Re: [opensource-dev] Quicktime on Mac

2016-06-16 Thread Geir Nøklebye
1. Re: Quicktime on Mac (Oz Linden (Scott Lawrence)) > 2. Re: Quicktime on Mac (Cinder Roxley) > > > -- > > Message: 1 > Date: Wed, 15 Jun 2016 09:22:22 -0400 > From: "Oz Linden (Scott Lawrence)" > Sub

Re: [opensource-dev] Quicktime on Mac

2016-06-15 Thread Cinder Roxley
On June 15, 2016 at 7:22:27 AM, Oz Linden (Scott Lawrence) (o...@lindenlab.com ) wrote: On 2016-06-13 18:18 , Cinder Roxley wrote: Hello, As the replacement of quicktime was being discussed here recently, I’m just checking out Xcode 8 and Quicktime has been complete

Re: [opensource-dev] Quicktime on Mac

2016-06-15 Thread Oz Linden (Scott Lawrence)
On 2016-06-13 18:18 , Cinder Roxley wrote: Hello, As the replacement of quicktime was being discussed here recently, I’m just checking out Xcode 8 and Quicktime has been completely removed from macOS 10.12 SDK. Haven’t installed Sierra yet to see, but there’s a good chance the plugin is broke

[opensource-dev] Quicktime on Mac

2016-06-13 Thread Cinder Roxley
Hello, As the replacement of quicktime was being discussed here recently, I’m just checking out Xcode 8 and Quicktime has been completely removed from macOS 10.12 SDK. Haven’t installed Sierra yet to see, but there’s a good chance the plugin is broken in it. (You certainly can’t compile.) This

Re: [opensource-dev] Quicktime

2016-04-21 Thread Henri Beauchamp
On Thu, 21 Apr 2016 19:45:29 +0200, Nicky D. wrote: > But when we're already on the topic of codecs and licenses, I think fmodex > might fall into the same category. It can decode MP3 and does not come > with a license for it: http://www.fmod.org/mp3license/ As I understand it, the phrases "Licen

Re: [opensource-dev] Quicktime

2016-04-21 Thread Nicky D.
> > So it's not an obstacle but merely a limitaion. Note also that the CEF > plugin will be faced with the *exact same* patent issues if it is to be > used in place of the QuickTime plugin to play video and audio media files > (which, like I explained and what you agreed with, is just "YUCK !" :-D

Re: [opensource-dev] Quicktime

2016-04-21 Thread Henri Beauchamp
Not wanting to enter a sterile argument about borderline topics, but: On Thu, 21 Apr 2016 16:27:07 +, Cinder Roxley wrote: > These distributions either do not include the patented video formats or > provide them in source form for building. This is addressed in gstreamer’s* > documentation: >

Re: [opensource-dev] Quicktime

2016-04-21 Thread Cinder Roxley
On April 21, 2016 at 9:39:31 AM, Henri Beauchamp (sl...@free.fr ) wrote: On Thu, 21 Apr 2016 13:18:37 +, Cinder Roxley wrote:  >> Like I already wrote earlier, the way to go is to use the gstreamer SDK   >> for Windows and get a gstreamer plugin compiled for the latte

Re: [opensource-dev] Quicktime

2016-04-21 Thread Henri Beauchamp
On Thu, 21 Apr 2016 13:18:37 +, Cinder Roxley wrote: >> Like I already wrote earlier, the way to go is to use the gstreamer SDK  >> for Windows and get a gstreamer plugin compiled for the latter.  > > With all due respect, gstreamer is a major pain to build on Windows It's a pain to build und

Re: [opensource-dev] Quicktime

2016-04-21 Thread Oz Linden (Scott Lawrence)
On 2016-04-20 14:53 , Henri Beauchamp wrote: >This is only true for old codebases. The modern viewer using Chromium >Embedded Framework no longer requires Quicktime. Quicktime was only used to >decode media streams. But the viewers now do this with the CEF codec. Nope !... Media URLs pointing to

Re: [opensource-dev] Quicktime

2016-04-21 Thread Cinder Roxley
On April 21, 2016 at 7:02:37 AM, Henri Beauchamp (sl...@free.fr ) wrote: Plus, frankly, is it reasonnable to launch a new instance of CEF (i.e.  a *full* embedded web browser instance, using over 80Mb of memory while  the QuickTime plugin uses 100 times less) for *each* play

Re: [opensource-dev] Quicktime

2016-04-21 Thread Henri Beauchamp
On Thu, 21 Apr 2016 02:50:13 +0100, Whirly Fizzle wrote: > Quite a few widely used SL TV sets still use quicktime media. Those > TV sets no longer play the movies now I've uninstalled quicktime > from my Windows box. Yep. > It appears LL are removing quicktime support from their viewer > https:/

Re: [opensource-dev] Quicktime

2016-04-21 Thread Henri Beauchamp
On Wed, 20 Apr 2016 17:29:52 -0700, Darien Caldwell wrote: > Actually after more testing, I do see there's one last vestige Quicktime is > required for, and that's MP4 video streams. Won't work without it. Simply look at the mime_types.xml file: any URL type that invokes media_plugin_quicktime wi

Re: [opensource-dev] Quicktime

2016-04-20 Thread Andromeda Quonset
ondlife.com Subject: Re: [opensource-dev] Quicktime Actually after more testing, I do see there's one last vestige Quicktime is required for, and that's MP4 video streams. Won't work without it. But MP3 audio streams don't require Quicktime anymore, which was what I was basing m

