Re: [Opensim-dev] Ubuntu 20.02 update and OpenSim

2022-07-19 Thread Cinder Roxley
From the looks of it, FSAssetService is trying to connect to the upgraded host using TLSv1 and the host is denying the connection because TLSv1 is deprecated and completely disabled in Ubuntu 20.04. Given that your stack trace references OpenSSL and not BoringSSL, I can assume you are using a

Re: [Opensim-dev] [Opensim-users] OSCC21 Audience Feature Suggestions

2022-02-14 Thread Cinder Roxley
Correct me if I’m wrong but wasn’t the whole hullabaloo three years ago that OpenSim now has its own viewer project? https://github.com/opensim/opensim-viewer -- Sent from Canary (https://canarymail.io) > On Monday, Feb 14, 2022 at 2:44 PM, Mister Blue (mailto:misterb...@misterblue.com)>

Re: [Opensim-dev] Log4J (Ferd Frederix/Fred Beckhusen)

2021-12-15 Thread Cinder Roxley
https://www.cvedetails.com/vulnerability-list.php?vendor_id=45_id=7281_id=0=1=0=0=0=0=0=0=0=0=0=0=0=0=0=0=0=0=0=0=1=2=f70b070c708ceeabfdce6d62f53aef9c82924571 -- Sent from Canary (https://canarymail.io) > On Wednesday, Dec 15, 2021 at 5:15 PM, Dahlia Trimble > mailto:dahliatrim...@gmail.com)>

Re: [Opensim-dev] Fwd: Synchronous or ... (Fred Beckhusen)

2021-08-30 Thread Cinder Roxley
I would assume they rather meant the 1024x1024 pixel limit. There are no limitations of one million that I am aware of. I’m the one who set a 60 second sound clip limitation in Alchemy, Firestorm followed suit as they usually do with my changes. When I extended that, Second Life had no

Re: [Opensim-dev] Hearthbeat lost (LLCircuitData::checkCircuitTimeout)

2019-12-12 Thread Cinder Roxley
There isn’t anything special in particular about the ping packet. It’s a ping. Is the simulator receiving the ping or is the reply lost? Try doing a traceroute and see where things are getting lost. On December 12, 2019 at 2:02:29 PM, Jeff Kelley (open...@pescadoo.net) wrote: I'm jailed. I

Re: [Opensim-dev] Patch for New llHTTPRequest Internal Header Values

2019-11-11 Thread Cinder Roxley
As Mike stated, this seems redundant to HTTP_CUSTOM_HEADER. There is already a mechanism for adding an entry if that is what you desire. Certainly for the stated use case, it’s already possible. I don’t see how adding additional entries to every llHTTPRequest() would be widely beneficial

Re: [Opensim-dev] NULL_Key does not equal FALSE

2019-11-05 Thread Cinder Roxley
It’s a bug http://opensimulator.org/mantis/view.php?id=5844 On November 5, 2019 at 6:51:37 PM, Frans (mrfr...@gmail.com) wrote: Hi, We have upgraded the OSCC grid to version 0.9.1.0, and I noticed a change in script behavior. in the past, in version 0.8.2.1 for example, NULL_KEY or

Re: [Opensim-dev] Test before you call OSSL function

2019-10-18 Thread Cinder Roxley
On October 18, 2019 at 11:08:59 AM, Kevin Cozens (ke...@ve3syb.ca) wrote: On 2019-10-18 11:15 a.m., Cinder Roxley wrote: > Cool, good place for an attack vector then. > >> On October 18, 2019 at 10:12:36 AM, Kevin Cozens (ke...@ve3syb.ca) wrote: >> Errors should be ignored whil

Re: [Opensim-dev] Test before you call OSSL function

2019-10-18 Thread Cinder Roxley
Cool, good place for an attack vector then. On October 18, 2019 at 10:12:36 AM, Kevin Cozens (ke...@ve3syb.ca) wrote: On 2019-10-17 10:52 a.m., Cinder Roxley wrote: > What do you imagine will happen if an error is raised inside of the OnErr > state? Errors should be ignored while

