009-05-31 Thread Fly Man
nd others have gotten to the > place where the need exists to make the statements said today. > > So, please, please, lets figure out how to just work together. > > Charles > > > > > ____ > From: Fly Man > To: opensim-dev@lists.berlios.

Re: [Opensim-dev] Removal of project on GForge

2009-05-31 Thread Charles Krinke
. Charles From: Fly Man To: opensim-dev@lists.berlios.de Sent: Sunday, May 31, 2009 5:53:35 PM Subject: Re: [Opensim-dev] Removal of project on GForge Kyle, please read back what I posted earlier before you start to throw with words that I won't respond t

Re: [Opensim-dev] Removal of project on GForge

2009-05-31 Thread Robert Dzikowski
Kyle Hamilton wrote: > How about you check out the subversion tree at the last revision > without the "whole mess that it is now"? That's what revision control > systems are for, so you can check out old revisions. You can control > your own experience -- while everyone else can cooperate as they

Re: [Opensim-dev] Removal of project on GForge

2009-05-31 Thread Fly Man
Kyle, please read back what I posted earlier before you start to throw with words that I won't respond to: * There's 2 people that just need to apoligize and then we can all get back to what we're good in. Unless those people step up and take responsibilty about their actions, then it means that

Re: [Opensim-dev] Removal of project on GForge

2009-05-31 Thread Kyle Hamilton
How about you check out the subversion tree at the last revision without the "whole mess that it is now"? That's what revision control systems are for, so you can check out old revisions. You can control your own experience -- while everyone else can cooperate as they want to. You should do this

Re: [Opensim-dev] Removal of project on GForge

2009-05-31 Thread Fly Man
Ideia, this problem can easily be resolved by 2 people that just say sorry and revert back the things that they added to the OpenSimWiredux so I can take a clean copy of the code without the whole mess that it is now. So, in other words as some won't know what I said on #opensim-dev: Jamenai: Ple

Re: [Opensim-dev] Removal of project on GForge

2009-05-31 Thread Ideia Boa
Fly-Man I do not know who is right in your disagreement, but I think if you had something you were thinking that was not being done in the most correct, I think the only way would have launched the discussion on mail-list #opensim-dev and not just you away from everything and remove the work

Re: [Opensim-dev] Removal of project on GForge

2009-05-31 Thread Fly Man
Well, there is a way to revoke that and that has just been done. The projects are closed. In the meanwhile, development has seized on those projects (which I personally think is just wrong because this can be solved by 2 people) I clearly stated to people that I wasn't happy about the way some th

Re: [Opensim-dev] Removal of project on GForge

2009-05-31 Thread Charles Krinke
gets deleted. But each project determines what survives and is deleted. Usually for reasons of obsolescence. Charles From: Kyle Hamilton To: opensim-dev@lists.berlios.de Sent: Sunday, May 31, 2009 2:27:23 PM Subject: Re: [Opensim-dev] Removal of project on G

Re: [Opensim-dev] Removal of project on GForge

2009-05-31 Thread Thomas Grimshaw
Fly Man, It simply doesn't work like that. You didn't make any mention of a creative commons license at the time of posting. The projects have been clearly tagged as BSD, i'm afraid there's no way for you to revoke that. Tom. Fly Man wrote: > Thomas, everything I posted on the Gforge is under

Re: [Opensim-dev] Removal of project on GForge

2009-05-31 Thread Fly Man
Thomas, everything I posted on the Gforge is under my own license first, then the BSD license applies. So in other words, my own license is CC Attribution-Noncommercial-No Derivative Works After that, the BSD license that the Gforge has. 2009/5/31 Thomas Grimshaw > > Fly Man, > > Everything tha

Re: [Opensim-dev] Removal of project on GForge

2009-05-31 Thread Kyle Hamilton
Once you release something under the BSD license, anyone can do anything with it, as long as the license is followed (i.e., the copyright clause is followed). It cannot be retroactively removed. Further, anything on the Forge, in the subversion, is openly available. You can continue your developm

Re: [Opensim-dev] Removal of project on GForge

2009-05-31 Thread Thomas Grimshaw
Fly Man, Everything that you posted on Forge under the BSD license is in the public domain. Of course, anything else you have made publicly is not. I hope that your quarrel works itself out. ~Tom Fly Man wrote: > There's still a restriction on the things I made personally, those are > license

Re: [Opensim-dev] Removal of project on GForge

2009-05-31 Thread Fly Man
But I will be waiting for a positive ending of this misunderstanding between developers that not have tried to communicate with each other 2009/5/31 Mike Dickson > I'm only using the WiRedux stuff of the modules you listed personally. > But I don't think the BSD license works the way you think i

Re: [Opensim-dev] Removal of project on GForge

2009-05-31 Thread Fly Man
There's still a restriction on the things I made personally, those are licensed to me. Those aren't available on the trunks of those projects and those pieces are closed source. As long as the 2 things I mentioned in the #opensim-dev are being handled, I won't have to call upon these drastic meas

Re: [Opensim-dev] Removal of project on GForge

2009-05-31 Thread Mike Dickson
I'm only using the WiRedux stuff of the modules you listed personally. But I don't think the BSD license works the way you think it does. Attribution is certainly required by the license and no reason you couldn't do a closed source version based on it. But what you put out under a BSD license is

[Opensim-dev] Removal of project on GForge

2009-05-31 Thread Fly Man
Addition to the previous message: This means that all the source needs to be deleted as stated under BSD.license and will not be re-uploaded to the Gforge or any other Gforge or SVN like system. ___ Opensim-dev mailing list Opensim-dev@lists.berlios.de h

[Opensim-dev] Removal of project on GForge

2009-05-31 Thread Fly Man
Goodmorning everyone, As a result of argument between Nebadon, Jamenai and myself about OpenWiredux I decided to step down as a developer on that project. Also the other projects that I maintain have seized development. Please remove the following projects from the Gforge asap as they'll be clos