Re: [osg-users] render depth first

2007-08-12 Thread Ralph Kern
Paul Martz <[EMAIL PROTECTED]> writes: > > > what is the right way to implement a "render depth first" > > pass? Is there some demo code for that? > > > > You can setSortMode() on the RenderBins that you're using. > > RenderBin* rb = RenderBin::getRenderBinPrototype("RenderBin"); > rb->se

Re: [osg-users] Generating a Video

2007-08-12 Thread J.P. Delport
Hi, on Linux you might want to have a look at an app called "instanbul". cheers jp Sashidhar Guntury wrote: > Hi! > >I have written a peice of code and now I want to make a video > of the rendering. How do I do it? I tried taking screenshots and > combining them all to make a vide

Re: [osg-users] getRotate() on non-orthogonal matrix

2007-08-12 Thread J.P. Delport
Hi, as far as I know the getRotate function assumes an orthogonal matrix (at least when returning a quat). You can find a few threads of discussion regarding the getRotate function if you search the lists. Also have a look at the workings and code of: osgunittests quat there the getRotate func

Re: [osg-users] GDAL plugin moved from VirtualPlanetBuilder back into core OpenSceneGraph

2007-08-12 Thread J.P. Delport
Hi Robert, $ dpkg -S gdal.h libgdal1-dev: /usr/include/gdal/gdal.h $ ls /usr/include/gdal.h ls: /usr/include/gdal.h: No such file or directory This is on Debian Sid (unstable). The version of libgdal1-dev is 1.4.1-6+b3. regards jp Robert Osfield wrote: > Hi J.P, > > On 8/7/07, J.P. Delport <

Re: [osg-users] can no longer set an update visitor

2007-08-12 Thread Mathias Fröhlich
Good morning, On Sunday 12 August 2007, Robert Osfield wrote: > There are a still a few loose ends in osgViewer, such as configuration > file support, window inheritance under X11, the > CullThreadPerCameraDrawThreadPerContext threading model to debug, but > overall we are now much closer to the

Re: [osg-users] Creature3D Game Engine

2007-08-12 Thread 吴才华
Hi:I'm so sorry and now I'v been updated the site with English. If there's something error pls forgive and in touch with me, I will be corrected it soon. Wucaihua2007.08.13 在2007-08-13,Rizzen <[EMAIL PROTECTED]> 写道: Jan thanx for the info. Rizzen Jan Ciger wrote: > Gordon Tomlinson wrote: >

Re: [osg-users] Creature3D Game Engine

2007-08-12 Thread Rizzen
Jan thanx for the info. Rizzen Jan Ciger wrote: > Gordon Tomlinson wrote: > > > Your site does not show well for USA visitors > > > E.g > > We just see extended character set text that makes no sense > > > It is Chinese, GBK encoding. However, it will not help you much unless > you happen to be a

Re: [osg-users] OpenVRML plugin question

2007-08-12 Thread Jean-Sébastien Guay
Hello Jan, > I have now received a contribution from Xiangxian Wang who has ported > the plugin to OpenVRML 0.16.5 (and Boost). What should I do with it? > Should I replace the current version with this new code (and introduce > Boost dependency just to load VRML) or keep it separate (introducing

[osg-users] Problem about Occlusion Query

2007-08-12 Thread Wangzhu
Hello, I'm working on an application, which uses OSG for rendering. I would like to incorporate occlusion culling using hard-ware occlusion queries, but I'm not sure how to do it in OSG. In my approach, I mush issue many tests in one frame, and every test needs to draw a certain node. But O

Re: [osg-users] Creature3D Game Engine

2007-08-12 Thread Jan Ciger
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Gordon Tomlinson wrote: > > Your site does not show well for USA visitors > > E.g > We just see extended character set text that makes no sense > It is Chinese, GBK encoding. However, it will not help you much unless you happen to be able to read

Re: [osg-users] Creature3D Game Engine

2007-08-12 Thread Gordon Tomlinson
Your site does not show well for USA visitors E.g We just see extended character set text that makes no sense >From oyur site Creature3D Engine (ÁéÊÞÒýÇæ)´ÎÊÀ´ú3DÓÎÏ·ÒýÇ棬 »ùÓÚOSG¡¢ODE¡¢CAL3D¡¢ConfigScript¶øÉè¼Æ,¾ßÓжà¹âԴʵʱäÖȾÄÜÁ¦£¬Ö§³Ösoftshad owmapping, hdr, noise fog, depth of field£¬a

