Absolutely perfect, thanks Justin!
Regards,
CJ Davies
On 22/11/12 06:12, Justin Clark-Casey wrote:
You can do this by setting
[Startup]
collidable_prim = false
in OpenSim.ini.
On 21/11/12 18:08, CJ Davies wrote:
I'm modifying a client so that avatar movement can be controlled from
real worl
You can do this by setting
[Startup]
collidable_prim = false
in OpenSim.ini.
On 21/11/12 18:08, CJ Davies wrote:
I'm modifying a client so that avatar movement can be controlled from real
world GPS readings. The idea is that you can
explore a real world location whilst your avatar mimics your
Behalf Of CJ Davies
[cjohndav...@gmail.com]
Sent: 21 November 2012 19:08
To: opensim-dev@lists.berlios.de
Subject: [Opensim-dev] phantom avatar
I'm modifying a client so that avatar movement can be controlled from
real world GPS readings. The idea is that you can explore a real world
loc
I'm modifying a client so that avatar movement can be controlled from
real world GPS readings. The idea is that you can explore a real world
location whilst your avatar mimics your position in a sim. Think walking
around the ruins of an old building whilst your avatar walks around a
sim-based r