Re: [osg-users] osgCairo: draw curves on top of image

2009-11-05 Thread Jeremy Moles
Hey, I'm the author of osgCairo (are you using osgPango too :)) and I just got them both to compile and work nicely on Windows. Let me get home from work and I'll check these out and have you an svn update in not time... On Thu, 2009-11-05 at 19:44 +0100, Riccardo Corsi wrote: > Hi all, > > I'm t

Re: [osg-users] Camera question

2009-11-05 Thread Paul Martz
Wyatt Earp wrote: I am working on this now and another question has arisen. How do I apply different shaders for different render passes. For example, I want one set of shaders to be in effect when I render to texture, but a different set of shaders for the other camera(s), which will use the t

[osg-users] Epic releases free version of Unreal Editor

2009-11-05 Thread Jean-Sébastien Guay
Hi all, I expect most of you have already seen this: http://www.develop-online.net/news/33198/Epic-releases-free-version-of-Unreal-Engine I'm mostly interested in this for the toolset, which is apparently very robust. If the file formats are reasonably open and we can make plugins to read the

Re: [osg-users] Epic releases free version of Unreal Editor

2009-11-05 Thread Simon Hammett
Yeah I spent quite a bit of time playing with the UT editor way back with the release before UT 2K3 It was crap then and I doubt it's got any better. The last UT sucked nads. And actually so did the one before that. It was pretty much on a par with Valve's 'Hammer Editor' which is also a massive b

Re: [osg-users] Epic releases free version of Unreal Editor

2009-11-05 Thread Jean-Sébastien Guay
Hi Simon, Yeah I spent quite a bit of time playing with the UT editor way back with the release before UT 2K3 It was crap then and I doubt it's got any better. This release is not the level editor that shipped with any of the games. It's the toolset that was used to create the assets for the

[osg-users] New OSGChina wiki published

2009-11-05 Thread derek he
Hello everyone, OSGChina.org has established a new wiki for Chinese OSG developer. Address is http://wiki.osgchina.org. If you visit the old www.osgchina.org without click the old site url, it will automatically redirect you to the new wiki. Wiki is based on MediaWiki program and now has a few pag

Re: [osg-users] newcomer question

2009-11-05 Thread Mike Fried
Thank you! Cheers, Mike -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=19264#19264 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users