Re: [osg-users] 3d Models for free?

2011-06-01 Thread dimi christop
You can also try this online file conversion service (free) http://www.babel3d.com/ Dimi From: Ryan Pavlik To: OpenSceneGraph Users Sent: Wed, June 1, 2011 6:19:35 PM Subject: Re: [osg-users] 3d Models for free? I've also created a plugin for SketchUp that a

Re: [osg-users] Bug: failure building package_ALL on Linux

2011-06-01 Thread Ryan Pavlik
Doesn't seem like a showstopper to me either, as long as Windows packages build (they do, though the equivalent error appears: "The system cannot find the file specified."). The error occurs after the actual packages are generated - so, they're still available and usable, just not apparently moved

Re: [osg-users] Bug: failure building package_ALL on Linux

2011-06-01 Thread Paul Martz
Thanks. If someone wants to step forward and create a fix, I'll be glad to add it to 2.8.5 (have to do another RC for the 3ds issue anyway). Otherwise we'll release without it, as I assume this was broke on 2.8.4 and 2.8.3 as well, so is not really a showstopper IMO. -Paul On 6/1/2011 2:14

Re: [osg-users] glGenBuffers + OSG - returns 0 for all buffer IDs

2011-06-01 Thread Kris Dale
Ah, of course. I hadn't even thought about going into a callback. Hm. Still a bit odd I can't do the initial setup in the beginning instead of having to check and see if the buffer has been created every time.. but still, thanks for the heads up. :) J.P. Delport wrote: > Hi, > > On 31/

[osg-users] Bug: failure building package_ALL on Linux

2011-06-01 Thread Ryan Pavlik
Just wanted to share this bug report: I can't currently build package_ALL on Linux in either trunk or 2.8 - it tries to move a file that doesn't exist. I have forwarded the excerpt from a build log (2.8 branch in this case) - Ubuntu 11.04 x64 using cmake version 2.8.3. I haven't worked on tracking

Re: [osg-users] Transforming a quad polygon into a rectangle

2011-06-01 Thread Ryan Pavlik
Well, if you can get a 3x3, you should just be able to start with a 4x4 identity matrix and then copy the 3x3 into the upper-left corner of that matrix. Ryan On Wed, Jun 1, 2011 at 9:08 AM, Kevin DeMott wrote: > I'm trying to find a way to convert a four sided polygon (non-rectangular) > into a

[osg-users] Transforming a quad polygon into a rectangle

2011-06-01 Thread Kevin DeMott
I'm trying to find a way to convert a four sided polygon (non-rectangular) into a rectangle in 3D space. I would like this to be some type of matrix transform as I need to be able to go both ways. IE from the polygon to a rectangle and from a rectangle to the polygon. I can do a similar operat

Re: [osg-users] OpenGL invalid operation error

2011-06-01 Thread Ryan Pavlik
On Wed, Jun 1, 2011 at 1:58 PM, Paul Martz wrote: > On 6/1/2011 12:09 PM, Jean-Francois Gagnon wrote: > >> Have you tried launching your application with gDebugger? I think it is >> quite >> apt and quick to find the source of those issues. There is an option that >> let >> you break the applicat

Re: [osg-users] OpenGL invalid operation error

2011-06-01 Thread Paul Martz
On 6/1/2011 12:09 PM, Jean-Francois Gagnon wrote: Have you tried launching your application with gDebugger? I think it is quite apt and quick to find the source of those issues. There is an option that let you break the application upon error detection. Here is the link: http://www.gremedy.com/

Re: [osg-users] 2.8.5 RC2 and final call for testing

2011-06-01 Thread Paul Martz
On 6/1/2011 10:32 AM, Stephan Maximilian Huber wrote: compiles fine for OS X, 32bit. Unfortunately I can't test the compiled libs, as my projects requires 2.9.x Thanks, Stephan. On the subject of requiring OSG v2.9.x... Have you considered using osgWorks? I've been using it to insulate my cli

