Re: [opensource-dev] Replacement for QuickTime media plugin - a straw man proposal

2016-06-04 Thread Argent Stonecutter
> • Ask for help from open source developer community to create a > version for Linux using LibVLC Since Linux currently doesn’t use Quicktime, why doe it need to be converted? ___ Policies and (un)subscribe information available here:

Re: [opensource-dev] Viewer Tools Upgrades - with a call for help

2015-02-07 Thread Argent Stonecutter
On 2015-02-07, at 16:24, Cinder Roxley cin...@alchemyviewer.org wrote: On February 7, 2015 at 3:13:31 PM, Oz Linden (Scott Lawrence) (o...@lindenlab.com) wrote: On 2015-02-06 16:12 , Cinder Roxley wrote: It would simply things greatly to remove lscript from the viewer completely, thereby

Re: [opensource-dev] Is the Cocoa project still alive ?

2013-05-11 Thread Argent Stonecutter
On 2013-05-11, at 12:15, Laurent Bechir laurent.bec...@madonie.org wrote: I haven't seen any new build of the Cocoa Project viewer since 02-28, and the last one freezes on startup on my Macbook Air with Mountain Lion 10.8.3. I think replacing the arguments.txt file with the one from the

[opensource-dev] Cocoa Project Viewer

2013-02-24 Thread Argent Stonecutter
Where should I report bugs in the Cocoa Project Viewer? On a MBP running Snow Leopard with an 800 pixel high display, the window is taller than the screen and can't be shrunk, even by editing the NS window size settings in the .plist file. This makes it unusable on that laptop. Other than

Re: [opensource-dev] BUG-1610: Current development source does not build with glibc 2.17

2013-02-09 Thread Argent Stonecutter
On 2013-02-09, at 15:40, Cinder Roxley cin...@cinderblocks.biz wrote: Here's a better fix than the other one I posted earlier… Don't use extern C. That... shouldn't work, unless it's generating C++ code in lex/yacc/bison/whatever. ___ Policies and

Re: [opensource-dev] Rebuilding Breakpad

2012-11-11 Thread Argent Stonecutter
Shouldn't builds be based on build rules, and not on tweaks in the application? On 2012-11-11, at 12:06, Nicky Perian nickyper...@yahoo.com wrote: I saw some message list traffic on the cmake list about the newer cmake versions having some lion behavior tweaks.

Re: [opensource-dev] Formal Animation Set Replacer

2012-11-03 Thread Argent Stonecutter
I think the requirement for this is somewhat overstated, and I hope that LL does not include any such function in the viewer. A well written LSL based AO has very little overhead, because it can get by with fairly slow timers by using control inputs to detect state changes. Even the somewhat

Re: [opensource-dev] Review Request: Put the viewer version into marker files, and report errors only when the version matches

2012-11-02 Thread Argent Stonecutter
On 2012-11-01, at 21:30, Ricky kf6...@gmail.com wrote: Well, all I have is anecdotal evidence from my own family of four, everyone an SL user: we all keep multiple versions of the SL viewer, and even a few TPVs, on our machines. If one viewer crashes it's more often that the person it

Re: [opensource-dev] Monospace ASCII-art font

2012-10-27 Thread Argent Stonecutter
Full Unicode, I would hope! On 2012-10-27, at 18:08, gistya gmail gis...@gmail.com wrote: I'd like to help work on a monospace font option with IBM PC ASCII box drawing characters for use in notecards and settext. Notecards would get a simple checkbox at the bottom to toggle between

Re: [opensource-dev] feature suggestion: make doubleclick navigation more immersive

2012-09-21 Thread Argent Stonecutter
User story: I would love to be able to set waypoints like in Everquest for mouse navigation. It's not too confusing, I don't know how many people played Everquest but they were all able to figure it out. ___ Policies and (un)subscribe information

Re: [opensource-dev] Talk/shout circles on minimap, lost in the cracks?

2012-05-09 Thread Argent Stonecutter
On 2012-05-08, at 11:27, Oz Linden (Scott Lawrence) wrote: No... the user experience folks decided that the minimap was confusing enough and that the circles made it worse. o_O ___ Policies and (un)subscribe information available here:

Re: [opensource-dev] allowing client side AO's to swtich with outfits

2012-04-16 Thread Argent Stonecutter
On 2012-04-16, at 00:50, Erin Mallory wrote: Why would it need to be in the inventory taking up space when it would ONLY do the same thing that either of these options do? I have over 300 outfits, each with their own set of AO choices... maybe 15 or 20 different sets of AOs depending on the