Re: [Opensim-dev] Test before you call OSSL function

2019-10-17 Thread Cinder Roxley
On October 17, 2019 at 10:16:11 AM, dz (d...@bitzend.net) wrote: Cinder.. Hadn't gone there it could be (inifinetly) problematic... Seems like that hole is much smaller than all the other "its ok to fail silently ..forever" features in the script engine. An incomplete solution is worse than

Re: [Opensim-dev] Test before you call OSSL function

2019-10-17 Thread Cinder Roxley
What do you imagine will happen if an error is raised inside of the OnErr state? On October 17, 2019 at 9:17:40 AM, dz (d...@bitzend.net) wrote: While I agree that the on-error (event) might be the more elegant solution, it suffers the downside of requiring significant additional coding in the

Re: [Opensim-dev] Assets BackingService configuration?

2019-10-10 Thread Cinder Roxley
It’s been a while since I’ve looked at any of that, but isn’t it just daisy chained? I don’t remember, I might be thinking of my own asset service. On October 10, 2019 at 11:28:43 AM, Mike Dickson ( mike.dick...@utopiaskye.com) wrote: Is there any documentation available on how to configure HG

Re: [Opensim-dev] update livomv

2019-10-08 Thread Cinder Roxley
Probably here https://github.com/UbitUmarov/libopenmetaverse On October 8, 2019 at 7:27:06 AM, Zadark Portal (zadarkpor...@gmail.com) wrote: LIVOMV source code changes available? Zadark ___ Opensim-dev mailing list Opensim-dev@opensimulator.org

Re: [Opensim-dev] Viewers Avatar Hover and Shape Hover

2019-09-24 Thread Cinder Roxley
Your assertion appears to be correct given the history of the code. Legacy baking was removed completely from the canonical Second Life codebase. It was added back into V3 based viewers to support OpenSim. However, this was years before The Avatar Hover Height cap was added, and it is likely the

Re: [Opensim-dev] Firestorm OpenSimulator support policy changes

2019-09-21 Thread Cinder Roxley
“ with the currently working viewers - which I am fine with as there is no new stuff in openSim? Did you Opensim Devs have a plan B than? Best regards, Wordfromthe Wise > Am 20.09.2019 um 17:31 schrieb Cinder Roxley : > > Now I understand the concern better. Thank you. I do remember with the > relea

Re: [Opensim-dev] Firestorm OpenSimulator support policy changes

2019-09-20 Thread Cinder Roxley
any other team, have the right to decide they own terms, we have the right to prevent potentially having regions crashing all over the place. As i said, i hope this is just a temporary glitch in the matrix, if i may say so Regards, Ubit. On 20-Sep-19 15:40, Cinder Roxley wrote: > It was

Re: [Opensim-dev] Unreal viewer: summoning the coders

2018-12-20 Thread Cinder Roxley
On December 20, 2018 at 8:32:52 AM, Rob Lindman (r...@roblindman.net) wrote: If people are working on these viewers, especially on matters of URI handling... it would be nice if there was one (1) ONE with a decent gridinfo configuration panel. (Preferences -> Opensim -> Made Of Fail) When

Re: [Opensim-dev] Asset and Grid Robust server just exits.

2018-11-16 Thread Cinder Roxley
the top of the fsassets data I already have? I may set up a test environment first but if thats the case I'm happy to give it a go (pun intended). Mike On 2018-11-16 02:45, Cinder Roxley wrote: > On November 15, 2018 at 10:52:02 AM, Mike Dickson ( > mike.dick...@rivendellnh.com) wrote: > >

Re: [Opensim-dev] Asset and Grid Robust server just exits.

2018-11-16 Thread Cinder Roxley
On November 15, 2018 at 10:52:02 AM, Mike Dickson ( mike.dick...@rivendellnh.com) wrote: Seems based on load. They'll run overnight and late morning one will crash w/the other usually a minute or 2 behind it. I've investigated lots of possibilities. Plenty of file handles available. It's not

Re: [Opensim-dev] Singularity viewer

2018-09-12 Thread Cinder Roxley
No you cannot and that is a very insecure design. The password is hashed using MD5 and sent. You should configure your LDAP server to use SASL at very least. On September 12, 2018 at 11:35:24 AM, Sebastián Castillo Carrión ( scastil...@gmail.com) wrote: Does anyone know if it is possible to

