Re: [Opensim-users] How to eliminate/change avatar 'step' sounds?

2014-08-26 Thread Dr Ramesh Ramloll
Nope, it's there even if Bulletsim is not used. Ramesh On Tue, Aug 26, 2014 at 10:17 AM, James Hughes wrote: > On Sun, 2014-08-24 at 19:11 -0400, Dr Ramesh Ramloll wrote: > > Hello > > I have been wondering if anyone has found a way to eliminate the > > stepping sounds > > when an avatar walks.

Re: [Opensim-users] How to eliminate/change avatar 'step' sounds?

2014-08-26 Thread James Hughes
On Sun, 2014-08-24 at 19:11 -0400, Dr Ramesh Ramloll wrote: > Hello > I have been wondering if anyone has found a way to eliminate the > stepping sounds > when an avatar walks. The sounds could have been better I think but > right now, they are very distracting. I am not sure if it is a viewer > t

Re: [Opensim-users] How to eliminate/change avatar 'step' sounds?

2014-08-25 Thread Chris
In ./bin/assets/CollisionSoundsAssetSet there exists some .ogg files there with various collision sounds. This is just a theory as I've not tried it myself but you may be able to replace the sound(s) there with a sound that is more appealing to you. There are quite a few in that directory thoug

Re: [Opensim-users] How to eliminate/change avatar 'step' sounds?

2014-08-25 Thread Dr Ramesh Ramloll
Got this from Handy Low 'http://jira.phoenixviewer.com/browse/FIRE-3169' So this is a REAL problem and seems it was 'resolved' in Firestorm, Singularity does not allow the footstep sound to be changed as far as I can tell. I will either have to live with this 'machine gun/drum snare' sound ...espec

Re: [Opensim-users] How to eliminate/change avatar 'step' sounds?

2014-08-25 Thread Luisillo Contepomi
El 25/08/2014 a las #4, Dr Ramesh Ramloll escribió: So these sounds are collision sounds? I get them when I walk on the ground. Is there a way to change collision sounds? Right now the collision sounds look very inappropriate ...? In my Singularity this sound is not collision sound is Interfac

Re: [Opensim-users] How to eliminate/change avatar 'step' sounds?

2014-08-25 Thread Eric Riebling
I remember reading that the 'material' setting of prims affects only one thing: the sound that material makes when walked-upon. So you could, for example, make a more metallic clanking sound walking on a 'metal' prim, vs plastic, rubber, wood, glass. I believe these are controlled by the 'ambient

Re: [Opensim-users] How to eliminate/change avatar 'step' sounds?

2014-08-25 Thread Dr Ramesh Ramloll
Hi Toni, So these sounds are collision sounds? I get them when I walk on the ground. Is there a way to change collision sounds? Right now the collision sounds look very inappropriate ...? Ramesh On Mon, Aug 25, 2014 at 10:33 AM, Toni Alatalo wrote: > I don't think it is :) .. perhaps physics is

Re: [Opensim-users] How to eliminate/change avatar 'step' sounds?

2014-08-25 Thread Toni Alatalo
I don't think it is :) .. perhaps physics is somehow working so that you get those collisions sounds when walking? ~Toni On Mon, Aug 25, 2014 at 4:31 PM, Dr Ramesh Ramloll wrote: > Hello there, > I use the latest singularity viewer, have no attachments on, actually my > avatar is totally naked

Re: [Opensim-users] How to eliminate/change avatar 'step' sounds?

2014-08-25 Thread R.Gunther
I dont hear it in my singularity 5617. possible i have disabled that sound ask it in the secondlife singularity group gives you the best change on answhere. I have looked but cannot find the setting. Or i pulled it manual out of some xml file. On 2014-08-25 15:31, Dr Ramesh Ramloll wrote: Hel

Re: [Opensim-users] How to eliminate/change avatar 'step' sounds?

2014-08-25 Thread Dr Ramesh Ramloll
Hello there, I use the latest singularity viewer, have no attachments on, actually my avatar is totally naked. I recorded the sound I hear when I walk https://drive.google.com/file/d/0BzJSjn_qBXGaVHU4MUZzMVBKUkk/edit?usp=sharing Is this normal? If this is normal, then it's pretty sad. Ramesh On M

Re: [Opensim-users] How to eliminate/change avatar 'step' sounds?

2014-08-24 Thread Luisillo Contepomi
Hello Dr. Ramloll, I've never had sound in steps. I have collisions sounds but never "steps sounds". Can be a script in the shoes . I am using Firestorm and Singularity What viewer are you using? and look in shoes if you have a script. Best regards, Luisillo El 25/08/2014 a las #4, Dr Ramesh

[Opensim-users] How to eliminate/change avatar 'step' sounds?

2014-08-24 Thread Dr Ramesh Ramloll
Hello I have been wondering if anyone has found a way to eliminate the stepping sounds when an avatar walks. The sounds could have been better I think but right now, they are very distracting. I am not sure if it is a viewer thing as well. Any help is welcome. Is there a way to change the current o