Re: [opensource-dev] Option to send notices to email even when online

2010-09-19 Thread Frans
I think a rephrased jira might be in place, I don't care if it goes to email or some other solution is made. *As a user I would like to have easier, more robust, access to all group notices of the groups I'm in. *Solutions: 1) have a option to always send them to email, even when online. (easiest)

Re: [opensource-dev] May I ask the reasoning of something?

2010-09-19 Thread Erin Mallory
I really thought there had been others. I think i might have even created one at one point, but i could not find it. so i made a new one: http://jira.secondlife.com/browse/VWR-23098 > Date: Sat, 18 Sep 2010 23:26:27 -0700 > Subject: Re: [opensource-dev] May I ask the reasoning of something

Re: [opensource-dev] User Story: Improved Cache

2010-09-19 Thread Argent Stonecutter
On 2010-09-18, at 20:57, Altair Sythos Memo wrote: > On Sat, 18 Sep 2010 20:53:21 -0500 > Argent Stonecutter wrote: >> On 2010-09-17, at 12:51, Altair Sythos Memo wrote: >>> There aren't tools to assure to an agent him cached texture is still >>> one cached the teleport before... >> Not needed. T

Re: [opensource-dev] User Story: Improved Cache

2010-09-19 Thread Tateru Nino
On 20/09/2010 12:17 AM, Argent Stonecutter wrote: > On 2010-09-18, at 20:57, Altair Sythos Memo wrote: >> On Sat, 18 Sep 2010 20:53:21 -0500 >> Argent Stonecutter wrote: >>> On 2010-09-17, at 12:51, Altair Sythos Memo wrote: There aren't tools to assure to an agent him cached texture is sti

[opensource-dev] Question about the Too Many Open Files problem

2010-09-19 Thread Ponzu
I have been pursuing this for awhile. I am wondering if I am the only one experiencing it? Could others with the same problem let me know so that I don't feel so lonely 8-) Problem: - On Mac, open Console and then open the system.log. - Open Viewer2 Dev (any version since Beta). Viewer2 R

[opensource-dev] Anti-aliasing problem

2010-09-19 Thread Ponzu
There are various complaints about AA not working. Some of them complain it causes an immediate crash (me for example 8-). Is anyone looking at SNOW-198 or VWR-13286, for example? It appears an assertion is failing. Maybe it is not needed or backwards or something (easy fix). User story: When

Re: [opensource-dev] Question about the Too Many Open Files problem

2010-09-19 Thread leliel
I have exactly the same problem, except I'm using linux and my ulimit is 1024. When I have http-textures enabled and I teleport the open files hover around 850-950 with the viewer intermittently running out of file descriptors. This causes about 1/3 of the http connections to time out, presumably w

Re: [opensource-dev] alternative design panels

2010-09-19 Thread Hitomi Tiponi
>I hope that some TPV developers provide us with alternatives to kludgily >modified, poorly designed panels for groups, profiles, inventory, etc Try looking at the StarLight skin for the viewer if you want some redesigned profile panels (and lots of other goodies) - details at http://wiki.second

Re: [opensource-dev] Externally controllable viewers?

2010-09-19 Thread Ponzu
A simple example of alternative input features might be Speech-to-Text for the chat bar and for IMs. This for people for whom typing is hard and spech is easier. Or Text-to-speech for those who have a hard time reading. On Sat, Sep 18, 2010 at 9:19 PM, Vex Streeter wrote: > No - avatar mot

Re: [opensource-dev] Anti-aliasing problem

2010-09-19 Thread Ponzu
FYI. > Is anyone looking at SNOW-198 or VWR-13286, for example? It appears an > assertion is failing. Maybe it is not needed or backwards or something > (easy fix). > > > So, I looked at the code. The assertion occurs three times in llimagegl.cpp. it sort of looked like the assertions don't d

Re: [opensource-dev] User Story: Improved Cache

2010-09-19 Thread Argent Stonecutter
On 2010-09-19, at 09:21, Tateru Nino wrote: > On 20/09/2010 12:17 AM, Argent Stonecutter wrote: >> On 2010-09-18, at 20:57, Altair Sythos Memo wrote: >>> On Sat, 18 Sep 2010 20:53:21 -0500 >>> Argent Stonecutter wrote: On 2010-09-17, at 12:51, Altair Sythos Memo wrote: > There aren't tool

Re: [opensource-dev] User Story: Improved Cache

2010-09-19 Thread Oz Linden (Scott Lawrence)
On 2010-09-19 10:21, Tateru Nino wrote: > I believe he was referring to the fact that a UUID does not always refer > to the same inworld object. There are instances where an object UUID > will be used more than once. Those would be bugs, by definition.