Re: [Opensim-dev] Source Code of HttpServer_OpenSim.dll

2018-08-17 Thread Cinder Roxley
Yeah, why incentivize a project that can’t attract any developers for years now because it’s an undocumented and over engineered.. err I mean “super configurable”... clusterfuck? lol. What this project needs is more read-the-wiki browbeating! On August 17, 2018 at 11:12:10 AM, Shaun T. Erickson

Re: [Opensim-dev] Introduction of a sitemap style system for users and land

2018-07-04 Thread Cinder Roxley
Have you seen the functionality in Core that drives MetaverseInk’s web search already? http://www.metaverseink.com/blog/news/metaverse-ink-search-for-opensims/ I would suggest leveraging that for land instead. Crawling seems like a waste of resources when a grid could simply push the data to you

Re: [Opensim-dev] Question about https login authentication

2018-06-22 Thread Cinder Roxley
Have you tried logging in with a client besides Firestorm? Singularity or Alchemy, for example. The hop:// URI scheme Firestorm relies on does not support TLS connections. As far as sending the password as plaintext, you would need to modify the viewer as it sends the password as an MD5 hash.

Re: [Opensim-dev] [opensource-dev] Linux 64 build

2018-04-11 Thread Cinder Roxley
Mismatched C++ headers, M8. Fix your toolchain. On April 11, 2018 at 12:50:12 PM, Nicky Perian (nickyper...@gmail.com) wrote: Has anyone seen this before and know how to resolve it? [ 5%] Building CXX object llcommon/CMakeFiles/llcommon.dir/llallocator.cpp.o In file included from

Re: [Opensim-dev] Question: would it be possible to add Havok to opensimulator..??

2017-12-19 Thread Cinder Roxley
On December 19, 2017 at 9:19:57 AM, Haravikk (open...@haravikk.me) wrote: > On 19 Dec 2017, at 14:31, André Verwijs wrote: > > > i don't think Firestorm viewer devs are paying that. > or made a deal with SL .. Firestorm doesn't have to, because they're not the ones

Re: [Opensim-dev] Question: would it be possible to add Havok to opensimulator..??

2017-12-19 Thread Cinder Roxley
Sure it’s possible, but you’re going to need $65,000-$75,000 for a license to use Havok. On December 19, 2017 at 7:19:54 AM, André Verwijs (dutch.gl...@yahoo.com) wrote: Question: would it be possible to add Havok to opensimulator..?? On Firestorm Viewer page:

Re: [Opensim-dev] Mute List OpenSim.ini settings

2017-11-15 Thread Cinder Roxley
So why was it committed to HEAD not to a separate branch or just donated as a patch or a module? :( On November 15, 2017 at 7:29:11 AM, AJLDuarte (ajldua...@sapo.pt) wrote: Hi, Read it this way... It is a code donation to help start work on a Robust service that she at the moment does not have

Re: [Opensim-dev] Protecting Inventory From Malicious Regions

2017-07-23 Thread Cinder Roxley
On July 23, 2017 at 2:44:01 PM, Haravikk (open...@haravikk.me) wrote: While reading about the Hypergrid I stumbled upon the following wiki page, detailing ideas on how to protect against malicious regions screwing with an avatar's inventory:

Re: [Opensim-dev] Validating IP and Region

2017-07-23 Thread Cinder Roxley
On July 23, 2017 at 2:27:34 PM, Haravikk (open...@haravikk.me) wrote: After digging around it's starting to look like the answer is a "no" to this capability at present (do feel free to correct me if that's wrong, pretty please!) so I'm thinking about what it would take to add it. There are only

Re: [Opensim-dev] Land/Economy/Currency "Helper"

2016-06-01 Thread Cinder Roxley
While I agree that this would be nice, I would hesitate with doing it right now. Linden Lab has stated that this area of code is on the chopping block and will be replaced this year with something newer and more secure. --  Cinder Roxley Sent with Airmail On June 1, 2016 at 4:07:32 AM, Ai