Re: [osg-users] OpenGL invalid operation error

2011-06-01 Thread Jean-Francois Gagnon
On 01/06/2011 2:04 PM, Paul Palumbo wrote: Correct... When I use the osgExample code with --vbo (and even without --vbo), I get no errors. However, when I put this code into our code, I start getting these warnings. I only care about the surface effects and we are shading the surface differ

Re: [osg-users] OpenGL invalid operation error

2011-06-01 Thread Paul Palumbo
Correct... When I use the osgExample code with --vbo (and even without --vbo), I get no errors. However, when I put this code into our code, I start getting these warnings. I only care about the surface effects and we are shading the surface differently. I don't understand why it works with

Re: [osg-users] OpenGL invalid operation error

2011-06-01 Thread Kim Bale
Hi Paul, I can try this tomorrow at work as I have a quadro there. When you say you don't get the error using "pure osgOcean code" do you mean the ocean example? Regards, Kim. On 1 June 2011 17:04, Paul Palumbo wrote: > I'm getting the following warning: > Warning: detected OpenGL error 'in

Re: [osg-users] Winding up to OpenSceneGraph-3.0 release

2011-06-01 Thread Chris 'Xenon' Hanson
I wanted to mention that AlphaPixel's build system is currently mostly hooked up to CDash and should report trunk/stable status for all three major platforms. I don't think all the nightly results are up yet, since they start building late and night and go until they're all done. -- Chris 'X

Re: [osg-users] Winding up to OpenSceneGraph-3.0 release

2011-06-01 Thread Ryan Pavlik
On Thu, May 26, 2011 at 10:15 AM, Robert Osfield wrote: > Ramping up the use of nightly builds will certainly help > convergance so if you have machines available that might > be suitable please consider contributing to cdash.openscenegraph.org. > > I've set up my local Jenkins server that is

Re: [osg-users] 2.8.5 RC2 and final call for testing

2011-06-01 Thread Stephan Maximilian Huber
Hi Paul, Am 01.06.11 03:16, schrieb Paul Martz: > Thanks! Let me know how the testing goes! compiles fine for OS X, 32bit. Unfortunately I can't test the compiled libs, as my projects requires 2.9.x cheers, Stephan ___ osg-users mailing list osg-users

Re: [osg-users] 2.8.5 RC2 and final call for testing

2011-06-01 Thread Ryan Pavlik
The latest 2.8 branch SVN code builds cleanly on Ubuntu 11.04 x64, with everything I can enable enabled. Ryan On Wed, Jun 1, 2011 at 2:47 PM, Paul Martz wrote: > Thanks, Robert. The person who submitted the backport used new functions > from FileNameUtils (rather than update that header), and c

[osg-users] OpenGL invalid operation error

2011-06-01 Thread Paul Palumbo
I'm getting the following warning: Warning: detected OpenGL error 'invalid operation' at end of Geometry::drawImplementation(). How do I narrow down what the problem is? I have OSG_GL_ERROR_CHECKING set to ONCE_PER_ATTRIBUTE. I only started seeing this warning when I switch from 260.19.21 of th

Re: [osg-users] Meta-data in core OSG - project started

2011-06-01 Thread Robert Osfield
Hi All, On Tue, May 31, 2011 at 5:01 PM, Robert Osfield wrote: > Right now my main priority is working out how to provide the IO support Yesterday afternoon and this morning I tried to get serializer support working, and it now works for osg::Object subclasss that provide their own serializer wr

Re: [osg-users] 3d Models for free?

2011-06-01 Thread issam boughanmi
@ Ryan Pavlik : fantastic !! testing ... -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=40011#40011 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/list

Re: [osg-users] 3d Models for free?

