Hi,
thanks for your reply Anna but theres a new turn in the history, if already
compiled a new version out of the sources and now osgviewerd xy.osg works.
The next time i should do this before readingany Blogs ... sorry.
Thank you!
Cheers,
Christian
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Hi Cory,
On Fri, Jun 5, 2009 at 8:21 PM, Cory Riddellc...@codeware.com wrote:
Does anybody see less than 100% CPU utilization when running osgviewer
cow.osg on an ATI card? I had just been accepting that as normal.
100% CPU is not normal at all.
Running osgviewer cow.osg on my Intel Core i7 +
Hi Guy,
This would be reasonable change. Once you start looking at
automatically wrapping you should probably start thinking about
passing in the texture wrap mode to enable you to make the same
texture coordindate modulation as OpenGL will do, otherwise you'll
just be hiding a problem.
Robert.
Hi John,
Try removing your OpenSceneGraph/CMakeCache.text file and the re-run
./configure to see if that kicks CMake into properly checking all the
dependencies.
Also try disabling the aggressive warnings to see if that prevents gcc
spitting out errors when compiling against ITK.
Robert.
On
Hi Jason,
On Fri, Jun 5, 2009 at 11:06 PM, Jason Dalyjd...@ist.ucf.edu wrote:
There's no loss of perpective that I can detect. I think we're all still
dealing with facts here. The fact is that there is currently no way to
install CMake 2.6 on a Red Hat Enterprise or CentOS in a way that can
HI Fredrik,
On Sat, Jun 6, 2009 at 12:58 AM, Fredrik
Orderudfredrik.orde...@idi.ntnu.no wrote:
I have now checked out and built the current OSG trunk, and can report that
statically built OSG now terminates properly without any errors in both debug
and release. Thank you very much for your
Hi Fredrik,
On Sat, Jun 6, 2009 at 10:53 AM, Robert Osfieldrobert.osfi...@gmail.com wrote:
Now I've got confimation that this fix works I will put in a separate
fix for the OSG-2.8 branch, this should be possible to backport to
OSG-2.8.1.
I've now checked in the required changes the OSG-2.8
Hi Chris 'Xenon' Hanson,
How big are your 30m Landsat imagery tiles (from the Telascience archive of the
OnEarth mosaic) ???
And did you create the whole earth or just a part of it?[/b][/quote]
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Hi,
I am doing a PDB (protein data base) file importer. The number of atoms in a
typical database is about 4000 to 6000, I organize them in to groups with
positionattitudetransform. I noticed if the number of atoms exceeds certain
number, the program crashes in run time. So, is there a max
2009/6/6 Rabbi Robinson longa...@gmail.com:
Hi,
I am doing a PDB (protein data base) file importer. The number of atoms in a
typical database is about 4000 to 6000, I organize them in to groups with
positionattitudetransform. I noticed if the number of atoms exceeds certain
number, the
Are there any other Mac OpenSceneGraph users out here in San Francisco for
WWDC 2009?
If so, we should arrange a meet up to share tips and tricks.
---
Ross Anderson
r...@ll.mit.edu
Group 106 - Active Optical Systems
MIT Lincoln Laboratory
(781) 981-3344
Hi,
Oh, the problem was somewhere else. Thanks for the debugging tip tho.
Thank you!
Cheers,
Rabbi
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Hi,
I recently started looking at the animation part of osg. I have read some
examples and wonder if there is tutorial or formal documentation for it. For
example, I would like to replace the linear interpolation in the example
osganimationsolid with cubic bezier interpolation. It doesn't
Hi all,
I doubt that's the case if he's just running cow.osg. More likely,
VSync is not being properly detected on the ATI system, so the viewer is
just running free and not waiting for the frame to be drawn on the screen.
I think Jason's guess is right on the money. Check your frame rates,
Hi Paul,
Hi all -- Just FYI... Lulu has arranged with Amazon to have the OSG
books listed, using their marketplace reseller listing. This means you
can now order OSG books by going to amazon.com and searching for
OpenSceneGraph.
Very cool, good for visibility! Great work!
J-S
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