Re: [opensource-dev] allowing client side AO's to swtich with outfits

2012-04-15 Thread Argent Stonecutter
On 2012-04-15, at 12:13, Erin Mallory wrote: 1) Allow outfit folders and AO sets to be able to share a hotkey so that pressing that hotkey will both equip the outfit and activate the AO 2) Script in a right click menu option at the outfit folder level that asks if you want to link an AO

Re: [opensource-dev] Tutorial needed on TPV viewer-side AOs

2012-04-14 Thread Argent Stonecutter
On 2012-04-13, at 12:17, Zi Ree wrote: Am Freitag, 13. April 2012, 18:35:00 schrieb Adeon Writer: Alright, here's some features that, if missing, *someone* would complain: All of your requirements are present in the Firestorm viewer side AO. Only because he forgot to include the extremely

Re: [opensource-dev] Tutorial needed on TPV viewer-side AOs

2012-04-14 Thread Argent Stonecutter
On 2012-04-13, at 18:05, Kadah wrote: I believe FS's was designed to mimic the ZHAO II hud, it even uses its config notecards. Franimation Overrider is a new one to me. Franimation is what ZHAO was originally based on. ___ Policies and (un)subscribe

Re: [opensource-dev] Tutorial needed on TPV viewer-side AOs

2012-04-14 Thread Argent Stonecutter
On 2012-04-13, at 20:28, Ziggy Puff wrote: Agreed, for purely selfish reasons. I hope LL adds new LSL functions that enable AO features / performance / scalability that is impossible today. Then someone else will write the next ubiquitous AO, and I will eventually stop getting the Your walk

Re: [opensource-dev] Tutorial needed on TPV viewer-side AOs

2012-04-13 Thread Argent Stonecutter
On 2012-04-13, at 00:09, Adeon Writer wrote: Wouldn't a new inventory item type make most sense? That way it could be put in with any outfit folder or packaged with sold avatars. For a LL-provided feature, yes. I was still disappointed when TPVs didn't implement something like an AO

Re: [opensource-dev] Tutorial needed on TPV viewer-side AOs

2012-04-12 Thread Argent Stonecutter
The overhead of a conservative scripted AO is pretty low, and the ability to switch AOs by wearing an asset (attaching the AO HUD) means that I can have appropriate AOs for each of my avatars and outfits without having to tweak my client settings each time I jump from kangaroo to grasshopper to

Re: [opensource-dev] View on Lion

2012-02-01 Thread Argent Stonecutter
For that matter, what is the status of Lion, period. OS Xista? Or is it ok? OS X Vista. Definitely. ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to

Re: [opensource-dev] Review Request: STORM-1793 1) Treat all mini-map altitudes above 1020 m as the same height 2) Improve z-level accuracy

2012-01-27 Thread Argent Stonecutter
How about reducing the vertical resolution of the packet by 4? ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges

Re: [opensource-dev] FUI project just out - no more sidebar

2011-10-20 Thread Argent Stonecutter
On 2011-10-20, at 12:23, Kadah wrote: To me local chat is the same since 2.0, except now the local chat log and chat bar panels are in the same floater. I agree that it should be a stopper, but I have thought since 2.0 beta. I don't use the local chat log, I use the chat overlay.

Re: [opensource-dev] FUI project just out - no more sidebar

2011-10-19 Thread Argent Stonecutter
On 2011-10-18, at 21:09, Geenz wrote: I can't be the only one who thinks that window management needs to be re-thought for FUI. As it stands, it seems as if that actually took a step backwards. One thing that's an immediate show-stopper for me: chat as a separate floater. After all the

Re: [opensource-dev] Review Request: Allow objects to have 99.99% max hollow for default hollow shape.

2011-07-16 Thread Argent Stonecutter
On 2011-07-11, at 23:05, Dahlia Trimble wrote: One thing I noticed while coding collision geometry for OpenSimulator is as hollow is increased and prims are twisted or otherwise manipulated such that the hollow shape doesnt exactly follow the outer shape, the probability increases that

Re: [opensource-dev] Review Request: Allow objects to have 99.99% max hollow for default hollow shape.

2011-07-16 Thread Argent Stonecutter
On 2011-07-12, at 14:57, Boroondas Gupte wrote: I think by ticket, Vadim meant the jira issue. I've already left a comment there with a reference to this discussion. Ah, thank you, I added my comment there as well. ___ Policies and (un)subscribe

Re: [opensource-dev] A question/comment about the behavior of auto-pilot camera.