2011-06-01 Thread Ryan Pavlik
I've also created a plugin for SketchUp that automates the process of exporting to collada then converting to OSG-format. https://github.com/rpavlik/sketchupToOSG Ryan On Wed, Jun 1, 2011 at 5:21 AM, Kim Bale wrote: > Hi Dimi, > > Sketchup allows you to

Re: [osg-users] 2.8.5 RC2 and final call for testing

2011-06-01 Thread Paul Martz
Thanks, Robert. The person who submitted the backport used new functions from FileNameUtils (rather than update that header), and clearly missed some of the necessary #includes. -Paul On 6/1/2011 3:27 AM, Robert Osfield wrote: Hi Paul, I have just done a build of 2.9.5-rc2 and get a build

Re: [osg-users] Meta-data in core OSG - project started

2011-06-01 Thread Robert Osfield
Hi Sukender, On Wed, Jun 1, 2011 at 2:00 PM, Sukender wrote: > Well I've read your posts and I must admit I'm a bit disapointed because > proposed changes seem rather radical to me, and implies some features will be > dropped/reduced... I'm striving to find a good balance between extensibility

Re: [osg-users] osgEarth in OpenSceneGraph

2011-06-01 Thread Chris 'Xenon' Hanson
On 6/1/2011 12:17 AM, Sivaram Konanki wrote: > osgViewer flawlessly worked with .osg files. But, it could view .earth models. > It says there's a plugin named osg71-osg.dll. But I've osg55-osg.dll. I am > using osg 2.8.4. I have checked for the missing dlls in the osg 2.9 version, > but couldn't

Re: [osg-users] Meta-data in core OSG - project started

2011-06-01 Thread Sukender
Hi Robert, hi all, Sorry for being silent these days... I just got back on the OSG development. Well I've read your posts and I must admit I'm a bit disapointed because proposed changes seem rather radical to me, and implies some features will be dropped/reduced... > The backwards compatibilit

Re: [osg-users] 3d Models for free?

2011-06-01 Thread issam boughanmi
http://creativefan.com/top-30-sites-to-download-free-3d-models/ http://www.hongkiat.com/blog/60-excellent-free-3d-model-websites/ -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=40004#40004 ___ osg-use

Re: [osg-users] 3d Models for free?

2011-06-01 Thread Torben Dannhauer
Hi, thanks for the hint, Googles 3D library seems good for the beginning. I assume I have to modify materials etc because it looks strange sometimes Another source for 3D objects is flightgear and it's scenery collenction. Thank you! Cheers, Torben -- Read this topic online he

[osg-users] Re: 3d Models for free?

2011-06-01 Thread Tony Vasile
There are some maybe free models associated with the FlightGear project. There seems to be a repository of background models at http://scenemodels.flightgear.org . Most of the models appear to be airport related but there are some other geographic objects, so you may be lucky and find something of

Re: [osg-users] 3d Models for free?

2011-06-01 Thread issam boughanmi
for converting from sketchup : 1 - export using the trial version of sketchup (8 hours) , from my experience the obj exporter do the best job 2 - buy sketchup and enjoy exporting for the rest of your life 3 - convert to dae or kmz and then export to osg either directely via osgconv or by usi

Re: [osg-users] 3d Models for free?

2011-06-01 Thread Maxim Gammer
http://cde.tsogu.ru/3D_upravlenie/ http://cde.tsogu.ru/lybrery/ http://cde.tsogu.ru/3d_equipment/ 2011/6/1 Kim Bale : > Hi Dimi, > Sketchup allows you to export them as Collada files and then you can either > read them with the DAE plugin or convert them using osgConv. > Kim. > > On 1 June 2011 11

Re: [osg-users] "OSGReaderWriter wrappers failed to load" loading osg files

2011-06-01 Thread Robert Osfield
On Wed, Jun 1, 2011 at 10:46 AM, Aitor Ardanza wrote: > I'm using osg 2.9.11.71 and I builded myseft. I work on windows xp machine > and I don't remember the build options... I did it with cmake. > But it didn't give me any error in this process and generate good dlls. > > I have that error every

Re: [osg-users] 3d Models for free?

