Hi,
As promised, here is the source code for the Jimenez's MLAA demo for OSG using
OSGPPU. I haven't managed to figure out the stencil buffer thing yet, so if any
of you guys is up to the challenge, any help would be greatly appreciated!
Yes I have, and actually I found something (both in WWDC2010 and WWDC2011) but
everything I found was mostly related to getting the video camera frames to
OpenGL not video/movie files and it looks like that the approach for video
files is quite different if compared to the camera approach.
So
Hi zonk,
Thank you very much for your help. You really saved me from a great
embarrassment :-*
Thank you again! :) [Exclamation]
Cheers,
René
--
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=41116#41116
Hi,
I am a new OSG user and wanted to load a VRML file and display it.
But the VRML plugin did only load the VRML file if it was located in the
executables directory.
I opened up ReaderWriterVRML2.cpp and stumbled across the following lines: (I
added some spaces after file because I received
Hi,
Everybody,I got some problem in the terrainmodeling by VPB.
1,I find many code likelog(osg::INFO,SourceData::readShapeFile) in the
VPB's source,I wonder if i can output the log's data into a file when I use the
osgDEM,so I can track what's done during the modeling process.
2,If I want to
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