2011-06-25 Thread Argent Stonecutter
On 2011-06-25, at 10:58, Lee ponzu wrote: Maybe we need to think through a more general solution. It occurs to me that llRayCast() is going to make it easier to create scripted route/path finders using simple AI. Some possible useful behaviors... • Go here. • Go here and

Re: [opensource-dev] Adding Neck and Root Attachment Points

2011-06-25 Thread Argent Stonecutter
AOLMe Too/AOL ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges

Re: [opensource-dev] DD Philosophy

2011-06-19 Thread Argent Stonecutter
On 2011-06-17, at 11:41, Hitomi Tiponi wrote: Please no automatic DD - there are two many variables and differing circumstances for it ever to work. Much better to work on other ways of improving fps e.g. selective updating of avatar movement. Me too. At the very least, make it a

Re: [opensource-dev] Review viewer -- draw distance slider

2011-06-12 Thread Argent Stonecutter
I think the icon should be a magnifying glass. ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges

Re: [opensource-dev] Review viewer -- draw distance slider

2011-06-12 Thread Argent Stonecutter
On 2011-06-12, at 10:42, Hitomi Tiponi wrote: Trouble with that is that LL already have that symbol [[magnifying glass]] used for Search and also for Zoom on the World Map, and it isn't really a 'zoom' feature. You're right. Suggestion withdrawn.

Re: [opensource-dev] in-viewer translation is dead soon.

2011-05-29 Thread Argent Stonecutter
On 2011-05-28, at 22:52, a...@skyhighway.com wrote: i don't know if i misunderstood or not, but are you really talking about Google translation services particularly picking on SL access? All the mail sounded to me like it was more of a policy decision at Google affecting everyone everywhere?

Re: [opensource-dev] in-viewer translation is dead soon.

2011-05-29 Thread Argent Stonecutter
On 2011-05-29, at 06:39, Daniel wrote: You didn't read my previous comment apparently. They are NOT shutting off all translations. They are shutting the freestanding translation page in favor of embedded translation web elements within pages. That's not what I read. What I read is

Re: [opensource-dev] Review Request: Change to description for ShowNetStatus in debbug settings.

2011-04-09 Thread Argent Stonecutter
I agree with Boroondas. Viewer and Network Usage is wrong. Either Packet Loss and Bandwidth or simply Network Performance. On 2011-04-05, at 16:55, Boroondas Gupte wrote: This is an automatically generated e-mail. To reply, visit: http://codereview.secondlife.com/r/251/

Re: [opensource-dev] STORM-9 - sharing location and status message to Twitter

2011-03-20 Thread Argent Stonecutter
On 2011-03-20, at 13:43, Opensource Obscure wrote: I just commented STORM-9, that is As a User, I want to share my location and a custom status with friends on Twitter so they can follow what I’m up to in Second Life Thanks for bringing this to my attention. This is not something that belongs

Re: [opensource-dev] Snowstorm 2.6.1 with Advanced and Basic mode

2011-03-20 Thread Argent Stonecutter
I like the suggestion that the basic mode be called something like tourist or introductory or beginners mode. There's just so much stuff that people need to be able to do that it seems to be ruling out, I can't imagine anyone sticking with it for long. Basic implies that someone could actually

Re: [opensource-dev] Snowstorm 2.6.1 with Advanced and Basic mode

2011-03-20 Thread Argent Stonecutter
On 2011-03-20, at 15:04, Da5id Kronfeld wrote: I like tourist, with maybe (eventually 3?) modes: tourist, resident, and creator (or resident-creator). I don't think separating creator like that is a good idea. Everyone in SL is potentially a creator, at every moment, that's what makes it

Re: [opensource-dev] from debug to prefences

2011-01-29 Thread Argent Stonecutter
On 2011-01-24, at 11:25, Erin Mallory wrote: Here's how it would work. We take the existing advanced preferences tab and turn it into a floater activated if you click on where the advanced tab is now. we then bump many of the preferences that are in the debug over. we can do it in kinda a

Re: [opensource-dev] VWR-3156

2011-01-29 Thread Argent Stonecutter
On 2011-01-25, at 03:09, Nexii Malthus wrote: It would be great if the mini bar graphs would make a comeback. But I think they might need some improvement so they can be easier to relate to. Be very careful. The last time they decided to improve them the result was the worthless lag meter.

Re: [opensource-dev] STORM-243 - simulator version notifications

2011-01-19 Thread Argent Stonecutter
On 2011-01-18, at 15:58, Sarah (Esbee) Kuehnle wrote: This is not a feature belongs in the Viewer. If there's more data you want out of llGetEnv(), I'd suggest filing an SVC feature request. fx voice=eeyoreJust wait, next month we'll have someone needing help figuring out why llGetEnv is

Re: [opensource-dev] Pre-processing chat input (was Re: Review Request: STORM-829 Viewer 2 does not parse /me in object Instant Messages

2011-01-13 Thread Argent Stonecutter
On 2011-01-12, at 16:32, Joel Foner wrote: Skype still supports /me... Many of the folks I know use /me regularly, for what it's worth. Skype displays the difference much more obviously, placing the text centered with different styling than normal chat with /me, so it has more emphasis

Re: [opensource-dev] web profiles.

