SSLv3 was disabled because it’s exploitable!
https://www.us-cert.gov/ncas/alerts/TA14-290A
On June 5, 2018 at 4:05:36 PM, Kadah Coba (kadah.c...@gmail.com) wrote:
On 6/4/2018 10:41 PM, Dahlia Trimble wrote:
> I can't believe that Apple will remove an API that so many
> applications use.
I've see
On 6/4/2018 10:41 PM, Dahlia Trimble wrote:
> I can't believe that Apple will remove an API that so many
> applications use.
I've seen Apple do worse in the past with less warning.
Apple disabled SSLv3 by default in iOS 9 and an OSX update (maybe around
10.11, can't remember) without warning. T
But Vulkan bears virtually no resemblance to OpenGL. Some might consider it
next generation OpenGL but it's really a whole new API, based on "Mantle"
from AMD. It's also much more difficult to use than OpenGL and requires
more systems programming expertise than typical graphics oriented APIs.
It's
On Mon, 4 Jun 2018 22:41:48 -0700, Dahlia Trimble wrote:
> But seriously, perhaps LL should consider writing a new viewer with a
> modern, API-agnostic rendering layer. OpenGL is stagnant on just about
> every platform now.
OpenGL is not stagnant (v4.6 dates only from July 2017): it is simply
mat
On Mon, 4 Jun 2018 15:25:55 -0700, Kadah Coba wrote:
> So just heard about this, not sure if this was known about before this.
> https://developer.apple.com/macos/whats-new/
>
> "Apps built using OpenGL and OpenCL will continue to run in macOS 10.14,
> but these legacy technologies are deprecate