Re: [opensource-dev] Performance: 100%-150% increase in rendering

2010-08-03 Thread Dzonatas Sol
Hi, I understand your leading question. It leads me to the conclusion that we should allow public Second Life Groups to automatically allow or disallow features within the client viewer architecture. That probably doesn't make sense unless you read the source, yet there are so many people tha

[opensource-dev] Open Source meeting 08-03

2010-08-03 Thread Oz Linden (Scott Lawrence)
Merov is on vacation this week and next, and I am unfortunately tied up this afternoon so neither of us will be available to host the Hippotropolis meeting today. By all means feel free to hold it without us. ___ Policies and (un)subscribe informat

Re: [opensource-dev] The avatar name on the login screen in Viewer 2.

2010-08-03 Thread Marine Kelley
Hi Suezanne, you may want to look at the method LLPanelLogin::setFields() in newview/llpanellogin.cpp Marine On 3 August 2010 06:31, SuezanneC Baskerville wrote: > Where is the remembered username stored, where is read and written in the > source code, and how do you make it not appear on your

Re: [opensource-dev] Performance: 100%-150% increase in rendering

2010-08-03 Thread Dzonatas Sol
Was just thinking of a secondary proof to this. This should be helpful to traditional physicist: Dark Liquid Crystal. The significant thing to note is how light "slows" or "refracts" as noted by dark matter... when taken to a substate. On that note... it's not for me to "doctor" the Rx, and I k

[opensource-dev] Performance: 100%-150% increase in rendering

2010-08-03 Thread Dzonatas Sol
Hi, I believe I found another solution. In my research as I optimized graphics routines in the viewer, I achieved between 100% to 150% increase in rendering performance. To be fair, I reported as "up to 100%". There overall frame loop has many tasks, so keep that in mind that overall performa

Re: [opensource-dev] Missing artwork and library files.

2010-08-03 Thread Henri Beauchamp
On Wed, 7 Jul 2010 16:57:47 +0200, Aleric Inglewood wrote: > I'm trying to update the wiki on how to build the viewer (on linux). > I noted that it requires you to download files that don't exist. > This was reported before on SNOW-604 but still not restored by Linden Lab. > > The only right way

Re: [opensource-dev] 1.4 Showstopper: Reopened: VWR-9475

2010-08-03 Thread Henri Beauchamp
On Tue, 3 Aug 2010 01:24:48 +0200, Aleric Inglewood wrote: > Hi Brian, > > doc/asset_urls.txt contains the line > > SLASSET_ART= > http://automated-builds-secondlife-com.s3.amazonaws.com/oss-viewer/export/slviewer-artwork-oss-viewer-1.23.4.0.zip > > Downloading that and checking it with unzip -