2011-01-12 Thread Argent Stonecutter
On 2011-01-11, at 21:47, Simon Quinnell wrote: How about you specify the security and privacy issues? No-one here is a mind reader. Well, the obvious minor privacy issue is sharing information about your account with sites outside Linden Lab, if only because you're passing cookies and

Re: [opensource-dev] Review Request: VWR-24420: PNG images which specify background color lose alpha layer when imported.

2011-01-11 Thread Argent Stonecutter
On 2011-01-10, at 13:03, Zi Ree wrote: Am Montag 10 Januar 2011 17:34:08 schrieb Ponzu: What if the upload dialog had a check box? [ ] This texture should have an alpha channel. Would it be possible to do this on a per-face basis rather than on texture upload? So people could use

Re: [opensource-dev] STORM-797 and other ideas about LandmarksSLURLS (was Daily Scrum Summary - dec. 23)

2010-12-31 Thread Argent Stonecutter
Why not just paste it into a notecard? On 2010-12-24, at 10:09, Garmin Kawaguichi wrote: - Original Message - From: Opensource Obscure opensourceobsc...@gmail.com To: OpenSource Mailing List opensource-dev@lists.secondlife.com Sent: Friday, December 24, 2010 12:17 PM Subject:

Re: [opensource-dev] Very Strange occurrence...

2010-12-31 Thread Argent Stonecutter
There should be a few fallback strategies like: a) Try to keep the old cache entry. b) Use the normal user name. c) Maybe even use the UUID. But just showing everyone (in the worst case) as ??? really screws things up IMO. Agreed. The TPV I'm using seems to use the Legacy Name if the

Re: [opensource-dev] Convexdecomposition for open source devs

2010-12-31 Thread Argent Stonecutter
On 2010-12-30, at 08:47, WolfPup Lowenhar wrote: That is why I put the link to the sites where the source is hosted so you can check this and the license they are using are full GPL which is compatible with LGPL if I remember correctly. If you use a full GPL component then you have to use

Re: [opensource-dev] Linux 64bit and gstreamer

2010-12-12 Thread Argent Stonecutter
You know what would really help people get over the hump of setting up for building SL? A VMware appliance containing a working SL build environment, for 32 and 64 bit Linux. On 2010-12-12, at 09:02, Aidan Thornton wrote: On 12/12/10, Marc Adored m...@inworlddesigns.com wrote: Awesome I

Re: [opensource-dev] Linux 64bit and gstreamer

2010-12-12 Thread Argent Stonecutter
On 2010-12-12, at 20:03, Mike Chase wrote: On 12/12/2010 04:09 PM, Argent Stonecutter wrote: You know what would really help people get over the hump of setting up for building SL? A VMware appliance containing a working SL build environment, for 32 and 64 bit Linux. Or a KVM/qemu image

Re: [opensource-dev] Arrow Keys Always Move Me

2010-12-04 Thread Argent Stonecutter
See STORM-560 for more details. On 2010-12-03, at 19:48, Glen Canaday wrote: Hey, I'm a little curious - what's the expected behavior of Arrow Keys Always Move Me? I was under the impression that this was meant to cause the arrow keys to be the only movement keys, freeing up the rest

Re: [opensource-dev] ReviewBoard email to this list?

2010-12-03 Thread Argent Stonecutter
On 2010-12-02, at 07:52, Oz Linden (Scott Lawrence) wrote: This will mean a considerable increase in list traffic, I think, since every commit to viewer-development should be reviewed. I think that the increase in transparency of what is happening, and the opportunities for everyone to

Re: [opensource-dev] SL Browsification

2010-11-20 Thread Argent Stonecutter
On 2010-11-18, at 04:06, Opensource Obscure wrote: this is interesting - what exactly is your estimation based upon? Stickman covered it pretty well. Basically, I was comparing concurrency with the number of sims and assumed that a GPU cost about as much as a CPU core to provide... but didn't

Re: [opensource-dev] Files deleted by uninstaller don't appear in Recycle Bin

2010-10-29 Thread Argent Stonecutter
On 2010-10-27, at 09:45, Kent Quirk (Q Linden) wrote: Au contraire. Some people get very upset when an installer leaves any files behind that were created by the program automatically, such as log files. It's simply not true that the uninstaller shouldn't remove anything in the profile -- I

