Re: [osg-users] Proposal to change the way the Colladapluginhandlesthe DAE object

2007-11-25 Thread Robert Osfield
I have just unsubscribed the anonymous user osg_rocks that posted some bile about MPI, this type of posting has no place on the osg-users mailing list, and users posting similar content will be unsubscribed straight away. ___ osg-users mailing list osg-us

Re: [osg-users] get the texture from StateSet

2007-11-25 Thread Robert Osfield
On Nov 24, 2007 10:32 AM, Davide Vitali <[EMAIL PROTECTED]> wrote: > Hi all, I have a osg::StateSet* and I want to get the osg::Texture. > How I can do? The OSG support multi-texturing so a single StateSet can contain mulitiple Textures. For examples of how to retrieve items like Textures from St

Re: [osg-users] I can't use VirtualPlanetBuilder..!

2007-11-25 Thread Robert Osfield
Hi Umit, Big builds can take quite a long time, 2 days for the puget sound data is odd though, and the strips aren't normal either especially for such a small dataset as 1kby1k, this I'd expect to complete is seconds/minutes. As to what is up at your end, I have no clue. Robert. On Nov 24, 2007

[osg-users] wrong vertex attribute values when using setPrimitiveSet(...)

2007-11-25 Thread Daniel Holz
hi everybody, i implemented an algorithm which generates tracks, left behind by a car which drives on a terrain. the tracks are graphically represented by arbitrary primitiveSets (triangles, quads, polygons). to prevent the system from crashing when out of memory (driving for several hours, co

Re: [osg-users] Creating shapes using Geometry

2007-11-25 Thread Jean-Sébastien Guay
Hello Renan, > I'll try and do it on my on, at least at first Let us know how it goes. J-S -- __ Jean-Sebastien Guay [EMAIL PROTECTED] http://whitestar02.webhop.org/ ---

Re: [osg-users] I can't use VirtualPlanetBuilder..!

2007-11-25 Thread ümit uzun
Hi Robert; I wrote all thing what I have done! And I insert all my result in OSGDEM folder which you can download from http://rapidshare.com/files/72243472/OSGDEM.tar.gz.html . It is almost 15 MB! İf you download this folder you can look at images, step by step command and created pegout.osga

Re: [osg-users] Creating shapes using Geometry

2007-11-25 Thread Renan Mendes
Hi, Jean-Sébastien. I've read the Tutorial and while compiling, there has been detected that I don't have the osg::DrawElementsUInt in my computer. Would you mind attaching this file in your next email. I really have no idea why it hasn't come along with the other library files... Well,

Re: [osg-users] Creating shapes using Geometry

2007-11-25 Thread Daniel Holz
hi, the class DrawElementsUInt is defined in the file osg/PrimitiveSet.cpp. hope this helps, daniel Renan Mendes wrote: Hi, Jean-Sébastien. I've read the Tutorial and while compiling, there has been detected that I don't have the osg::DrawElementsUInt in my computer. Would you mind atta

Re: [osg-users] Creating shapes using Geometry

2007-11-25 Thread Jean-Sébastien Guay
Hello Renan, > I've read the Tutorial and while compiling, there has been detected > that I don't have the osg::DrawElementsUInt in my computer. You should include , that should bring osg::DrawElementsUInt. It's actually defined in , but you shouldn't need to include that directly as you