Re: [opensource-dev] OSX 10.8 / Xcode 4.5 compile support (wasReview Request: patch potential memory leak in llgl.h)

2012-09-20 Thread gistya gmail
On Sep 20, 2012, at 12:33 AM, Geenz Spad wrote: > The patch still uses Carbon functionality that could be removed in an SDK > update, just functionality that hasn't been removed as of yet (creating > HIViews that use Cocoa views, for example). So while it works now, there's > no guarantee that

Re: [opensource-dev] OSX 10.8 / Xcode 4.5 compile support (wasReview Request: patch potential memory leak in llgl.h)

2012-09-20 Thread Geenz Spad
The patch still uses Carbon functionality that could be removed in an SDK update, just functionality that hasn't been removed as of yet (creating HIViews that use Cocoa views, for example). So while it works now, there's no guarantee that it'll work under the next OS X version, which is likely

Re: [opensource-dev] OSX 10.8 / Xcode 4.5 compile support (wasReview Request: patch potential memory leak in llgl.h)

2012-09-20 Thread gistya gmail
On Sep 19, 2012, at 2:39 PM, Arrehn Oberlander wrote: > I couldn't help but notice this blurb at the end. Did you need to make > any adjustments to base viewer-dev dependent packages / cmake /. other > in order to build with XCode 4.5.x? I found this diff to patch llWindow to compile with a 10.7

Re: [opensource-dev] OSX 10.8 / Xcode 4.5 compile support (wasReview Request: patch potential memory leak in llgl.h)

2012-09-19 Thread Geenz Spad
It's possible that they're building with an older version of Xcode that still supported the 10.6 SDK that doesn't do a version check under 10.8. There's also a method to install Xcode 3.2.6 and compile with autobuild using it. To successfully compile with Xcode 4.5, you pretty much need to rew

[opensource-dev] OSX 10.8 / Xcode 4.5 compile support (wasReview Request: patch potential memory leak in llgl.h)

2012-09-19 Thread Arrehn Oberlander
On Wed, Sep 19, 2012 at 11:58 AM, gistya eusebio wrote: > > I did compile this with OS X 10.8 as a build target successfully. > I couldn't help but notice this blurb at the end. Did you need to make any adjustments to base viewer-dev dependent packages / cmake /. other in order to build with XCo