Re: [Opensim-dev] PhysX Release Annoucement

2016-04-11 Thread Cinder Roxley
Looking forward to seeing it, Sean! Nice work. --  Cinder Roxley Sent with Airmail On April 11, 2016 at 9:19:44 AM, Sean M (mondesire.s...@gmail.com <mailto:mondesire.s...@gmail.com> ) wrote: Greetings: The MOSES Team has completed integrating the Nvidia’s PhysX 3.33 physics

Re: [Opensim-dev] PhysX vs. BulletSim vs. ODE

2016-02-03 Thread Cinder Roxley
ulator and your viewer. It’s hardly a viewer limitation. --  Cinder Roxley Sent with Airmail ___ Opensim-dev mailing list Opensim-dev@opensimulator.org http://opensimulator.org/cgi-bin/mailman/listinfo/opensim-dev

Re: [Opensim-dev] OpenSim - New Mumble/Murmur Module

2016-01-15 Thread Cinder Roxley
already been invested in this. --  Cinder Roxley Sent with Airmail On January 15, 2016 at 1:24:16 PM, Terry Ford (te...@digiworldz.com <mailto:te...@digiworldz.com> ) wrote: Hello Melanie, The links I have to the code can be found here... This is the code found on Cinder's bitbucket a

Re: [Opensim-dev] MOSES Pre-release of PhysX Integration Code

2016-01-05 Thread Cinder Roxley
It violates the license agreement with Nvidia. PhysX SDK may only be distributed in "object code form and only as fully integrated into Physics Applications."  --  Cinder Roxley Sent with Airmail ___ Opensim-dev mailing list Opensim-dev@

Re: [Opensim-dev] Mono plugin system for viewer

2015-12-07 Thread Cinder Roxley
using. However, there may be other benefits to having libomv available as well. --  Cinder Roxley Sent with Airmail ___ Opensim-dev mailing list Opensim-dev@opensimulator.org http://opensimulator.org/cgi-bin/mailman/listinfo/opensim-dev

Re: [Opensim-dev] Mono plugin system for viewer

2015-12-06 Thread Cinder Roxley
Viewer dev here. This looks very cool! Going to play with it a bit this weekend. I wrote a lua-jit plugin system a few years ago, but never bothered to do anything with it. Thanks for sharing! --  Cinder Roxley Sent with Airmail ___ Opensim-dev mailin

Re: [Opensim-dev] Current Status of OpenSim Git Master

2015-11-22 Thread Cinder Roxley
On November 22, 2015 at 6:28:46 AM, Shy Robbiani (shy.robbi...@gmail.com <mailto:shy.robbi...@gmail.com> ) wrote: I never looked into the details, but why are there so many more warnings under Linux (228) than under Windows (3)? Mono does static analysis during compilation. --  Cinder

Re: [Opensim-dev] [Non-DoD Source] Re: Still on Sim and Phys Frames per Second (FPS)

2015-11-17 Thread Cinder Roxley
ussion on the mailing list.  Singularity removed the lag meter completely six hours ago, fwiw. --  Cinder Roxley Sent with Airmail ___ Opensim-dev mailing list Opensim-dev@opensimulator.org http://opensimulator.org/cgi-bin/mailman/listinfo/opensim-dev

Re: [Opensim-dev] Still on Sim and Phys Frames per Second (FPS)

2015-11-10 Thread Cinder Roxley
g discarded as ‘slow’ because nobody will proactively reach out and file a jira or send an e-mail to us. Linden Lab is very good at communicating their needs with us. They have to be. Third party viewers account for the vast majority of their user base. --  Cinder Roxley Sent w

Re: [Opensim-dev] Still on Sim and Phys Frames per Second (FPS)

2015-11-10 Thread Cinder Roxley
design patterns. I think that’s going to be the only way to outlive Second Life, by becoming a more expansive-use platform than SL ever did. --  Cinder Roxley Sent with Airmail ___ Opensim-dev mailing list Opensim-dev@opensimulator.org http://opensimulator.o

Re: [Opensim-dev] Opensim-dev] Git tags (again)

2015-09-13 Thread Cinder Roxley
On September 13, 2015 at 11:27:38 AM, Ai Austin (ai.ai.aus...@gmail.com) wrote: The r/29250 style sequential labels do provide a way to be able to  identify commits or versions in date order - useful to trace through  changes and identify where problems might have been introduced. It is  also

