Re: [osg-users] vertex arrays in a custom drawable

2010-03-13 Thread Otto Cologne
Hi, ok no answers for a while so I guess i need to explain my problem a bit more. The task is to render a selected set of lines out of a bigger dataset (http://sites.google.com/site/schurade/pic14.png). The test data I'm usually working with is about 70k lines with approx. 5M points but can

Re: [osg-users] [osgPlugins] iv plugin with coin4 from svn

2010-03-13 Thread Robert Osfield
Hi Michele, Could you provide a .iv file that reproduces this problem? This will help others recreate the problem and be able to dig down to what is causing the issue. Thanks, Robert. On Fri, Mar 12, 2010 at 7:39 PM, Michele Fiorentino fiorent...@poliba.it wrote: Hi, i cannot open any iv or

Re: [osg-users] Precipitation and VBO

2010-03-13 Thread Robert Osfield
Hi Guy, It sounds like your setup is falling back to software rendering for some reason. The 7950 should be able to handle it just fine so there must be something in the driver or something in your setup. I'm afraid I can't really provide must guidance on what it might be, try other drivers,

Re: [osg-users] vertex arrays in a custom drawable

2010-03-13 Thread Robert Osfield
Hi Otto, The OSG uses lazy state updating to prevent unnecessary calls being made to OpenGL, however, it does mean that if you change OpenGL state yourself without telling the OSG about it then it can get out of sync and cause problems. I would recommend using the osg::State methods for setting

Re: [osg-users] [osgPlugins] iv plugin with coin4 from svn

2010-03-13 Thread Michele Fiorentino
Hi, this is the simple model i could find.. and gives assert! the same eror from vrml and more complex files... cube.iv Code: #Inventor V2.1 ascii DEF _CUBE_SEP Separator { Cube { width 0.1 height 0.1 depth 0.1 } } Code:

Re: [osg-users] Precipitation and VBO

2010-03-13 Thread Guy Volckaert
I will modify the precipitation example to include a render-target implementation and see if I can reproduce the problem. If I am successful, I will post the example on the forum so that someone can review the implementation. Like you said Rob, I may have a bad setup and I just don't know it.

Re: [osg-users] vertex arrays in a custom drawable

2010-03-13 Thread Otto Cologne
Well that's what I suspected. My problem is more the how than the if. -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=25613#25613 ___ osg-users mailing list osg-users@lists.openscenegraph.org

[osg-users] Problem with readNodeFiles

2010-03-13 Thread Paul Martz
Hi Robert and all -- This command works fine: osgviewer cow.osg dumptruck.osg But if I run this command: osgviewer cow.osg dumptruck.osg.(-5,-5,-5).trans I get only the cow. From cranking up the Notify level, it appears that somewhere in osgDB (presumably down in readNodeFiles), the code

Re: [osg-users] Problem with readNodeFiles

2010-03-13 Thread Paul Martz
Paul Martz wrote: Hi Robert and all -- This command works fine: osgviewer cow.osg dumptruck.osg But if I run this command: osgviewer cow.osg dumptruck.osg.(-5,-5,-5).trans I get only the cow. Additional info: Swapping the order works fine: osgviewer dumptruck.osg.(-5,-5,-5).trans

Re: [osg-users] Rendering 2 video stream

2010-03-13 Thread cedric pinson
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Hi Adrian, You can stream directly from the source, but in order to avoid the same machine support the broadcasting and generating the stream, i used two machine: o the stream generator o a server on the net that can send 100Mb/sec If you have only

Re: [osg-users] Problem with readNodeFiles

2010-03-13 Thread Robert Osfield
Hi Paul, Thanks for the report. I can reproduce it at my end, but as yet don't know what it might be. I will investigate on Monday. Robert. On Sat, Mar 13, 2010 at 4:49 PM, Paul Martz pma...@skew-matrix.com wrote: Hi Robert and all -- This command works fine:  osgviewer cow.osg

Re: [osg-users] OSG and VRJuggler example

2010-03-13 Thread Rohit Vijay Bapat
Hi, I am Rohit . I am working on a cluster with vrJuggler . I want to use OpeneSceneGraph on the cluster . I am using a master and three slaves , working on VC++ 2008 and Windows XP 64bit. Can you provide some basic steps to impliment OSG along with vrJuggler on the cluster? ... Thank you!

Re: [osg-users] Collision Detection

2010-03-13 Thread ted morris
I have been looking for an example of using this utility PolytopeIntersector to intersect say, a bounding box, of a more complex object, with another set of objects in the scene. Are there any example snippets out there how to go about this? An example might be wanting to know if a moving car

Re: [osg-users] ScreenShot File name

2010-03-13 Thread Danny Lesnik
Hi Jean-Sébastien, Tahnk you very much for your response it was very helpfull, I implemented your advice and it seems to work perfect. Code: osgViewer::ScreenCaptureHandler* _scnsvr; _scnsvr = new osgViewer::ScreenCaptureHandler(new

Re: [osg-users] Help: how to rotate view camera 90 degrees in relationship to terrain

2010-03-13 Thread Guy Volckaert
Is your viewing camera also using the local coordinate system (i.e geocentric)? Guy -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=25621#25621 ___ osg-users mailing list

Re: [osg-users] LOD support

2010-03-13 Thread Guy Volckaert
If I recall correctly, even the osgParticle supports LODs, but I think they are called details instead (or something rather). However, osg does not implicitely use it - you need to manage the details yourself. Guy -- Read this topic online here:

Re: [osg-users] Problem with readNodeFiles

2010-03-13 Thread Paul Martz
Robert Osfield wrote: Hi Paul, Thanks for the report. I can reproduce it at my end, but as yet don't know what it might be. I will investigate on Monday. Thanks for looking into this. I was curious, so I thought I'd dig a little on a Saturday night over a beer. It appears to be a problem

[osg-users] [osgPlugins] WRL Plugin needed

2010-03-13 Thread John Galt
Hi, I have a wrl file I would like to use as a 3D model. I found lots of sites telling me that there is a plugin enabling me to read those, but I couldn't find the .dll file that is actually the plugin. Can anyone please send me the link to download the plugin? Thank you! Cheers, John

Re: [osg-users] [osgPlugins] WRL Plugin needed

2010-03-13 Thread Gordon Tomlinson
You Have to get the source and build it See http://www.openscenegraph.org/projects/osg/wiki/Community/Plugins Also search the email archive for more details as this has been discussed many times in the past __ Gordon