Re: [opensource-dev] Files deleted by uninstaller don't appear in Recycle Bin

2010-10-29 Thread Argent Stonecutter
On 2010-10-27, at 16:33, Zabb65 wrote: My only concern with some of this, is that it eliminates the support teams easy one line answer to everything odd or unexplained. Uninstall and reinstall the client. Good. Replace that with a reset to default settings option in Preferences. If you want

Re: [opensource-dev] Files deleted by uninstaller don't appear in Recycle Bin

2010-10-29 Thread Argent Stonecutter
On 2010-10-29, at 03:23, kow wrote: If that is the case, then Linden should go ahead and ignore the bug as it's caused by the nature of a ~10 year old operating system. A ten year old operating system that is still supported and widely used, more widely used than Vista for sure, and will no

Re: [opensource-dev] Files deleted by uninstaller don't appear in Recycle Bin

2010-10-27 Thread Argent Stonecutter
The uninstaller shouldn't remove ANYTHING in the user's profile, period. It's not being unclear by removing files in the user's profile when it removes files in the Program Files directory, it's simply doing the wrong thing. This has been an ongoing problem for years, I suspect there's a Jira

Re: [opensource-dev] 64 bit pointers

2010-10-24 Thread Argent Stonecutter
On 2010-10-24, at 15:44, Boroondas Gupte wrote: If so the 32-bit app will usually run faster. They do in the HP-UX and Solaris environments, anyway. I've never worked with these two UNIX systems, but I don't think this is generally true. On Linux and Windows, a properly optimized 64-bit

Re: [opensource-dev] Building Alignment Tool by Qarl Fizz

2010-10-23 Thread Argent Stonecutter
On 2010-10-22, at 14:00, Nalates Urriah wrote: Since the code is already written and working by a former Linden, will it be added to the SL Viewer? Qarl's comment that TPVs are free to use it and that his rates for Linden Lab are reasonable imply... not yet. :)

Re: [opensource-dev] Fermi Viewer

2010-10-21 Thread Argent Stonecutter
On 2010-10-20, at 11:21, Daniel Smith wrote: On Wed, Oct 20, 2010 at 2:29 AM, Argent Stonecutter secret.arg...@gmail.com wrote: On 2010-10-18, at 12:08, Daniel Smith wrote: would be better all around.. for the community to say .. hold up.. how to merge the best of 1.x and 2.x remark type

Re: [opensource-dev] Enhanced Script Editor Request

2010-10-21 Thread Argent Stonecutter
On 2010-10-20, at 13:20, malachi wrote: For you windows developers who are using Visual Studio, When you type a function name and get to the ( point of the function it pops a tip up telling you what is needed to complete this function. The SL editor already has this: you just hover the

Re: [opensource-dev] Enhanced Script Editor Request

2010-10-21 Thread Argent Stonecutter
On 2010-10-20, at 18:07, Ricky wrote: lol... That comment reminds me of this (tongue-in-cheek,) graphic representing the learning curves for a variety of common editors: http://blogs.msdn.com/b/steverowe/archive/2004/11/17/code-editor-learning-curves.aspx Pet peeve time: I understand the

Re: [opensource-dev] O.O Display name code DROP!

2010-10-17 Thread Argent Stonecutter
On 2010-10-16, at 22:57, Ricky wrote: Assuming that the order of fields is fixed, a fair assumption as LLSD requires it I believe, then the XSLT isn't so bad, and a prototype has already been made. That depends on the details of the XSL transform tool. Streaming tools preserve order but

Re: [opensource-dev] O.O Display name code DROP!

2010-10-16 Thread Argent Stonecutter
On 2010-10-15, at 16:36, Ricky wrote: All that's needed is a linked XSL stylesheet to make it just as easy to read as the text files were. 1. It's not in XML, it's in notation format. This is a good thing, because... 2. LLSD is really badly designed from the point of XSL transformations.

[opensource-dev] Reflections in SL. Re: Project-MESH viewer

2010-10-16 Thread Argent Stonecutter
On 2010-10-16, at 16:58, leliel wrote: OpenGL has been able to do reflections for a long time now, it's just a very demanding process since you have to render the scene from the point of view of each reflective object in addition to the camera's view point. Older games would cheat and just

Re: [opensource-dev] Reflections in SL. Re: Project-MESH viewer

2010-10-16 Thread Argent Stonecutter
On 2010-10-16, at 17:31, SuezanneC Baskerville wrote: I'd be quite content with mirror surfaces that only, for example, reflected avatars. They had a lot better than that... http://www.sluniverse.com/pics/pic.aspx?id=139865 ___ Policies and

Re: [opensource-dev] Vertex Edit Capability

2010-10-06 Thread Argent Stonecutter
On 2010-10-05, at 12:58, Daniel Smith wrote: One of the most likely starting points I see is the terrain editor. That is a limited mesh editor in itself. That would be... really horrible. The terrain editor only operates on one axis and is extremely hard to use for any kind of precise work.

