Re: [osg-users] 3d Models for free?

2011-06-02 Thread dimi christop
You can also try this online file conversion service (free) http://www.babel3d.com/ Dimi From: Ryan Pavlik rpav...@iastate.edu To: OpenSceneGraph Users osg-users@lists.openscenegraph.org Sent: Wed, June 1, 2011 6:19:35 PM Subject: Re: [osg-users] 3d Models for

Re: [osg-users] 3d Models for free?

2011-06-02 Thread Werner Modenbach
Oh, you guys are so helpful! Thanks for the link. Is there any way to export osg to IGES or STEP? Or is there any converter available? Werner You can also try this online file conversion service (free) http://www.babel3d.com/ Dimi From: Ryan

Re: [osg-users] OSGReaderWriter wrappers failed to load loading osg files

2011-06-02 Thread Aitor Ardanza
Solved! I needed to attach the following dlls: osgdb_deprecated_osganimation.dll osgdb_deprecated_osg.dll Now I can load osg files! Thank you! Cheers, Aitor -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=40031#40031

Re: [osg-users] 2.8.5 RC2 and final call for testing

2011-06-02 Thread Stephan Huber
Hi Paul, Am 01.06.11 20:54, schrieb Paul Martz: On the subject of requiring OSG v2.9.x... Have you considered using osgWorks? I've been using it to insulate my clients' apps from changes in OSG, allowing the same app to use OSG v2.6.0 through v2.9.15. If there are OSG API changes in 2.9.x

[osg-users] DrawElementsUShort through the tube?

2011-06-02 Thread Sergey Alekseev
Hi, I haven't got an answer to my question in topic best way to draw a tube, so I try to make new thread. I'm drawing top and bottom rings of tube as polygons. I calcucate vertices of polygons according to outer radius of the tube and thickness of it's wall. I'm using DrawElementsUShort for

Re: [osg-users] DrawElementsUShort through the tube?

2011-06-02 Thread J.P. Delport
Hi, I can't see anything obviously wrong, can you make a small example that breaks? jp On 02/06/11 13:28, Sergey Alekseev wrote: Hi, I haven't got an answer to my question in topic best way to draw a tube, so I try to make new thread. I'm drawing top and bottom rings of tube as polygons.

[osg-users] camera rotation is not correct

2011-06-02 Thread ms yang
Hi: I am a learner of OSG.Something puzzled me when I tried to set camera's pitch,yaw,roll by osg::Quat.What I want to do is placing the camera at (10.0f,10.0f,0.0f),then rotate 30 degrees by x axis. After I execute the following code,I found that the camera is not at what I want to place

Re: [osg-users] Registering animations in BasicAnimationManager from diferent fbxs

2011-06-02 Thread Aitor Ardanza
How I can I associate an animationManager with a weighted skeleton model? I read two different models, which have the same skeleton. But one without animation. Thank you! Cheers, Aitor -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=40036#40036

[osg-users] ANN: Godzi - 3D mapping for WebGL

2011-06-02 Thread Glenn Waldron
Friends, Slightly off-topic perhaps, but hopefully of interest! I'd like to make you aware of our brand new FOSS project - Godzi. ( http://godzi.org) Inspired by osgEarth, and built atop Cedric's excellent OSGJS library ( http://osgjs.org), Godzi (pronounced God's Eye) is a 3D mapping toolkit

Re: [osg-users] ostText::Text3D Alignment (Possible Confusion)

2011-06-02 Thread Robert Osfield
Hi Jeremy, This looks like a bug to me. It's too late in the day for me to look at right now, but it does rather look like osgText::Text3D is not behaviing quite how I'd expect. Robert. On Thu, Jun 2, 2011 at 6:13 PM, Jeremy Moles jer...@emperorlinux.com wrote: Hey guys (particularly Robert,

Re: [osg-users] ostText::Text3D Alignment (Possible Confusion)

2011-06-02 Thread Jeremy Moles
On Thu, 2011-06-02 at 21:22 +0100, Robert Osfield wrote: Hi Jeremy, This looks like a bug to me. It's too late in the day for me to look at right now, but it does rather look like osgText::Text3D is not behaviing quite how I'd expect. I'll send some code to use to help test this out

Re: [osg-users] Meta-data in core OSG - project started

2011-06-02 Thread Robert Osfield
Hi All, After quite a few trials I have now got serialization working for the new osg::Object user object support and the associated osg::ValueObject. I believe what I have implemented is a reasonable first stab at a basic user object scheme and should solve a range of problems relating to

[osg-users] CullDrawthreading on multicards?

2011-06-02 Thread Akilan Thangamani
Hi, I am rendering textures on 8 graphics cards, each connected to one monitor. The cards, ATI Firestream 9250 series, are connected to system through PCI extension slots. If I set CullDrawThreadPerContext to composite viewer, the application crashes down. Its working with SingleThreaded

[osg-users] [vpb] How to extract height data from .dem files using VPB and OSG

2011-06-02 Thread abhishek agarwal
Hi, I'm trying to build a terrain using .dem file for height. The file contains all information on lattitude , longitude and height But i don't know how to make use of them.. i don't know how to extract height in osg program... I need height data to clamp objects to the terrain. Can you