Re: [opensource-dev] Quicktime

2016-04-20 Thread Whirly Fizzle
2016 17:29:52 -0700 From: darien.caldw...@gmail.com To: opensource-dev@lists.secondlife.com Subject: Re: [opensource-dev] Quicktime Actually after more testing, I do see there's one last vestige Quicktime is required for, and that's MP4 video streams. Won't work without it. But MP3

Re: [opensource-dev] Quicktime

2016-04-20 Thread Darien Caldwell
Actually after more testing, I do see there's one last vestige Quicktime is required for, and that's MP4 video streams. Won't work without it. But MP3 audio streams don't require Quicktime anymore, which was what I was basing my observation on. So I guess we were both right to some extent. If you

Re: [opensource-dev] Quicktime

2016-04-20 Thread Darien Caldwell
Also just now as an experiment, I removed "media_plugin_quicktime.dll" out of the llplugin directory, and parcel media stll functions. So I can't see how it can be using quicktime at all with A) the plugin removed, and B) no Quicktime installed on the system. ___

Re: [opensource-dev] Quicktime

2016-04-20 Thread Darien Caldwell
On Wed, Apr 20, 2016 at 11:53 AM, Henri Beauchamp wrote: > On Wed, 20 Apr 2016 10:49:04 -0700, Darien Caldwell wrote: > > > On Wed, Apr 20, 2016 at 12:39 AM, Henri Beauchamp wrote: > > > > > Yes, it prevents the viewer from reading media files, QuickTime's, > > > but not only: all video and audi

Re: [opensource-dev] Quicktime

2016-04-20 Thread Henri Beauchamp
On Wed, 20 Apr 2016 10:49:04 -0700, Darien Caldwell wrote: > On Wed, Apr 20, 2016 at 12:39 AM, Henri Beauchamp wrote: > > > Yes, it prevents the viewer from reading media files, QuickTime's, > > but not only: all video and audio media files are read via the > > QuickTime plugin in the viewer: see

Re: [opensource-dev] Quicktime

2016-04-20 Thread Darien Caldwell
On Wed, Apr 20, 2016 at 12:39 AM, Henri Beauchamp wrote: > On Tue, 19 Apr 2016 18:40:02 -0400, Andromeda Quonset wrote: > > > Now I am seeing a lot of messages urging all Windows users to > > uninstall Quicktime, that it will never be updated for Windows, and > > that it hasn't been updated for 1

Re: [opensource-dev] Quicktime

2016-04-20 Thread Henri Beauchamp
On Tue, 19 Apr 2016 18:40:02 -0400, Andromeda Quonset wrote: > Now I am seeing a lot of messages urging all Windows users to > uninstall Quicktime, that it will never be updated for Windows, and > that it hasn't been updated for 10 years. So the first question is > "does uninstalling Quicktime

[opensource-dev] Quicktime

2016-04-19 Thread Andromeda Quonset
In the past, I have been setup for compiling the viewer under VS2005. I haven't done any viewer-compiling for several years. One thing I remember having to do to setup that compiling environment is install the QuicktimeSDK that I had to independently download from Apple, and it took a very l

Re: [opensource-dev] quicktime plugin failing, and lots of build errors (windows)

2014-10-15 Thread Nicky Perian
When starting out most users will set aside quicktime until the viewer builds error free. As you have found out it is not needed to run the viewer.Use configure switch -DQUICKTIME:BOOL=OFF not build it. If you desire is to build with quicktime the quicktime SDK from the apple developer site is

[opensource-dev] quicktime plugin failing, and lots of build errors (windows)

2014-10-14 Thread Anna Gulaev
Forgive me, I'm not a Windows developer, but I built the viewer for Windows and I'm having trouble. I got it running, but I have the following problems (Release build): 1) The quicktime plugin keeps failing. I see there is a media plugin tester, and it builds, but I can't find the executable. I'm

Re: [opensource-dev] quicktime

2011-05-19 Thread Ima Mechanique
> This was fixed is it now a do-over? > From April 11,2011 message list archive: > > Quicktime SDK is an INSTALL_PROPRIETARY=TRUE archive download. The LL archive > is > modified to work with VS2010. The Apple Quicktime SDK has not been modified > and > fails compile. I cloned 3p-quicktime

[opensource-dev] quicktime

2011-05-19 Thread Nicky Perian
This was fixed is it now a do-over? >From April 11,2011 message list archive: Quicktime SDK is an INSTALL_PROPRIETARY=TRUE archive download. The LL archive is modified to work with VS2010. The Apple Quicktime SDK has not been modified and fails compile. I cloned 3p-quicktime and with autobu

Re: [opensource-dev] quicktime failed??

2010-02-05 Thread Mike Monkowski
code 0 means no fail. Check the log file. Mike Andrew Simpson wrote: > hello is there is anyone why my build fail to start after it compiled? > > > i get this > 'secondlife-bin.exe': Loaded 'C:\Program Files > (x86)\QuickTime\QTSystem\QuickTimeCapture.qtx' > The thread 'Win32 Thread' (0x1998)

[opensource-dev] quicktime failed??

2010-02-05 Thread Andrew Simpson
hello is there is anyone why my build fail to start after it compiled? i get this 'secondlife-bin.exe': Loaded 'C:\Program Files (x86)\QuickTime\QTSystem\QuickTimeCapture.qtx' The thread 'Win32 Thread' (0x1998) has exited with code 0 (0x0). The thread 'Win32 Thread' (0x112c) has exited with code