Re: [opensource-dev] 2.0 Absolute Dealbreaker - script count feature request

2010-10-03 Thread Argent Stonecutter
On 2010-10-02, at 20:47, Kelly Linden wrote: On Sat, Oct 2, 2010 at 4:40 PM, Argent Stonecutter secret.arg...@gmail.com wrote: Could this be applied to LSL scripts as well, since they could be made potentially MUCH smaller? A kilobyte might be enough for a poseball, for example, and even

Re: [opensource-dev] Unity 3D as possible base for future (maybe even official) SL Viewers

2010-10-03 Thread Argent Stonecutter
On 2010-10-03, at 17:39, Reed Steamroller wrote: Run Unity in a VM. Works for me. Run a 3d graphical application in a VM? [insert picture of the Biting Pear of Salamanca here] ___ Policies and (un)subscribe information available here:

Re: [opensource-dev] Simple thing for snapshots?

2010-09-28 Thread Argent Stonecutter
On 2010-09-27, at 13:21, Daniel Smith wrote: I have long thought we should be able to apply tags to inventory items (I even talked with P about this in 2006..) https://jira.secondlife.com/browse/SVC-1406 This suggestion was only restricted to prims in an effort to reduce the ZOMG WASTE

Re: [opensource-dev] Kudos to the Viewer team(s) past

2010-09-25 Thread Argent Stonecutter
On 2010-09-25, at 09:17, Ponzu wrote: I used to do C++ code reviews for HP. I used to work on C++ code at HP. I agree with Lee. ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the

Re: [opensource-dev] User Story: Inventory Sorting

2010-09-23 Thread Argent Stonecutter
On 2010-09-21, at 10:48, Zha Ewry wrote: As a user I want to be able to sort my inventory with tools which embody familiar metaphors from Windows, Mac and Linux file browsers. I expect a folder system which exposes attributes in a familiar fashion and permits sorting of those attributes

[opensource-dev] User Story: Improved Cache

2010-09-19 Thread Argent Stonecutter
On 2010-09-19, at 12:49, Oz Linden (Scott Lawrence) wrote: On 2010-09-19 10:21, Tateru Nino wrote: I believe he was referring to the fact that a UUID does not always refer to the same inworld object. There are instances where an object UUID will be used more than once. Those would be

Re: [opensource-dev] User Story: Improved Cache

2010-09-18 Thread Argent Stonecutter
On 2010-09-17, at 12:51, Altair Sythos Memo wrote: There aren't tools to assure to an agent him cached texture is still one cached the teleport before... Not needed. Textures are static. UUIDs are never re-used. ___ Policies and (un)subscribe

Re: [opensource-dev] J2C fast decoder

2010-09-14 Thread Argent Stonecutter
On 2010-09-13, at 07:22, Leonel Morgado wrote: Notice that old JPG does not support alpha channels (transparency). That means abandoning JPEG2000 would in fact force everyone with a single transparent pixel (even if just corners of round textures) to use lossless PNG for that, which is not

Re: [opensource-dev] Client side scripting.

2010-09-13 Thread Argent Stonecutter
The hard part isn't coming up with an embedded scripting language, it's not even coming up with a secure set of bindings that don't allow for unanticipated side-effects or privilege escalation, it's integrating the scripting engine into an event loop that wasn't designed to have a scripting

Re: [opensource-dev] Plugins/Modular architecture

2010-09-04 Thread Argent Stonecutter
On 2010-09-04, at 14:23, Patnad Babii wrote: Switch to C# and everything become easier to deploy and use TFS for QA and saving sources. If you don't mind a 2-5x performance hit on Windows and an elimination of the Linux and Mac clients. ___

Re: [opensource-dev] Removal of the MultipleAttachments debug settings ?

2010-09-01 Thread Argent Stonecutter
On 2010-08-31, at 22:40, Glen Canaday wrote: Gamers like it broken like it is now, people who SOCIALIZE here (since SL is, in fact, *not* a game... ahem) like it broken the way it's historically been. It wasn't broken historically: it was a prefs setting. Also, gamers don't like it the way it

Re: [opensource-dev] Removal of the MultipleAttachments debug settings ?