2011-06-01 Thread Kim Bale
Hi Dimi, Sketchup allows you to export them as Collada files and then you can either read them with the DAE plugin or convert them using osgConv. Kim. On 1 June 2011 11:19, dimi christop wrote: > Hi thanks for the tip, > how do you convert the sketchup files into osg? > > Dimi > > > > - Or

Re: [osg-users] 3d Models for free?

2011-06-01 Thread dimi christop
Hi thanks for the tip, how do you convert the sketchup files into osg? Dimi - Original Message From: J.P. Delport To: osg-users@lists.openscenegraph.org Sent: Wed, June 1, 2011 12:52:17 PM Subject: Re: [osg-users] 3d Models for free? Hi, I normally start here: http://sketchup.google

Re: [osg-users] 3d Models for free?

2011-06-01 Thread J.P. Delport
Hi, I normally start here: http://sketchup.google.com/3dwarehouse/search?q=wind+turbine&styp=m&btnG=Search It's weird how if one types "free " into search engines the results are close to useless :( jp On 01/06/11 11:19, Torben Dannhauer wrote: Hi, does anyone know sites where I can get fr

Re: [osg-users] "OSGReaderWriter wrappers failed to load" loading osg files

2011-06-01 Thread Aitor Ardanza
I'm using osg 2.9.11.71 and I builded myseft. I work on windows xp machine and I don't remember the build options... I did it with cmake. But it didn't give me any error in this process and generate good dlls. I have that error every time I try to load a osg file. Cheers, Aitor

[osg-users] 3d Models for free?

2011-06-01 Thread Torben Dannhauer
Hi, does anyone know sites where I can get free 3d models? I'm searching models of wind turbine (land based and/or offs shore) to place them in my landscape (based on OpenStreetmap data). Thank you! Cheers, Torben -- Read this topic online here: http://forum.openscenegraph.org/

Re: [osg-users] "OSGReaderWriter wrappers failed to load" loading osg files

2011-06-01 Thread Robert Osfield
Hi Aitor, On Wed, Jun 1, 2011 at 9:42 AM, Aitor Ardanza wrote: > I have tried to find information about this error, but I haven't found > anything. > I can't load osg format files any help?! This is rather too little information to go on for us to be able to help. What OS, compilers, versi

Re: [osg-users] Meta-data in core OSG - project started

2011-06-01 Thread Robert Osfield
Hi Peter, I'm open to suggestions on making the implementation more flexible, however, any extra complexity has to be strongly justified - i.e. with concrete usage case, so could you flesh out what you'd want to do with the subclassing from UserDataContainer. Another route for adding extra flexib

[osg-users] "OSGReaderWriter wrappers failed to load" loading osg files

2011-06-01 Thread Aitor Ardanza
Hi, I have tried to find information about this error, but I haven't found anything. I can't load osg format files any help?! Thank you! Cheers, Aitor -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=39987#39987 ___

Re: [osg-users] osgEarth in OpenSceneGraph

2011-06-01 Thread Robert Osfield
HI Sivaram, On Wed, Jun 1, 2011 at 7:17 AM, Sivaram Konanki wrote: > osgViewer flawlessly worked with .osg files. But, it could view .earth models. > It says there's a plugin named osg71-osg.dll. But I've osg55-osg.dll. I am > using osg 2.8.4. I have checked for the missing dlls in the osg 2.9 v

Re: [osg-users] glGenBuffers + OSG - returns 0 for all buffer IDs

2011-06-01 Thread J.P. Delport
Hi, On 31/05/11 23:52, Kris Dale wrote: Greetings all, I've been learning PBOs here lately, and I can't seem to find any tutorials about how to use OSG::PixelBufferObjects. If anyone can point me in the direction of one, that would be awesome, as I wouldn't have to mix OGL and OSG code quite a