Hi,
ok no answers for a while so I guess i need to explain my problem a bit more.
The task is to render a selected set of lines out of a bigger dataset
(http://sites.google.com/site/schurade/pic14.png). The test data I'm usually
working with is about 70k lines with approx. 5M points but can
Hi Michele,
Could you provide a .iv file that reproduces this problem? This will
help others recreate the problem and be able to dig down to what is
causing the issue.
Thanks,
Robert.
On Fri, Mar 12, 2010 at 7:39 PM, Michele Fiorentino
fiorent...@poliba.it wrote:
Hi,
i cannot open any iv or
Hi Guy,
It sounds like your setup is falling back to software rendering for
some reason. The 7950 should be able to handle it just fine so there
must be something in the driver or something in your setup. I'm
afraid I can't really provide must guidance on what it might be, try
other drivers,
Hi Otto,
The OSG uses lazy state updating to prevent unnecessary calls being
made to OpenGL, however, it does mean that if you change OpenGL state
yourself without telling the OSG about it then it can get out of sync
and cause problems. I would recommend using the osg::State methods for
setting
Hi,
this is the simple model i could find.. and gives assert!
the same eror from vrml and more complex files...
cube.iv
Code:
#Inventor V2.1 ascii
DEF _CUBE_SEP Separator {
Cube {
width 0.1
height 0.1
depth 0.1
}
}
Code:
I will modify the precipitation example to include a render-target
implementation and see if I can reproduce the problem. If I am successful, I
will post the example on the forum so that someone can review the
implementation. Like you said Rob, I may have a bad setup and I just don't know
it.
Well that's what I suspected. My problem is more the how than the if.
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Hi Robert and all --
This command works fine:
osgviewer cow.osg dumptruck.osg
But if I run this command:
osgviewer cow.osg dumptruck.osg.(-5,-5,-5).trans
I get only the cow.
From cranking up the Notify level, it appears that somewhere in osgDB
(presumably down in readNodeFiles), the code
Paul Martz wrote:
Hi Robert and all --
This command works fine:
osgviewer cow.osg dumptruck.osg
But if I run this command:
osgviewer cow.osg dumptruck.osg.(-5,-5,-5).trans
I get only the cow.
Additional info:
Swapping the order works fine:
osgviewer dumptruck.osg.(-5,-5,-5).trans
-BEGIN PGP SIGNED MESSAGE-
Hash: SHA1
Hi Adrian,
You can stream directly from the source, but in order to avoid the
same machine support the broadcasting and generating the stream, i
used two machine:
o the stream generator
o a server on the net that can send 100Mb/sec
If you have only
Hi Paul,
Thanks for the report. I can reproduce it at my end, but as yet don't
know what it might be. I will investigate on Monday.
Robert.
On Sat, Mar 13, 2010 at 4:49 PM, Paul Martz pma...@skew-matrix.com wrote:
Hi Robert and all --
This command works fine:
osgviewer cow.osg
Hi,
I am Rohit . I am working on a cluster with vrJuggler . I want to use
OpeneSceneGraph on the cluster . I am using a master and three slaves , working
on VC++ 2008 and Windows XP 64bit.
Can you provide some basic steps to impliment OSG along with vrJuggler on the
cluster?
...
Thank you!
I have been looking for an example of using this utility PolytopeIntersector
to intersect say, a bounding box, of a more complex object,
with another set of objects in the scene. Are there any example snippets out
there how to go about this?
An example might be wanting to know if a moving car
Hi Jean-Sébastien,
Tahnk you very much for your response it was very helpfull, I implemented your
advice and it seems to work perfect.
Code:
osgViewer::ScreenCaptureHandler* _scnsvr;
_scnsvr = new osgViewer::ScreenCaptureHandler(new
Is your viewing camera also using the local coordinate system (i.e
geocentric)?
Guy
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If I recall correctly, even the osgParticle supports LODs, but I think they are
called details instead (or something rather). However, osg does not
implicitely use it - you need to manage the details yourself.
Guy
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Robert Osfield wrote:
Hi Paul,
Thanks for the report. I can reproduce it at my end, but as yet don't
know what it might be. I will investigate on Monday.
Thanks for looking into this. I was curious, so I thought I'd dig a
little on a Saturday night over a beer.
It appears to be a problem
Hi,
I have a wrl file I would like to use as a 3D model. I found lots of sites
telling me that there is a plugin enabling me to read those, but I couldn't
find the .dll
file that is actually the plugin.
Can anyone please send me the link to download the plugin?
Thank you!
Cheers,
John
You Have to get the source and build it
See http://www.openscenegraph.org/projects/osg/wiki/Community/Plugins
Also search the email archive for more details as this has been discussed
many times in the past
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