2010-08-31 Thread Argent Stonecutter
On 2010-08-30, at 15:39, Suz Dollar wrote: *cough* If the point of this is to make people *want* 2.x a lot of nice tags that say 'to see me properly, use viewer 2.x... I have more attachments than you do' might be a good way to go. If I can't talk without jumping I'm not going to go to

Re: [opensource-dev] This is how Linden Lab treats it's customers...

2010-08-29 Thread Argent Stonecutter
On 2010-08-28, at 23:08, Yoz Grahame wrote: This *was* a serious bug, but fixed over a year ago. Now a premium account in default is merely suspended with the ability to fully restore on payment. A premium account that does not own any land (beyond the basic 512 square meters) should not be

Re: [opensource-dev] This is how Linden Lab treats it's customers...

2010-08-29 Thread Argent Stonecutter
re-opened. On 2010-08-28, at 23:31, Yoz Grahame wrote: On 28 August 2010 21:25, Tigro Spottystripes tigrospottystri...@gmail.com wrote: -BEGIN PGP SIGNED MESSAGE- Hash: SHA512 Please read http://jira.secondlife.com/browse/WEB-2647 Thanks! Resolved. -- Yoz

Re: [opensource-dev] This is how Linden Lab treats it's customers...

2010-08-29 Thread Argent Stonecutter
On 2010-08-29, at 04:24, Marine Kelley wrote: At least the land and inventory are not gone, automatically downgrading to basic would make the lands be abandoned. What if the account doesn't own land, or has nothing but the original 512 square meters in something like a Linden Home? That's

Re: [opensource-dev] This is how Linden Lab treats it's customers...

2010-08-29 Thread Argent Stonecutter
On 2010-08-29, at 04:41, Marc Adored wrote: If you check your email less then 1 time every 37 days I don't even know why you have a premium account on a game you obviously don't play enough to get your monies worth. There are people who have jobs that take them out of communication for

Re: [opensource-dev] This is how Linden Lab treats it's customers...

2010-08-29 Thread Argent Stonecutter
On 2010-08-29, at 09:37, Laurent Bechir wrote: I used to have a premium account once upon a while. Not using it really (no land associated to the account) and being short of money, I didn't renew. The only thing that happened is that I'm back as a basic member now. So I don't see where is

Re: [opensource-dev] separation between login id and publicly visible id(s) (was: display names = the end of 1.x viewers?)

2010-08-23 Thread Argent Stonecutter
On 2010-08-23, at 13:18, Yoz Grahame wrote: As Josh and others have said, one of the things we'd need is a unique secret account identifier. Unfortunately the only existing account datum which might work here is email address, and that's not unique, though we're starting to think that it

Re: [opensource-dev] Draw Distance

2010-08-22 Thread Argent Stonecutter
On 2010-08-22, at 10:14, Lance Corrimal wrote: Am Sunday 22 August 2010 schrieb Marine Kelley: Please be careful not to screw up debug settings that must NOT be changed. Some are capital for the viewer to function normally [...] could someone please elaborate on why those settings even exist

Re: [opensource-dev] display names = the end of 1.x viewers?

2010-08-20 Thread Argent Stonecutter
On 2010-08-19, at 21:42, Bryon Ruxton wrote: Argent, Keep in mind once the feature is implemented: One will be able to choose Captain America with captain.america becoming his unique username. And it wouldn't be fair to prevent anyone else to RP Captain America as his display name. So pick a

Re: [opensource-dev] To Pie or To List

2010-08-19 Thread Argent Stonecutter
On 2010-08-18, at 19:23, Ricky wrote: Furthermore, if I don't have the privileges to return an item the return option should be either removed or grayed out. This is actually a problem in 1.x as well. ___ Policies and (un)subscribe information

Re: [opensource-dev] Please - enough about the CA

2010-08-19 Thread Argent Stonecutter
On 2010-08-19, at 04:09, Gareth Nelson wrote: None of those projects have an agreement that allows proprietary versions I think Qt has LGPL and proprietary licensing now. ___ Policies and (un)subscribe information available here:

Re: [opensource-dev] display names = the end of 1.x viewers?

2010-08-19 Thread Argent Stonecutter
On 2010-08-19, at 14:09, Michael Schlenker wrote: Its a special case of the general case, i didn't check but I'm pretty sure 'Agent Smith' is taken by someone. If it is and you had your way it would not be possible to use that name. Yes. So? The homograph issue needs to be addressed in any

Re: [opensource-dev] Open Viewer Development Announcement

2010-08-18 Thread Argent Stonecutter
On 2010-08-16, at 13:23, Henri Beauchamp wrote: Well, the first improvement to do is to actually revert 80% of the UI to the way v1.23's one was working, especially getting rid of that moronic side bar is its modal tools which impair productivity and user-friendliness... The question is: will

Re: [opensource-dev] the last press release...