Re: [Opensim-dev] The Future of Open Simulator(?) (UNCLASSIFIED)

2015-08-13 Thread Cinder Roxley
. Please don’t take any of this as criticism as it is not meant as such. I appreciate all the work that everyone on this project and who is affiliated with it does. --  Cinder Roxley Sent with Airmail___ Opensim-dev mailing list Opensim-dev

Re: [Opensim-dev] Everything that has a beginning has an end

2015-08-09 Thread Cinder Roxley
Thank you for everything you’ve done Justin and best wishes on your new path. Hope to see you around! --  Cinder Roxley Sent with Airmail On August 9, 2015 at 12:38:31 PM, Justin Clark-Casey (jjusti...@googlemail.com) wrote: Hi folks, As some of you may have noticed, my last OpenSimulator

Re: [Opensim-dev] Folder numbers

2015-08-09 Thread Cinder Roxley
AND parentFolderID=---- to change those root folders to the correct folder type. --  Cinder Roxley Sent with Airmail___ Opensim-dev mailing list Opensim-dev@opensimulator.org http://opensimulator.org/cgi-bin/mailman/listinfo/opensim

Re: [Opensim-dev] Folder numbers

2015-08-07 Thread Cinder Roxley
it in the upcoming release. Nicky, I know you watch this list, but I’ve forgotten your e-mail. I can send you a patch for integration in Kokua if you’d like as well. --  Cinder Roxley Sent with Airmail___ Opensim-dev mailing list Opensim-dev

Re: [Opensim-dev] Folder numbers

2015-08-06 Thread Cinder Roxley
for other folks to do some testing too just in case. --  Cinder Roxley Sent with Airmail ___ Opensim-dev mailing list Opensim-dev@opensimulator.org http://opensimulator.org/cgi-bin/mailman/listinfo/opensim-dev

Re: [Opensim-dev] Folder numbers

2015-08-06 Thread Cinder Roxley
when the decision will be taken in core) In the db, it’s stored as type 100, yes, when it is broadcast to the viewer, however, it is sent as type 8 so it will be identified as a System Folder as Oren explained. --  Cinder Roxley Sent with Airmail

Re: [Opensim-dev] language

2015-07-27 Thread Cinder Roxley
, it’s my opinion that internationalization work could begin. --  Cinder Roxley Sent with Airmail On July 27, 2015 at 5:10:52 PM, Michel Beauregard (gim...@yahoo.fr) wrote: opensim has international reaches. Its users, and server sysop are found accross the planet .I wonder if the script

Re: [Opensim-dev] Harvesting code from forks of Opensim

2015-05-27 Thread Cinder Roxley
you’re at it? I’m sure there’s a lot for just one person to do.  --  Cinder Roxley Sent with Airmail___ Opensim-dev mailing list Opensim-dev@opensimulator.org http://opensimulator.org/cgi-bin/mailman/listinfo/opensim-dev

Re: [Opensim-dev] Harvesting code from forks of Opensim

2015-05-26 Thread Cinder Roxley
://www.openhub.net/p/opensimulator/commits/summary --  Cinder Roxley Sent with Airmail___ Opensim-dev mailing list Opensim-dev@opensimulator.org http://opensimulator.org/cgi-bin/mailman/listinfo/opensim-dev

Re: [Opensim-dev] Fitted Mesh on 8.1...... ?

2015-04-27 Thread Cinder Roxley
anyone enlighten me on this topic? Thank you. As far as I know, no server change is needed at all. “Fitted mesh” is the same as rigged mesh but contains 7 more collision bones. I could be wrong though if avatar_lad.xml has anything to do with it in opensim... --  Cinder Roxley Technical

Re: [Opensim-dev] Issues in Running OpenSim on Mac from Source Build

2014-10-09 Thread Cinder Roxley
You’re missing libgdiplus. On Oct 9, 2014, at 6:38 PM, Amit Goel amit.g...@ucf.edu wrote: Dear OpenSim Developers I tried compiling OpenSim from Source in a mac and it compiled but while running ran into following errors : 20:30:14 - [OPENSIM MAIN]: configured log4net using