Re: [osg-users] Creature3D Game Engine

2007-08-12 Thread wangmiao
哈哈,不错啊。不过第一个网页打不开哦,报错。 - Original Message - From: "Rizzen" <[EMAIL PROTECTED]> To: Sent: Sunday, August 12, 2007 11:26 PM Subject: Re: [osg-users] Creature3D Game Engine > What character set encoding did you use for your website? Also what > language is the website written in? > > Rizz

[osg-users] OpenVRML plugin question

2007-08-12 Thread Jan Ciger
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Hello everybody, I have a bit of a dilemma with the OpenVRML plugin. The current version works only with the old OpenVRML version 0.14.3, because the newer versions have changed the API and introduced a dependency on Boost. I have now received a cont

[osg-users] Interlaced Stereo working?

2007-08-12 Thread Galen Faidley
Hello All, I was modifying the interlaced stereo support in SceneView to add the new checkerboard stereo method (by the way thanks for the quick response Robert) and ran into some problems. This lead me to experiment with the interlaced stereo support itself and I don't think it i

[osg-users] Can't find Node.getDescription in the osgdotnet wrappers

2007-08-12 Thread Zachary Hilbun
I can't find Node.getDescription in the osgdotnet wrappers. Does it exist? I found addDescription, getNumDescriptions under Node but can't find getDescription. === Zachary Hilbun Software Contractor Dallas, Tx ___

Re: [osg-users] OSG BOF at SIGGRAPH a success

2007-08-12 Thread Paul Martz
Got back from SIGGRAPH + 2.5 days vacation in San Diego late last night. I'm slowly starting to decompress and get back in the swing of things. I was very pleased with the OSG BOF and, in fact, was overwhelmed with the standing-room-only crowd. Some things I'd do different next year: * Schedule

[osg-users] I can't find writeNodeFile in the osgdotnet wrappers

2007-08-12 Thread Zachary Hilbun
I can't find writeNodeFile in the osgdotnet wrappers. Does it exist? I found readNodeFile under OsgDB.Globals. === Zachary Hilbun Software Contractor Dallas, Tx Ready for th

Re: [osg-users] Generating a Video

2007-08-12 Thread Glenn Waldron
On 8/11/07, Sashidhar Guntury <[EMAIL PROTECTED]> wrote: > > Hi! > >I have written a peice of code and now I want to make a video > of the rendering. How do I do it? I tried taking screenshots and combining > them all to make a video but the video is jerky and slow. Please suggest an >

Re: [osg-users] Creature3D Game Engine

2007-08-12 Thread Rizzen
What character set encoding did you use for your website? Also what language is the website written in? Rizzen 吴才华 wrote: > Hi everyone: > > I would like to introduce a new game engine based on osg. It's > support realtime softshadowmapping, alphashadowmapping, hdr, noise > fog, depth of fi

[osg-users] Creature3D Game Engine

2007-08-12 Thread 吴才华
Hi everyone: I would like to introduce a new game engine based on osg. It's support realtime softshadowmapping, alphashadowmapping, hdr, noise fog, depth of field, motionblur etc.The website ishttp://one.fsphost.com/creature3d/ My Blog ishttp://blog.sina.com.cn/creature3d Thank

Re: [osg-users] Request for feedback on mailman bounce processing

2007-08-12 Thread Jan Ciger
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Hi Robert, Robert Osfield wrote: > Hi All, > ... > So what to do about it? Disable bounce processing and just let the > mailman server keep trying to send messages to addresses that just > bounce them all or some of the time? Up the tolerance of bo

[osg-users] Inserting models

2007-08-12 Thread Alan Harris
I have a paged terrain database to which I tried to add cow.osg. It appears fine except it is white - missing the usual chrome etc. I am missing something obvious (but not obvious to me!). I am version 1.2. -- Regards Alan Harris ReSoft Ltd Cornwallis, Burycroft Road Hook Norton Banbury, OX1

[osg-users] Request for feedback on mailman bounce processing

2007-08-12 Thread Robert Osfield
Hi All, Since moving to the Dreamhost server for our mailing list services I have tried to rely upon default setting for the most part. I'm no mailman admin expert, I'm a programmer, so I'm rather a fish out of water, I also have precious little time to go learn how to be a administrator... so in

Re: [osg-users] can no longer set an update visitor

2007-08-12 Thread Robert Osfield
Hi Mathias, On 8/12/07, Mathias Fröhlich <[EMAIL PROTECTED]> wrote: > A recent change to osg-svn removed all possibilities in an osg::Viewer to set > the update visitor to a custom implementented derived class. > > Flightgear currently uses such a beast and needs to set that. > > Do you plan to re