2010-06-10 Thread Argent Stonecutter
Thank you both, Oz and Merov, for commenting. To me it seems that if Linden Lab has fewer in-house developers the role of open source contributors will likely be greater. ___ Policies and (un)subscribe information available here:

Re: [opensource-dev] Migrating open development focus to 2.x

2010-05-27 Thread Argent Stonecutter
On 2010-05-27, at 16:50, Oz Linden (Scott Lawrence) wrote: I understand that might leave behind things that the Snowglobe user/dev base wants and that some people are not happy with some elements of 2.x. What I'd like to know is... what needs to happen to make that choice that most people can

Re: [opensource-dev] [POLICY] Configurable HTTP user-agent string

2010-05-07 Thread Argent Stonecutter
On 2010-05-06, at 22:06, Ricky wrote: Also, since this information is /already/ accessible Not if you don't turn streaming media on. ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read

Re: [opensource-dev] [POLICY] Configurable HTTP user-agent string

2010-05-06 Thread Argent Stonecutter
On 2010-05-06, at 01:23, Ricky wrote: How can that be a source of correlation, unless you are using a viewer that has a userbase of one (yourself and your alts)? When you're gathering information on someone for tracking purposes you don't need certainty. Even a viewer with a few percent of

Re: [opensource-dev] [POLICY] Configurable HTTP user-agent string

2010-05-06 Thread Argent Stonecutter
On 2010-05-06, at 08:59, Tateru Nino wrote: Would something like llDetectedViewerCaps() that returned a well-defined, yet open, capabilities string be potentially more useful than just asking for the brand of the viewer? So long as you have to approve (or pre-approve) them, with notification

Re: [opensource-dev] [POLICY] Configurable HTTP user-agent string

2010-05-06 Thread Argent Stonecutter
On 2010-05-06, at 11:51, Tigro Spottystripes wrote: Then you just set your user-agent string to something generic Yes, I'm a paranoid nut who knows to do that. I know to opt out. Most people don't. Which is why any capability like this needs to be opt-in.

Re: [opensource-dev] [POLICY] Configurable HTTP user-agent string

2010-05-05 Thread Argent Stonecutter
On 2010-05-05, at 14:57, Bryon Ruxton wrote: Can't we just get an additional AGENT_VIEWER flag via llGetAgentInfo? Let's not. ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the

Re: [opensource-dev] [POLICY] Configurable HTTP user-agent string

2010-05-05 Thread Argent Stonecutter
On 2010-05-05, at 16:34, Tigro Spottystripes wrote: That would open lots of possibilities It would open up all kinds of cans of worms. ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read

Re: [opensource-dev] Banning by client

2010-05-03 Thread Argent Stonecutter
On 2010-05-02, at 17:01, Skills Hak wrote: The people with bad reviews are mostly copybotters who have been banned by the system and are coming up with crazy quicktime hack theories, Dekadance Mint isn't even in search any more. You could eliminate the crazy quicktime hack theories if you

Re: [opensource-dev] Banning by client

2010-05-01 Thread Argent Stonecutter
On 2010-05-01, at 17:53, Glen Canaday wrote: Me too, but I don't think it's against TOS. A sim owner can do what a sim owner wants, and if it's to trust client/copybot detection to an inworld device they didn't make themselves, that's not against the rules afaik. Of course, I'm completely

Re: [opensource-dev] Where has Spare time gone in 2.0 ?

2010-04-25 Thread Argent Stonecutter
On 2010-04-25, at 06:34, Carlo Wood wrote: On Sun, Apr 25, 2010 at 08:38:16AM +0200, Marine Kelley wrote: Besides this entry is not even sent by the sim, it is calculated by the viewer as (22.5 - net - physics - sim - agent - images - script), unless I'm mistaken. It would be rather easy

Re: [opensource-dev] ParcelAccessListReply packets have no reliable end of list indication?

2010-04-20 Thread Argent Stonecutter
On 2010-04-19, at 19:42, Joshua Bell wrote: That's a completely different issue. The lower level transport protocol guarantees reliable delivery of certain types of messages - packets are ack'd and resent if missed. 1. Are these messages actually being handled by that mechanism? 2. I have

Re: [opensource-dev] ParcelAccessListReply packets have no reliable end of list indication?

2010-04-19 Thread Argent Stonecutter
On 2010-04-19, at 13:46, Joshua Bell wrote: It is certainly the case that several request/response-type messages do not have a way of signaling that all of the data was sent. This arose from thinking of the protocol in a purely viewer-centric way, i.e. if the viewer was populating a list

  1   2   >