Re: [opensource-dev] User Story: Improved Cache

2010-09-19 Thread Ponzu
On Sun, Sep 19, 2010 at 1:49 PM, Oz Linden (Scott Lawrence) wrote: >  On 2010-09-19 10:21, Tateru Nino wrote: >> I believe he was referring to the fact that a UUID does not always refer >> to the same inworld object. There are instances where an object UUID >> will be used more than once. > > > Th

Re: [opensource-dev] User Story: Improved Cache

2010-09-19 Thread Daniel Smith
On Sun, Sep 19, 2010 at 12:12 PM, Ponzu wrote: > > True. But there are actually UUID algorithms that accept a very low > probability of repeating a UUID. > LL cant afford to have repeats. It would break a lot. http://wiki.secondlife.com/wiki/UUID -- Daniel Smith - Sonoma County, California

Re: [opensource-dev] User Story: Improved Cache

2010-09-19 Thread Tateru Nino
On 20/09/2010 3:49 AM, Oz Linden (Scott Lawrence) wrote: >On 2010-09-19 10:21, Tateru Nino wrote: >> I believe he was referring to the fact that a UUID does not always refer >> to the same inworld object. There are instances where an object UUID >> will be used more than once. > > Those would

Re: [opensource-dev] User Story: Improved Cache

2010-09-19 Thread Kelly Linden
On Sun, Sep 19, 2010 at 12:53 PM, Tateru Nino wrote: > > > On 20/09/2010 3:49 AM, Oz Linden (Scott Lawrence) wrote: > >On 2010-09-19 10:21, Tateru Nino wrote: > >> I believe he was referring to the fact that a UUID does not always refer > >> to the same inworld object. There are instances whe

[opensource-dev] User Story: Improved Cache

2010-09-19 Thread Argent Stonecutter
> On 2010-09-19, at 12:49, Oz Linden (Scott Lawrence) wrote: >> On 2010-09-19 10:21, Tateru Nino wrote: >> >> I believe he was referring to the fact that a UUID does not always refer >> to the same inworld object. There are instances where an object UUID >> will be used more than once. > >> > Th

Re: [opensource-dev] Question about the Too Many Open Files problem

2010-09-19 Thread Vex Streeter
HTTP textures seems to make an already bad situation worse. A very large number of the open files I see on Linux are fonts: I've seen up to 20 FDs pointing to the same font file - I typically run under linux with a ulimit of 2048 to avoid the issue. I see similar things on Windows (7) but

[opensource-dev] Userstory

2010-09-19 Thread Erin Mallory
As a User, , I want to be able to easily identify kids, and better land and viewer controls to automatically mute (both text and voice), eject, ban, and send home anyone not age and id verified by DEFAULT. (I'd also like to be able to have my Linden homes be on adult parcels as well!)

Re: [opensource-dev] Question about the Too Many Open Files problem

2010-09-19 Thread Brandon Husbands
I think the issue may be with slplugin, though i am not sure yet.. As its starting to be used quite a bit. And every media / external webbased thing loads up a plugin. My Wifes machine at one time had like 23 slplugins running. Who knows how many threads. Ill have to peek atthe code to proove t

Re: [opensource-dev] User Story: Improved Cache

2010-09-19 Thread Aidan Thornton
On 9/19/10, Argent Stonecutter wrote: > Perhaps Tateru was referring to the prim data changing (eg, geometry) while > the prim UUID stays the same. I don't think the viewer makes any assumptions > about prims being unchanged from session to session, so that's not something > that would need to be

Re: [opensource-dev] User Story: Improved Cache

2010-09-19 Thread Sythos
On Sun, 19 Sep 2010 13:16:25 -0700 Kelly Linden wrote: > * Rezed objects are given a new UUID (though they will still > reference the 'original asset id' for some internal tracking server > side) yes but cache was hinted for etxtures, what happen to same textures copied or shared to others? I

Re: [opensource-dev] User Story: Improved Cache

2010-09-19 Thread Kelly Linden
On Sun, Sep 19, 2010 at 3:27 PM, Altair Sythos wrote: > On Sun, 19 Sep 2010 13:16:25 -0700 > Kelly Linden wrote: > > > > * Rezed objects are given a new UUID (though they will still > > reference the 'original asset id' for some internal tracking server > > side) > > yes but cache was hinted for

Re: [opensource-dev] User Story: Improved Cache

2010-09-19 Thread Kelly Linden
On Sun, Sep 19, 2010 at 3:13 PM, Aidan Thornton wrote: > On 9/19/10, Argent Stonecutter wrote: > > Perhaps Tateru was referring to the prim data changing (eg, geometry) > while > > the prim UUID stays the same. I don't think the viewer makes any > assumptions > > about prims being unchanged from

Re: [opensource-dev] Externally controllable viewers?

2010-09-19 Thread Dzonatas Sol
Hi, Have a look at SNOW-375. It sounds like what you want. Also see Icesphere, which uses SNOW-375 to create detach windows and chat. It also supports remote chat sessions to the viewer... for multiple windows or multiple home computers. Vex Streeter wrote: > Who's currently working on d

Re: [opensource-dev] Userstory

2010-09-19 Thread Obsidian Kindragon
Having a better way to identify in a profile whether it is age verified or not is a good idea, but I don't think the "default" and "automatic" actions requested should be in a viewer. Not all unverified users are kids, and treating them automatically as minors and muting or blocking them is no

Re: [opensource-dev] Externally controllable viewers?

2010-09-19 Thread Vex Streeter
Awesome! This looks like very much like what I want! Cheers, Vex On 9/19/2010 6:19 PM, Dzonatas Sol wrote: > Hi, > > > Have a look at SNOW-375. It sounds like what you want. > > Also see Icesphere, which uses SNOW-375 to create detach windows and > chat. It also supports remote chat sess

Re: [opensource-dev] Ack. I need a little help.

2010-09-19 Thread Ponzu
Never mind, figured out a fix. For some reason, gcc-4.0 was not in my PATH. It is in /Developer/usr/bin, so I added that to my Path. develop.py seems to work now (fingers crossed). On Sun, Sep 19, 2010 at 4:41 PM, Lee Sailer wrote: > Trying to set up another hg repository from scratch, I am st